mirror of
https://github.com/RIOT-OS/RIOT.git
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57fc4f5f77
Adding a space after a unary operator is pretty uncommon and inconsistent with what we do in C. Let's better keep the C++ and the C code style consistent, unless we have a good reason to justify the difference.
362 lines
9.5 KiB
Markdown
362 lines
9.5 KiB
Markdown
You should check out the [C Conventions](CODING_CONVENTIONS.md) as some section
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still apply (Documentation, Git, Travis).
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When contributing source code, please adhere to the following coding style,
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which is loosely based on the [Google C++ Style Guide] and the coding
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conventions used by the C++ Standard Library. Based on the [CAF coding style].
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[Google C++ Style Guide]: (https://google.github.io/styleguide/cppguide.html)
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[CAF coding style]: (https://github.com/actor-framework/actor-framework/blob/master/CONTRIBUTING.md)
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## Example for the Impatient
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```cpp
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// module/riot/example/my_class.hpp
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#ifndef RIOT_EXAMPLE_MY_CLASS_HPP
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#define RIOT_EXAMPLE_MY_CLASS_HPP
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#include <string>
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// use "//" for regular comments and "///" for doxygen
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namespace riot {
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namespace example {
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/// This class is only being used as style guide example.
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class my_class {
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public:
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/// Brief description. More description. Note that RIOT uses the
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/// "JavaDoc-style" autobrief option, i.e., everything up until the
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/// first dot is the brief description.
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my_class();
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/// Destructs `my_class`. Please use Markdown in comments.
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~my_class();
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// suppress redundant @return if you start the brief description with "Returns"
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/// Returns the name of this instance.
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inline const std::string& name() const {
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return name_;
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}
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/// Sets the name of this instance.
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inline void name(const std::string& new_name) {
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name_ = new_name;
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}
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/// Prints the name to `STDIN`.
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void print_name() const;
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/// Does something (maybe).
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void do_something();
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/// Does something else.
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void do_something_else();
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private:
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std::string name_;
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};
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} // namespace example
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} // namespace riot
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#endif // RIOT_EXAMPLE_MY_CLASS_HPP
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```
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```cpp
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// my_module/my_class.cpp
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#include "riot/example/my_class.hpp"
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#include <iostream>
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namespace riot {
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namespace example {
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namespace {
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constexpr const char default_name[] = "my object";
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} // namespace <anonymous>
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my_class::my_class() : name_(default_name) {
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// nop
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}
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my_class::~my_class() {
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// nop
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}
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void my_class::print_name() const {
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std::cout << name() << std::endl;
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}
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void my_class::do_something() {
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if (name() == default_name) {
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std::cout << "You didn't gave me a proper name, so I "
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<< "refuse to do something."
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<< std::endl;
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} else {
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std::cout << "You gave me the name " << name()
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<< "... Do you really think I'm willing to do something "
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"for you after insulting me like that?"
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<< std::endl;
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}
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}
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void my_class::do_something_else() {
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switch (default_name[0]) {
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case 'a':
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// handle a
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break;
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case 'b':
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// handle b
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break;
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default:
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handle_default();
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}
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}
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} // namespace example
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} // namespace riot
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```
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## General
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- Use 4 spaces per indentation level.
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- The maximum number of characters per line is 80.
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- No tabs, ever.
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- Never use C-style casts.
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- Vertical whitespaces separate functions and are not used inside functions:
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use comments to document logical blocks.
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- Header filenames end in `.hpp`, implementation files end in `.cpp`.
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- Never declare more than one variable per line.
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- `*` and `&` bind to the *type*, e.g., `const std::string& arg`.
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- Namespaces and access modifiers (e.g., `public`) do not increase the
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indentation level.
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- In a class, use the order `public`, `protected`, and then `private`.
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- Always use `auto` to declare a variable unless you cannot initialize it
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immediately or if you actually want a type conversion. In the latter case,
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provide a comment why this conversion is necessary.
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- Never use unwrapped, manual resource management such as `new` and `delete`.
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- Never use `typedef`; always write `using T = X` in favor of `typedef X T`.
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- Keywords are always followed by a whitespace: `if (...)`, `template <...>`,
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`while (...)`, etc.
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- Opening braces belong to the same line:
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```cpp
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void foo() {
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// ...
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}
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```
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- Use standard order for readability: C standard libraries, C++ standard
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libraries, other libraries, (your) RIOT headers:
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```cpp
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// some .hpp file
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#include <sys/types.h>
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#include <vector>
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#include "3rd/party.h"
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#include "riot/fwd.hpp"
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```
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RIOT includes should always be in doublequotes, whereas system-wide
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includes in angle brackets. In a `.cpp` file, the implemented header always
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comes first and the header `riot/config.hpp` can be included second if you
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need platform-dependent headers.
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- When declaring a function, the order of parameters is: outputs, then inputs.
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This follows the parameter order from the STL.
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- Protect single-argument constructors with `explicit` to avoid implicit
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conversions.
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## Naming
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- All names except macros and template parameters should be
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lower case and delimited by underscores.
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- Template parameter names should be written in CamelCase.
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- Types and variables should be nouns, while functions performing an action
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should be "command" verbs. Classes used to implement metaprogramming
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functions also should use verbs, e.g., `remove_const`.
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- Private and protected member variables use the suffix `_` while getter *and*
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setter functions use the name without suffix:
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```cpp
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class person {
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public:
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const std::string& name() const {
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return name_
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}
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void name(const std::string& new_name) {
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name_ = new_name;
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}
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private:
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std::string name_;
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};
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```
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- Use `T` for generic, unconstrained template parameters and `x`
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for generic function arguments. Suffix both with `s` for
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template parameter packs:
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```cpp
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template <class... Ts>
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void print(const Ts&... xs) {
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// ...
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}
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```
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## Headers
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- Each `.cpp` file has an associated `.hpp` file.
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Exceptions to this rule are unit tests and `main.cpp` files.
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- Each class has its own pair of header and implementation
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files and the relative path for the header file is derived from its full name.
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For example, the header file for `riot::example::my_class` of module
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`my_module` is located at `path/to/my_module/riot/example/my_class.hpp`
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and the source file at `path/to/my_module/my_class.cpp`.
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- All header files should use `#define` guards to prevent multiple inclusion.
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The symbol name is `<RELATIVE>_<PATH>_<TO>_<FILE>_HPP`.
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- Do not `#include` when a forward declaration suffices.
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- Each library component must provide a `fwd.hpp` header providing forward
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declarations for all types used in the user API.
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- Each library component must provide an `all.hpp` header that contains the
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main page for the documentation and includes all headers for the user API.
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- Use `inline` for small functions (rule of thumb: 10 lines or less).
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## Breaking Statements
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- Break constructor initializers after the comma, use four spaces for
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indentation, and place each initializer on its own line (unless you don't
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need to break at all):
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```cpp
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my_class::my_class()
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: my_base_class(some_function()),
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greeting_("Hello there! This is my_class!"),
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some_bool_flag_(false) {
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// ok
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}
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other_class::other_class() : name_("tommy"), buddy_("michael") {
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// ok
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}
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```
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- Break function arguments after the comma for both declaration and invocation:
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```cpp
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intptr_t channel::compare(const abstract_channel* lhs,
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const abstract_channel* rhs) {
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// ...
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}
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```
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- Break before tenary operators and before binary operators:
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```cpp
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if (today_is_a_sunny_day()
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&& it_is_not_too_hot_to_go_swimming()) {
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// ...
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}
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```
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## Template Metaprogramming
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Despite its power, template metaprogramming came to the language pretty
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much by accident. Templates were never meant to be used for compile-time
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algorithms and type transformations. This is why C++ punishes metaprogramming
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with an insane amount of syntax noise. In RIOT, we make excessive use of
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templates. To keep the code readable despite all the syntax noise, we have some
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extra rules for formatting metaprogramming code.
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- Brake `using name = ...` statements always directly after `=` if it
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does not fit in one line.
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- Consider the *semantics* of a metaprogramming function. For example,
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`std::conditional` is an if-then-else construct. Hence, place the if-clause
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on its own line and do the same for the two cases.
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- Use one level of indentation per "open" template and place the closing `>`,
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`>::type` or `>::value` on its own line. For example:
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```cpp
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using optional_result_type =
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typename std::conditional<
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std::is_same<result_type, void>::value,
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bool,
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optional<result_type>
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>::type;
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// think of it as the following (not valid C++):
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auto optional_result_type =
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conditional {
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if result_type == void
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then bool
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else optional<result_type>
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};
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```
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- Note that this is not necessary when simply defining a type alias.
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When dealing with "ordinary" templates, indenting based on the position of
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the opening `<` is ok, e.g.:
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```cpp
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using response_handle_type = response_handle<Subtype, message,
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ResponseHandleTag>;
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```
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## Preprocessor Macros
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- Use macros if and only if you can't get the same result by using inline
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functions or proper constants.
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- Macro names use the form `RIOT_<COMPONENT>_<NAME>`.
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## Comments
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- Doxygen comments start with `///`.
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- Use Markdown instead of Doxygen formatters.
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- Use `@cmd` rather than `\cmd`.
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- Use `//` to define basic comments that should not be
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swallowed by Doxygen.
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