The inclusion of `net/gnrc.h` in `net/gnrc/mac/types.h` header makes it
impossible to include the `net/gnrc/netif.h` header within
`net/gnrc/netif/hdr.h`, due to `net/gnrc/mac/types.h` being included
with `net/gnrc/netif/mac.h` (which is included in `net/gnrc/netif.h`)
Check for:
- if it exists (critical error condition -- non-IPv6 headers should
not trigger these functions) => assert
- if it has a multicast source (that shouldn't really happen but
people might try weird stuff ;-)
- if it has an unspecified source (can't determine receiver of error
message => don't send it, don't build it)
Adds a gnrc_netif specific rawmode flag to indicate that the netdev
device is configured in raw mode. This flag is kept in sync with a
possible flag in the netdev device and should only be modified via the
setter call.
gnrc_sock_recv used to duplicate functionality of gnrc_ipv6_get_header,
but additionally checked whether the IPv6 snip is large enough.
All checks are now included in gnrc_ipv6_get_header, but as most of them
stem from programming / user errors, they were moved into asserts; this
constitutes an API change.
UDP port 0 is reserved for system usage, e.g., to tell the OS to
set a random source port. Hence, neither source nor destination
port should be 0 when transmitting. This PR adds proper asserts.
This refactors reception/decoding part of `gnrc_sixlowpan_iphc` to the
more layered approach modeled in #8511. Since the reception part is
already complicated enough I decided to divide send and receive up into
separate changes.
This refactors sending/encoding part of `gnrc_sixlowpan_iphc` to the
more layered approach modeled in #8511. Since the reception part is
already was pretty complicated to refactor, I decided to divide send
and receive up into separate changes.
This will be used in the IPHC refactoring to control the reassembly
buffer as a context.
I also adapted the name of `gnrc_sixlowpan_frag_gc_rbuf()` to be in
line with the rest of the newer functions.
While the current approach for garbage collection in the 6Lo reassembly
buffer is good for best-effort handling of
*fragmented* packets and nicely RAM saving, it has the problem that
incomplete, huge datagrams can basically DoS a node, if no further
fragmented datagram is received for a while (since the packet buffer is
full and GC is not triggered).
This change adds a asynchronous GC (utilizing the existing
functionality) to the reassembly buffer, so that even if there is no new
fragmented packet received, fragments older than `RBUF_TIMEOUT` will be
removed from the reassembly buffer, freeing up the otherwise wasted
packet buffer space.
Since IPHC also manipulates the total number of bytes of a received
datagram (by decompressing it), this also needs to be exposed. I guess
I was too focused on introducing a *generic* packet buffer for a future
virtual reassembly buffer (where it isn't needed, but so isn't `pkt` to
be honest), that I totally forgot about it in #9352.