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RIOT/sys/net/destiny/tcp.c

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/*
* tcp.c
*
* Created on: 29.09.2011
* Author: Oliver
*/
#include <stdio.h>
#include <thread.h>
#include <string.h>
#include "tcp.h"
#include "in.h"
#include "socket.h"
#include "sys/net/net_help/net_help.h"
void printArrayRange_tcp(uint8_t *udp_header, uint16_t len)
{
int i = 0;
printf("-------------MEMORY-------------\n");
for (i = 0; i < len; i++)
{
printf("%#x ", *(udp_header+i));
}
printf("-------------MEMORY-------------\n");
}
uint16_t tcp_csum(ipv6_hdr_t *ipv6_header, tcp_hdr_t *tcp_header)
{
uint16_t sum;
uint16_t len = ipv6_header->length;
sum = len + IPPROTO_TCP;
sum = csum(sum, (uint8_t *)&ipv6_header->srcaddr, 2 * sizeof(ipv6_addr_t));
sum = csum(sum, (uint8_t*)tcp_header, len);
return (sum == 0) ? 0xffff : HTONS(sum);
}
void tcp_packet_handler (void)
{
msg_t m_recv_ip, m_send_ip, m_recv_tcp, m_send_tcp;
struct ipv6_hdr_t *ipv6_header;
struct tcp_hdr_t *tcp_header;
uint8_t *payload;
socket_internal_t *tcp_socket = NULL;
uint16_t chksum;
while (1)
{
msg_receive(&m_recv_ip);
ipv6_header = ((struct ipv6_hdr_t*)&buffer);
tcp_header = ((struct tcp_hdr_t*)(&buffer[IPV6_HDR_LEN]));
payload = &buffer[IPV6_HDR_LEN+TCP_HDR_LEN];
chksum = tcp_csum(ipv6_header, tcp_header);
printf("Checksum is %x!\n", chksum);
tcp_socket = get_tcp_socket(ipv6_header, tcp_header);
if ((chksum == 0xffff) && (tcp_socket != NULL))
{
// Remove reserved bits from tcp flags field
uint8_t tcp_flags = tcp_header->reserved_flags & 0xC0;
//TODO: URG Flag and PSH flag are currently being ignored
switch (tcp_flags)
{
case TCP_ACK:
{
// only ACK Bit set
// TODO: WRONG, check in queued sockets of dst socket!
if (tcp_socket->in_socket.local_tcp_status.state == SYN_RCVD)
{
m_send_tcp.content.ptr = (char*)buffer;
m_send_tcp.content.value = IPV6_HDR_LEN + ipv6_header->length;
msg_send_receive(&m_recv_tcp, &m_send_tcp, tcp_socket->pid);
}
break;
}
case TCP_RST:
{
// only RST Bit set
break;
}
case TCP_SYN:
{
// only SYN Bit set, look for matching, listening socket and request new queued socket
if (tcp_socket->in_socket.local_tcp_status.state == LISTEN)
{
socket_t *new_socket = new_tcp_queued_socket(ipv6_header, tcp_header, tcp_socket);
if (new_socket != NULL)
{
// notify socket function accept(..) that a new connection request has arrived
// No need to wait for an answer because the server accept() function isnt reading from anything other than the queued sockets
msg_send(&m_send_tcp, tcp_socket->pid, 0);
}
else
{
printf("Dropped TCP SYN Message because an error occured while requesting a new queued socket!\n");
}
}
else
{
printf("Droppec TCP SYN Message because socket was not in state LISTEN!");
}
break;
}
case TCP_SYN_ACK:
{
// only SYN and ACK Bit set, complete three way handshake when socket in state SYN_SENT
if (tcp_socket->in_socket.local_tcp_status.state == SYN_SENT)
{
m_send_tcp.content.ptr = (char*)buffer;
m_send_tcp.content.value = IPV6_HDR_LEN + ipv6_header->length;
msg_send_receive(&m_recv_tcp, &m_send_tcp, tcp_socket->pid);
}
else
{
printf("Socket not in state SYN_SENT, dropping SYN-ACK-packet!");
}
break;
}
case TCP_FIN:
{
// only FIN Bit set
break;
}
case TCP_FIN_ACK:
{
// only FIN and ACK Bit set
break;
}
default:
{
// TODO: any other case
}
}
}
else
{
printf("Wrong checksum (%x) or no corresponding socket found!\n", chksum);
}
tcp_socket = NULL;
msg_reply(&m_recv_ip, &m_send_ip);
}
}