/* * tcp.c * * Created on: 29.09.2011 * Author: Oliver */ #include #include #include #include "tcp.h" #include "in.h" #include "socket.h" #include "sys/net/net_help/net_help.h" void printArrayRange_tcp(uint8_t *udp_header, uint16_t len) { int i = 0; printf("-------------MEMORY-------------\n"); for (i = 0; i < len; i++) { printf("%#x ", *(udp_header+i)); } printf("-------------MEMORY-------------\n"); } uint16_t tcp_csum(ipv6_hdr_t *ipv6_header, tcp_hdr_t *tcp_header) { uint16_t sum; uint16_t len = ipv6_header->length; sum = len + IPPROTO_TCP; sum = csum(sum, (uint8_t *)&ipv6_header->srcaddr, 2 * sizeof(ipv6_addr_t)); sum = csum(sum, (uint8_t*)tcp_header, len); return (sum == 0) ? 0xffff : HTONS(sum); } void tcp_packet_handler (void) { msg_t m_recv_ip, m_send_ip, m_recv_tcp, m_send_tcp; struct ipv6_hdr_t *ipv6_header; struct tcp_hdr_t *tcp_header; uint8_t *payload; socket_internal_t *tcp_socket = NULL; uint16_t chksum; while (1) { msg_receive(&m_recv_ip); ipv6_header = ((struct ipv6_hdr_t*)&buffer); tcp_header = ((struct tcp_hdr_t*)(&buffer[IPV6_HDR_LEN])); payload = &buffer[IPV6_HDR_LEN+TCP_HDR_LEN]; chksum = tcp_csum(ipv6_header, tcp_header); printf("Checksum is %x!\n", chksum); tcp_socket = get_tcp_socket(ipv6_header, tcp_header); if ((chksum == 0xffff) && (tcp_socket != NULL)) { // Remove reserved bits from tcp flags field uint8_t tcp_flags = tcp_header->reserved_flags & 0xC0; //TODO: URG Flag and PSH flag are currently being ignored switch (tcp_flags) { case TCP_ACK: { // only ACK Bit set // TODO: WRONG, check in queued sockets of dst socket! if (tcp_socket->in_socket.local_tcp_status.state == SYN_RCVD) { m_send_tcp.content.ptr = (char*)buffer; m_send_tcp.content.value = IPV6_HDR_LEN + ipv6_header->length; msg_send_receive(&m_recv_tcp, &m_send_tcp, tcp_socket->pid); } break; } case TCP_RST: { // only RST Bit set break; } case TCP_SYN: { // only SYN Bit set, look for matching, listening socket and request new queued socket if (tcp_socket->in_socket.local_tcp_status.state == LISTEN) { socket_t *new_socket = new_tcp_queued_socket(ipv6_header, tcp_header, tcp_socket); if (new_socket != NULL) { // notify socket function accept(..) that a new connection request has arrived // No need to wait for an answer because the server accept() function isnt reading from anything other than the queued sockets msg_send(&m_send_tcp, tcp_socket->pid, 0); } else { printf("Dropped TCP SYN Message because an error occured while requesting a new queued socket!\n"); } } else { printf("Droppec TCP SYN Message because socket was not in state LISTEN!"); } break; } case TCP_SYN_ACK: { // only SYN and ACK Bit set, complete three way handshake when socket in state SYN_SENT if (tcp_socket->in_socket.local_tcp_status.state == SYN_SENT) { m_send_tcp.content.ptr = (char*)buffer; m_send_tcp.content.value = IPV6_HDR_LEN + ipv6_header->length; msg_send_receive(&m_recv_tcp, &m_send_tcp, tcp_socket->pid); } else { printf("Socket not in state SYN_SENT, dropping SYN-ACK-packet!"); } break; } case TCP_FIN: { // only FIN Bit set break; } case TCP_FIN_ACK: { // only FIN and ACK Bit set break; } default: { // TODO: any other case } } } else { printf("Wrong checksum (%x) or no corresponding socket found!\n", chksum); } tcp_socket = NULL; msg_reply(&m_recv_ip, &m_send_ip); } }