2020-01-02 16:07:12 +01:00
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INCLUDES += -I$(RIOTBASE)/pkg/lvgl/include
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INCLUDES += -I$(PKGDIRBASE)
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# Don't use relative includes in lvgl
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CFLAGS += -DLV_CONF_INCLUDE_SIMPLE
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ifneq (,$(filter lvgl_contrib,$(USEMODULE)))
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DIRS += $(RIOTBASE)/pkg/lvgl/contrib
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endif
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# Configuration options
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# Graphical settings
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LVGL_COLOR_DEPTH ?= 16
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LVGL_COLOR_16_SWAP ?= 1
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# Memory settings
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LVGL_MEM_SIZE ?= 5U*1024U
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# Engine settings
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LVGL_INACTIVITY_PERIOD_MS ?= 5*MS_PER_SEC # 5s
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LVGL_TASK_HANDLER_DELAY_US ?= 5*US_PER_MS # 5ms
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LVGL_TASK_THREAD_PRIO ?= THREAD_PRIORITY_MAIN-1
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# Set the CFLAGS variable accordingly
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CFLAGS += -DLV_COLOR_DEPTH=$(LVGL_COLOR_DEPTH)
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CFLAGS += -DLV_COLOR_16_SWAP=$(LVGL_COLOR_16_SWAP)
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CFLAGS += -DLV_MEM_SIZE=$(LVGL_MEM_SIZE)
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CFLAGS += -DLVGL_INACTIVITY_PERIOD_MS=$(LVGL_INACTIVITY_PERIOD_MS)
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CFLAGS += -DLVGL_TASK_HANDLER_DELAY_US=$(LVGL_TASK_HANDLER_DELAY_US)
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CFLAGS += -DLVGL_TASK_THREAD_PRIO=$(LVGL_TASK_THREAD_PRIO)
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2020-06-03 16:00:56 +02:00
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# lvgl module is not a concrete module, so declare it as a pseudomodule
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PSEUDOMODULES += lvgl
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