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pkg/lvgl: add LittlevGL package
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24
pkg/lvgl/Makefile
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24
pkg/lvgl/Makefile
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PKG_NAME=lvgl
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PKG_URL=https://github.com/littlevgl/lvgl
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PKG_VERSION=2ead4959038fcfd01eaee0f124b98a8ae3efec21 # v6.1.2
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PKG_LICENSE=MIT
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include $(RIOTBASE)/pkg/pkg.mk
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LVGL_MODULES = \
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lvgl_core \
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lvgl_draw \
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lvgl_font \
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lvgl_hal \
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lvgl_misc \
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lvgl_objx \
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lvgl_themes \
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#
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.PHONY: lvgl_%
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all: $(LVGL_MODULES)
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"$(MAKE)" -C $(PKG_BUILDDIR) -f $(CURDIR)/Makefile.$(PKG_NAME)
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lvgl_%:
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MODULE=$@ "$(MAKE)" -C $(PKG_BUILDDIR)/src/lv_$* -f $(CURDIR)/Makefile.lvgl_module
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19
pkg/lvgl/Makefile.dep
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19
pkg/lvgl/Makefile.dep
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USEMODULE += lvgl_core
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USEMODULE += lvgl_draw
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USEMODULE += lvgl_font
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USEMODULE += lvgl_hal
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USEMODULE += lvgl_misc
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USEMODULE += lvgl_objx
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USEMODULE += lvgl_themes
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ifneq (,$(filter lvgl_contrib,$(USEMODULE)))
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USEMODULE += disp_dev
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USEMODULE += core_thread_flags
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USEMODULE += xtimer
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endif
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# lvgl is not compatible with non 32bit platforms
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# Building lv_misc triggers the error:
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# "left shift count >= width of type [-Werror=shift-count-overflow]"
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FEATURES_BLACKLIST += arch_8bit
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FEATURES_BLACKLIST += arch_16bit
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30
pkg/lvgl/Makefile.include
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30
pkg/lvgl/Makefile.include
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INCLUDES += -I$(RIOTBASE)/pkg/lvgl/include
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INCLUDES += -I$(PKGDIRBASE)
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# Don't use relative includes in lvgl
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CFLAGS += -DLV_CONF_INCLUDE_SIMPLE
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ifneq (,$(filter lvgl_contrib,$(USEMODULE)))
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DIRS += $(RIOTBASE)/pkg/lvgl/contrib
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endif
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# Configuration options
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# Graphical settings
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LVGL_COLOR_DEPTH ?= 16
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LVGL_COLOR_16_SWAP ?= 1
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# Memory settings
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LVGL_MEM_SIZE ?= 5U*1024U
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# Engine settings
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LVGL_INACTIVITY_PERIOD_MS ?= 5*MS_PER_SEC # 5s
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LVGL_TASK_HANDLER_DELAY_US ?= 5*US_PER_MS # 5ms
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LVGL_TASK_THREAD_PRIO ?= THREAD_PRIORITY_MAIN-1
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# Set the CFLAGS variable accordingly
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CFLAGS += -DLV_COLOR_DEPTH=$(LVGL_COLOR_DEPTH)
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CFLAGS += -DLV_COLOR_16_SWAP=$(LVGL_COLOR_16_SWAP)
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CFLAGS += -DLV_MEM_SIZE=$(LVGL_MEM_SIZE)
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CFLAGS += -DLVGL_INACTIVITY_PERIOD_MS=$(LVGL_INACTIVITY_PERIOD_MS)
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CFLAGS += -DLVGL_TASK_HANDLER_DELAY_US=$(LVGL_TASK_HANDLER_DELAY_US)
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CFLAGS += -DLVGL_TASK_THREAD_PRIO=$(LVGL_TASK_THREAD_PRIO)
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5
pkg/lvgl/Makefile.lvgl
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5
pkg/lvgl/Makefile.lvgl
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MODULE = lvgl
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NO_AUTO_SRC = 1
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include $(RIOTBASE)/Makefile.base
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3
pkg/lvgl/Makefile.lvgl_module
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3
pkg/lvgl/Makefile.lvgl_module
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CFLAGS += -Wno-unused-parameter
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include $(RIOTBASE)/Makefile.base
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3
pkg/lvgl/contrib/Makefile
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3
pkg/lvgl/contrib/Makefile
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MODULE = lvgl_contrib
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include $(RIOTBASE)/Makefile.base
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121
pkg/lvgl/contrib/lvgl.c
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121
pkg/lvgl/contrib/lvgl.c
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/*
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* Copyright (C) 2019 Inria
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*
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* This file is subject to the terms and conditions of the GNU Lesser
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* General Public License v2.1. See the file LICENSE in the top level
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* directory for more details.
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*/
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/**
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* @ingroup pkg_lvgl
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* @{
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*
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* @file
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* @brief LittlevGL glue code
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*
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* @author Alexandre Abadie <alexandre.abadie@inria.fr>
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* @}
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*/
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#include "thread.h"
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#include "xtimer.h"
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#include "log.h"
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#include "lvgl/lvgl.h"
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#include "lv_conf.h"
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#include "lvgl_riot.h"
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#include "disp_dev.h"
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#ifndef LVGL_TASK_THREAD_PRIO
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#define LVGL_TASK_THREAD_PRIO (THREAD_PRIORITY_MAIN + 1)
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#endif
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#ifndef LVGL_COLOR_BUF_SIZE
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#define LVGL_COLOR_BUF_SIZE (LV_HOR_RES_MAX * 5)
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#endif
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#ifndef LVGL_INACTIVITY_PERIOD_MS
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#define LVGL_INACTIVITY_PERIOD_MS (1 * MS_PER_SEC) /* 1s */
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#endif
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#ifndef LVGL_TASK_HANDLER_DELAY_US
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#define LVGL_TASK_HANDLER_DELAY_US (5 * US_PER_MS) /* 5ms */
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#endif
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#ifndef LVGL_THREAD_FLAG
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#define LVGL_THREAD_FLAG (1 << 7)
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#endif
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static char _task_thread_stack[THREAD_STACKSIZE_LARGE];
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static kernel_pid_t _task_thread_pid;
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static lv_disp_buf_t disp_buf;
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static lv_color_t buf[LVGL_COLOR_BUF_SIZE];
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static disp_dev_t *_dev = NULL;
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static void *_task_thread(void *arg)
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{
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(void)arg;
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while (1) {
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/* Normal operation (no sleep) in < LVGL_INACTIVITY_PERIOD_MS msec
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inactivity */
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if (lv_disp_get_inactive_time(NULL) < LVGL_INACTIVITY_PERIOD_MS) {
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lv_task_handler();
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}
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else {
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/* Block after LVGL_ACTIVITY_PERIOD msec inactivity */
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thread_flags_wait_one(LVGL_THREAD_FLAG);
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/* trigger an activity so the task handler is called on the next loop */
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lv_disp_trig_activity(NULL);
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}
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xtimer_usleep(LVGL_TASK_HANDLER_DELAY_US);
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}
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return NULL;
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}
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static void _disp_map(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_p)
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{
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if (!_dev) {
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return;
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}
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disp_dev_map(_dev, area->x1, area->x2, area->y1, area->y2,
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(const uint16_t *)color_p);
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LOG_DEBUG("[lvgl] flush display\n");
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lv_disp_flush_ready(drv);
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}
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void lvgl_init(disp_dev_t *dev)
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{
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_dev = dev;
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lv_init();
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lv_disp_drv_t disp_drv;
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lv_disp_drv_init(&disp_drv);
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/* Configure horizontal and vertical resolutions based on the
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underlying display device parameters */
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disp_drv.hor_res = disp_dev_width(dev);
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disp_drv.ver_res = disp_dev_height(dev);
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disp_drv.flush_cb = _disp_map;
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disp_drv.buffer = &disp_buf;
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lv_disp_drv_register(&disp_drv);
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lv_disp_buf_init(&disp_buf, buf, NULL, LVGL_COLOR_BUF_SIZE);
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lv_task_handler();
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_task_thread_pid = thread_create(_task_thread_stack, sizeof(_task_thread_stack),
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LVGL_TASK_THREAD_PRIO, THREAD_CREATE_STACKTEST,
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_task_thread, NULL, "_task_thread");
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}
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void lvgl_wakeup(void)
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{
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thread_t *tcb = (thread_t *)sched_threads[_task_thread_pid];
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thread_flags_set(tcb, LVGL_THREAD_FLAG);
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}
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41
pkg/lvgl/doc.txt
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41
pkg/lvgl/doc.txt
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/**
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@defgroup pkg_lvgl LittlevGL - Open-Source Embedded GUI Library
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@ingroup pkg
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@brief LittlevGL package for RIOT
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@see https://github.com/littlevgl/lvgl
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## Configuration options
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The package can be configured with using several variables. These variables can
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either be passed directly to build command line or set in the application
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Makefile.
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### Graphical settings
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- `LVGL_COLOR_DEPTH`: configure the color depth in bit of the screen (default: 16)
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- `LVGL_COLOR_16_SWAP`: enable byte swap when communicating with the screen
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driver (default: 1, enabled)
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### Memory settings
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`LVGL_MEM_SIZE`: configure the maximum memory size used by lvgl. This depends
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on the number of lvgl widgets and objects used by the interface (default:
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5U*1024U, 5KiB). Must be greater than 2KiB.
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### Engine settings
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- `LVGL_INACTIVITY_PERIOD_MS`: maximum inactivity period before going to sleep in ms.
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(default: 1s)
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- `LVGL_TASK_HANDLER_DELAY_US`: delay between lvgl task handle call in ms.
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(default: 5ms)
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- `LVGL_TASK_THREAD_PRIO`: lvgl task handler thread priority.
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(default: THREAD_PRIORITY_MAIN - 1)
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Example of command line for changing the max activity period to 5s:
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```
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LVGL_ACTIVITY_PERIOD=5000 make -C tests/pkg_lvgl
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```
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*/
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599
pkg/lvgl/include/lv_conf.h
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pkg/lvgl/include/lv_conf.h
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/*
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* Copyright (C) 2019 Inria
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*
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* This file is subject to the terms and conditions of the GNU Lesser
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* General Public License v2.1. See the file LICENSE in the top level
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* directory for more details.
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*/
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/**
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* @ingroup pkg_lvgl
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* @brief LittlevGL configuration macros
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* @{
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*
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* @author Alexandre Abadie <alexandre.abadie@inria.fr>
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*/
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#ifndef LV_CONF_H
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#define LV_CONF_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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/*====================
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Graphical settings
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*====================*/
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/* Maximal horizontal and vertical resolution to support by the library.*/
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#ifndef LV_HOR_RES_MAX
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#define LV_HOR_RES_MAX (320)
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#endif
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#ifndef LV_VER_RES_MAX
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#define LV_VER_RES_MAX (240)
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#endif
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/* Color depth:
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* - 1: 1 byte per pixel
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* - 8: RGB233
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* - 16: RGB565
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* - 32: ARGB8888
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*/
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#ifndef LV_COLOR_DEPTH
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#define LV_COLOR_DEPTH 16
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#endif
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/* Swap the 2 bytes of RGB565 color.
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* Useful if the display has a 8 bit interface (e.g. SPI)*/
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#ifndef LV_COLOR_16_SWAP
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#define LV_COLOR_16_SWAP 1
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#endif
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/* 1: Enable screen transparency.
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* Useful for OSD or other overlapping GUIs.
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* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
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#define LV_COLOR_SCREEN_TRANSP 0
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/*Images pixels with this color will not be drawn (with chroma keying)*/
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#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
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/* Enable chroma keying for indexed images. */
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#define LV_INDEXED_CHROMA 1
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/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
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#define LV_ANTIALIAS 1
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/* Default display refresh period.
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* Can be changed in the display driver (`lv_disp_drv_t`).*/
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#define LV_DISP_DEF_REFR_PERIOD 10 /*[ms]*/
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/* Dot Per Inch: used to initialize default sizes.
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* E.g. a button with width = LV_DPI / 2 -> half inch wide
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* (Not so important, you can adjust it to modify default sizes and spaces)*/
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#define LV_DPI 100 /*[px]*/
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/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
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typedef int16_t lv_coord_t;
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/*=========================
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Memory manager settings
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*=========================*/
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/* LittelvGL's internal memory manager's settings.
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* The graphical objects and other related data are stored here. */
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/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
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#define LV_MEM_CUSTOM 0
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#if LV_MEM_CUSTOM == 0
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/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
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#ifndef LV_MEM_SIZE
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#define LV_MEM_SIZE (5U * 1024U)
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#endif
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/* Compiler prefix for a big array declaration */
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#define LV_MEM_ATTR
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/* Set an address for the memory pool instead of allocating it as an array.
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* Can be in external SRAM too. */
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#define LV_MEM_ADR 0
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/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
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#define LV_MEM_AUTO_DEFRAG 1
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#else /*LV_MEM_CUSTOM*/
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#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
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#define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
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#define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
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#endif /*LV_MEM_CUSTOM*/
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/* Garbage Collector settings
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* Used if lvgl is binded to higher level language and the memory is managed by that language */
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#define LV_ENABLE_GC 0
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#if LV_ENABLE_GC != 0
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#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
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#define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
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#define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
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#endif /* LV_ENABLE_GC */
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/*=======================
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Input device settings
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*=======================*/
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/* Input device default settings.
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* Can be changed in the Input device driver (`lv_indev_drv_t`)*/
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/* Input device read period in milliseconds */
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#define LV_INDEV_DEF_READ_PERIOD 30
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/* Drag threshold in pixels */
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#define LV_INDEV_DEF_DRAG_LIMIT 10
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/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
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#define LV_INDEV_DEF_DRAG_THROW 20
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/* Long press time in milliseconds.
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* Time to send `LV_EVENT_LONG_PRESSSED`) */
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#define LV_INDEV_DEF_LONG_PRESS_TIME 400
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/* Repeated trigger period in long press [ms]
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* Time between `LV_EVENT_LONG_PRESSED_REPEAT */
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#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
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/*==================
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* Feature usage
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*==================*/
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/*1: Enable the Animations */
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#define LV_USE_ANIMATION 1
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#if LV_USE_ANIMATION
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/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
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typedef void * lv_anim_user_data_t;
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#endif
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/* 1: Enable shadow drawing*/
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#define LV_USE_SHADOW 1
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/* 1: Enable object groups (for keyboard/encoder navigation) */
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#define LV_USE_GROUP 1
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#if LV_USE_GROUP
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typedef void * lv_group_user_data_t;
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#endif /*LV_USE_GROUP*/
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/* 1: Enable GPU interface*/
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#define LV_USE_GPU 0
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/* 1: Enable file system (might be required for images */
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#define LV_USE_FILESYSTEM 0
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#if LV_USE_FILESYSTEM
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/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
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typedef void * lv_fs_drv_user_data_t;
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#endif
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/*1: Add a `user_data` to drivers and objects*/
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#define LV_USE_USER_DATA 0
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/*========================
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* Image decoder and cache
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*========================*/
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/* 1: Enable indexed (palette) images */
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#define LV_IMG_CF_INDEXED 1
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/* 1: Enable alpha indexed images */
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#define LV_IMG_CF_ALPHA 1
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/* Default image cache size. Image caching keeps the images opened.
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* If only the built-in image formats are used there is no real advantage of caching.
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* (I.e. no new image decoder is added)
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* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
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* However the opened images might consume additional RAM.
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* LV_IMG_CACHE_DEF_SIZE must be >= 1 */
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#define LV_IMG_CACHE_DEF_SIZE 1
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/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
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typedef void * lv_img_decoder_user_data_t;
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/*=====================
|
||||
* Compiler settings
|
||||
*====================*/
|
||||
/* Define a custom attribute to `lv_tick_inc` function */
|
||||
#define LV_ATTRIBUTE_TICK_INC
|
||||
|
||||
/* Define a custom attribute to `lv_task_handler` function */
|
||||
#define LV_ATTRIBUTE_TASK_HANDLER
|
||||
|
||||
/* With size optimization (-Os) the compiler might not align data to
|
||||
* 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
|
||||
* E.g. __attribute__((aligned(4))) */
|
||||
#define LV_ATTRIBUTE_MEM_ALIGN
|
||||
|
||||
/* Attribute to mark large constant arrays for example
|
||||
* font's bitmaps */
|
||||
#define LV_ATTRIBUTE_LARGE_CONST
|
||||
|
||||
/* Export integer constant to binding.
|
||||
* This macro is used with constants in the form of LV_<CONST> that
|
||||
* should also appear on lvgl binding API such as Micropython
|
||||
*
|
||||
* The default value just prevents a GCC warning.
|
||||
*/
|
||||
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
|
||||
|
||||
/*===================
|
||||
* HAL settings
|
||||
*==================*/
|
||||
|
||||
/* 1: use a custom tick source.
|
||||
* It removes the need to manually update the tick with `lv_tick_inc`) */
|
||||
#define LV_TICK_CUSTOM 1
|
||||
#if LV_TICK_CUSTOM == 1
|
||||
#define LV_TICK_CUSTOM_INCLUDE "xtimer.h" /*Header for the sys time function*/
|
||||
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (xtimer_now_usec() / US_PER_MS) /*Expression evaluating to current systime in ms*/
|
||||
#endif /*LV_TICK_CUSTOM*/
|
||||
|
||||
typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
|
||||
typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
|
||||
|
||||
/*================
|
||||
* Log settings
|
||||
*===============*/
|
||||
|
||||
/*1: Enable the log module*/
|
||||
#define LV_USE_LOG 0
|
||||
#if LV_USE_LOG
|
||||
/* How important log should be added:
|
||||
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
|
||||
* LV_LOG_LEVEL_INFO Log important events
|
||||
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
|
||||
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
|
||||
* LV_LOG_LEVEL_NONE Do not log anything
|
||||
*/
|
||||
#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
|
||||
|
||||
/* 1: Print the log with 'printf';
|
||||
* 0: user need to register a callback with `lv_log_register_print_cb`*/
|
||||
#define LV_LOG_PRINTF 0
|
||||
#endif /*LV_USE_LOG*/
|
||||
|
||||
/*=================
|
||||
* Debug settings
|
||||
*================*/
|
||||
|
||||
/* If Debug is enabled LittelvGL validates the parameters of the functions.
|
||||
* If an invalid parameter is found an error log message is printed and
|
||||
* the MCU halts at the error. (`LV_USE_LOG` should be enabled)
|
||||
* If you are debugging the MCU you can pause
|
||||
* the debugger to see exactly where the issue is.
|
||||
*
|
||||
* The behavior of asserts can be overwritten by redefining them here.
|
||||
* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
|
||||
*/
|
||||
#define LV_USE_DEBUG 0
|
||||
#if LV_USE_DEBUG
|
||||
|
||||
/*Check if the parameter is NULL. (Quite fast) */
|
||||
#define LV_USE_ASSERT_NULL 1
|
||||
|
||||
/*Checks is the memory is successfully allocated or no. (Quite fast)*/
|
||||
#define LV_USE_ASSERT_MEM 1
|
||||
|
||||
/* Check the strings.
|
||||
* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
|
||||
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
|
||||
#define LV_USE_ASSERT_STR 0
|
||||
|
||||
/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
|
||||
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
|
||||
#define LV_USE_ASSERT_OBJ 0
|
||||
|
||||
/*Check if the styles are properly initialized. (Fast)*/
|
||||
#define LV_USE_ASSERT_STYLE 1
|
||||
|
||||
#endif /*LV_USE_DEBUG*/
|
||||
|
||||
/*================
|
||||
* THEME USAGE
|
||||
*================*/
|
||||
#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
|
||||
|
||||
#define LV_USE_THEME_TEMPL 0 /*Just for test*/
|
||||
#define LV_USE_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/
|
||||
#define LV_USE_THEME_ALIEN 0 /*Dark futuristic theme*/
|
||||
#define LV_USE_THEME_NIGHT 0 /*Dark elegant theme*/
|
||||
#define LV_USE_THEME_MONO 0 /*Mono color theme for monochrome displays*/
|
||||
#define LV_USE_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/
|
||||
#define LV_USE_THEME_ZEN 0 /*Peaceful, mainly light theme */
|
||||
#define LV_USE_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/
|
||||
|
||||
/*==================
|
||||
* FONT USAGE
|
||||
*===================*/
|
||||
|
||||
/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
|
||||
* The symbols are available via `LV_SYMBOL_...` defines
|
||||
* More info about fonts: https://docs.littlevgl.com/#Fonts
|
||||
* To create a new font go to: https://littlevgl.com/ttf-font-to-c-array
|
||||
*/
|
||||
|
||||
/* Robot fonts with bpp = 4
|
||||
* https://fonts.google.com/specimen/Roboto */
|
||||
#define LV_FONT_ROBOTO_12 0
|
||||
#define LV_FONT_ROBOTO_16 1
|
||||
#define LV_FONT_ROBOTO_22 0
|
||||
#define LV_FONT_ROBOTO_28 0
|
||||
|
||||
/* Demonstrate special features */
|
||||
#define LV_FONT_ROBOTO_12_SUBPX 1
|
||||
#define LV_FONT_ROBOTO_28_COMPRESSED 1 /*bpp = 3*/
|
||||
|
||||
/*Pixel perfect monospace font
|
||||
* http://pelulamu.net/unscii/ */
|
||||
#define LV_FONT_UNSCII_8 0
|
||||
|
||||
/* Optionally declare your custom fonts here.
|
||||
* You can use these fonts as default font too
|
||||
* and they will be available globally. E.g.
|
||||
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
|
||||
* LV_FONT_DECLARE(my_font_2)
|
||||
*/
|
||||
#define LV_FONT_CUSTOM_DECLARE
|
||||
|
||||
/*Always set a default font from the built-in fonts*/
|
||||
#define LV_FONT_DEFAULT &lv_font_roboto_16
|
||||
|
||||
/* Enable it if you have fonts with a lot of characters.
|
||||
* The limit depends on the font size, font face and bpp
|
||||
* but with > 10,000 characters if you see issues probably you need to enable it.*/
|
||||
#define LV_FONT_FMT_TXT_LARGE 0
|
||||
|
||||
/* Set the pixel order of the display.
|
||||
* Important only if "subpx fonts" are used.
|
||||
* With "normal" font it doesn't matter.
|
||||
*/
|
||||
#define LV_FONT_SUBPX_BGR 0
|
||||
|
||||
/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
|
||||
typedef void * lv_font_user_data_t;
|
||||
|
||||
/*=================
|
||||
* Text settings
|
||||
*=================*/
|
||||
|
||||
/* Select a character encoding for strings.
|
||||
* Your IDE or editor should have the same character encoding
|
||||
* - LV_TXT_ENC_UTF8
|
||||
* - LV_TXT_ENC_ASCII
|
||||
* */
|
||||
#define LV_TXT_ENC LV_TXT_ENC_UTF8
|
||||
|
||||
/*Can break (wrap) texts on these chars*/
|
||||
#define LV_TXT_BREAK_CHARS " ,.;:-_"
|
||||
|
||||
/* If a word is at least this long, will break wherever "prettiest"
|
||||
* To disable, set to a value <= 0 */
|
||||
#define LV_TXT_LINE_BREAK_LONG_LEN 12
|
||||
|
||||
/* Minimum number of characters in a long word to put on a line before a break.
|
||||
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
|
||||
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
|
||||
|
||||
/* Minimum number of characters in a long word to put on a line after a break.
|
||||
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
|
||||
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
|
||||
|
||||
/* The control character to use for signalling text recoloring. */
|
||||
#define LV_TXT_COLOR_CMD "#"
|
||||
|
||||
/* Support bidirectional texts.
|
||||
* Allows mixing Left-to-Right and Right-to-Left texts.
|
||||
* The direction will be processed according to the Unicode Bidirectioanl Algorithm:
|
||||
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
|
||||
#define LV_USE_BIDI 0
|
||||
#if LV_USE_BIDI
|
||||
/* Set the default direction. Supported values:
|
||||
* `LV_BIDI_DIR_LTR` Left-to-Right
|
||||
* `LV_BIDI_DIR_RTL` Right-to-Left
|
||||
* `LV_BIDI_DIR_AUTO` detect texts base direction */
|
||||
#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
|
||||
#endif
|
||||
|
||||
/*Change the built in (v)snprintf functions*/
|
||||
#define LV_SPRINTF_CUSTOM 0
|
||||
#if LV_SPRINTF_CUSTOM
|
||||
#define LV_SPRINTF_INCLUDE <stdio.h>
|
||||
#define lv_snprintf snprintf
|
||||
#define lv_vsnprintf vsnprintf
|
||||
#endif /*LV_SPRINTF_CUSTOM*/
|
||||
|
||||
/*===================
|
||||
* LV_OBJ SETTINGS
|
||||
*==================*/
|
||||
|
||||
/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
|
||||
typedef void * lv_obj_user_data_t;
|
||||
|
||||
/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
|
||||
#define LV_USE_OBJ_REALIGN 1
|
||||
|
||||
/* Enable to make the object clickable on a larger area.
|
||||
* LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
|
||||
* LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
|
||||
* LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
|
||||
*/
|
||||
#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF
|
||||
|
||||
/*==================
|
||||
* LV OBJ X USAGE
|
||||
*================*/
|
||||
/*
|
||||
* Documentation of the object types: https://docs.littlevgl.com/#Object-types
|
||||
*/
|
||||
|
||||
/*Arc (dependencies: -)*/
|
||||
#define LV_USE_ARC 1
|
||||
|
||||
/*Bar (dependencies: -)*/
|
||||
#define LV_USE_BAR 1
|
||||
|
||||
/*Button (dependencies: lv_cont*/
|
||||
#define LV_USE_BTN 1
|
||||
#if LV_USE_BTN != 0
|
||||
/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/
|
||||
#define LV_BTN_INK_EFFECT 0
|
||||
#endif
|
||||
|
||||
/*Button matrix (dependencies: -)*/
|
||||
#define LV_USE_BTNM 1
|
||||
|
||||
/*Calendar (dependencies: -)*/
|
||||
#define LV_USE_CALENDAR 1
|
||||
|
||||
/*Canvas (dependencies: lv_img)*/
|
||||
#define LV_USE_CANVAS 1
|
||||
|
||||
/*Check box (dependencies: lv_btn, lv_label)*/
|
||||
#define LV_USE_CB 1
|
||||
|
||||
/*Chart (dependencies: -)*/
|
||||
#define LV_USE_CHART 1
|
||||
#if LV_USE_CHART
|
||||
#define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20
|
||||
#endif
|
||||
|
||||
/*Container (dependencies: -*/
|
||||
#define LV_USE_CONT 1
|
||||
|
||||
/*Color picker (dependencies: -*/
|
||||
#define LV_USE_CPICKER 1
|
||||
|
||||
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
|
||||
#define LV_USE_DDLIST 1
|
||||
#if LV_USE_DDLIST != 0
|
||||
/*Open and close default animation time [ms] (0: no animation)*/
|
||||
#define LV_DDLIST_DEF_ANIM_TIME 200
|
||||
#endif
|
||||
|
||||
/*Gauge (dependencies:lv_bar, lv_lmeter)*/
|
||||
#define LV_USE_GAUGE 1
|
||||
|
||||
/*Image (dependencies: lv_label*/
|
||||
#define LV_USE_IMG 1
|
||||
|
||||
/*Image Button (dependencies: lv_btn*/
|
||||
#define LV_USE_IMGBTN 1
|
||||
#if LV_USE_IMGBTN
|
||||
/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
|
||||
#define LV_IMGBTN_TILED 0
|
||||
#endif
|
||||
|
||||
/*Keyboard (dependencies: lv_btnm)*/
|
||||
#define LV_USE_KB 1
|
||||
|
||||
/*Label (dependencies: -*/
|
||||
#define LV_USE_LABEL 1
|
||||
#if LV_USE_LABEL != 0
|
||||
/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
|
||||
#define LV_LABEL_DEF_SCROLL_SPEED 25
|
||||
|
||||
/* Waiting period at beginning/end of animation cycle */
|
||||
#define LV_LABEL_WAIT_CHAR_COUNT 3
|
||||
|
||||
/*Enable selecting text of the label */
|
||||
#define LV_LABEL_TEXT_SEL 0
|
||||
|
||||
/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
|
||||
#define LV_LABEL_LONG_TXT_HINT 0
|
||||
#endif
|
||||
|
||||
/*LED (dependencies: -)*/
|
||||
#define LV_USE_LED 1
|
||||
|
||||
/*Line (dependencies: -*/
|
||||
#define LV_USE_LINE 1
|
||||
|
||||
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
|
||||
#define LV_USE_LIST 1
|
||||
#if LV_USE_LIST != 0
|
||||
/*Default animation time of focusing to a list element [ms] (0: no animation) */
|
||||
#define LV_LIST_DEF_ANIM_TIME 100
|
||||
#endif
|
||||
|
||||
/*Line meter (dependencies: *;)*/
|
||||
#define LV_USE_LMETER 1
|
||||
|
||||
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
|
||||
#define LV_USE_MBOX 1
|
||||
|
||||
/*Page (dependencies: lv_cont)*/
|
||||
#define LV_USE_PAGE 1
|
||||
#if LV_USE_PAGE != 0
|
||||
/*Focus default animation time [ms] (0: no animation)*/
|
||||
#define LV_PAGE_DEF_ANIM_TIME 400
|
||||
#endif
|
||||
|
||||
/*Preload (dependencies: lv_arc, lv_anim)*/
|
||||
#define LV_USE_PRELOAD 1
|
||||
#if LV_USE_PRELOAD != 0
|
||||
#define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
|
||||
#define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/
|
||||
#define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC
|
||||
#endif
|
||||
|
||||
/*Roller (dependencies: lv_ddlist)*/
|
||||
#define LV_USE_ROLLER 1
|
||||
#if LV_USE_ROLLER != 0
|
||||
/*Focus animation time [ms] (0: no animation)*/
|
||||
#define LV_ROLLER_DEF_ANIM_TIME 200
|
||||
|
||||
/*Number of extra "pages" when the roller is infinite*/
|
||||
#define LV_ROLLER_INF_PAGES 7
|
||||
#endif
|
||||
|
||||
/*Slider (dependencies: lv_bar)*/
|
||||
#define LV_USE_SLIDER 1
|
||||
|
||||
/*Spinbox (dependencies: lv_ta)*/
|
||||
#define LV_USE_SPINBOX 1
|
||||
|
||||
/*Switch (dependencies: lv_slider)*/
|
||||
#define LV_USE_SW 1
|
||||
|
||||
/*Text area (dependencies: lv_label, lv_page)*/
|
||||
#define LV_USE_TA 1
|
||||
#if LV_USE_TA != 0
|
||||
#define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
|
||||
#define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/
|
||||
#endif
|
||||
|
||||
/*Table (dependencies: lv_label)*/
|
||||
#define LV_USE_TABLE 1
|
||||
#if LV_USE_TABLE
|
||||
#define LV_TABLE_COL_MAX 12
|
||||
#endif
|
||||
|
||||
/*Tab (dependencies: lv_page, lv_btnm)*/
|
||||
#define LV_USE_TABVIEW 1
|
||||
#if LV_USE_TABVIEW != 0
|
||||
/*Time of slide animation [ms] (0: no animation)*/
|
||||
#define LV_TABVIEW_DEF_ANIM_TIME 300
|
||||
#endif
|
||||
|
||||
/*Tileview (dependencies: lv_page) */
|
||||
#define LV_USE_TILEVIEW 1
|
||||
#if LV_USE_TILEVIEW
|
||||
/*Time of slide animation [ms] (0: no animation)*/
|
||||
#define LV_TILEVIEW_DEF_ANIM_TIME 300
|
||||
#endif
|
||||
|
||||
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
|
||||
#define LV_USE_WIN 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* LV_CONF_H */
|
||||
/** @} */
|
48
pkg/lvgl/include/lvgl_riot.h
Normal file
48
pkg/lvgl/include/lvgl_riot.h
Normal file
@ -0,0 +1,48 @@
|
||||
/*
|
||||
* Copyright (C) 2019 Inria
|
||||
*
|
||||
* This file is subject to the terms and conditions of the GNU Lesser
|
||||
* General Public License v2.1. See the file LICENSE in the top level
|
||||
* directory for more details.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @ingroup pkg_lvgl
|
||||
* @{
|
||||
*
|
||||
* @file
|
||||
* @brief Definition for the LittlevGL engine initialization
|
||||
*
|
||||
* @author Alexandre Abadie <alexandre.abadie@inria.fr>
|
||||
*/
|
||||
|
||||
#ifndef LVGL_RIOT_H
|
||||
#define LVGL_RIOT_H
|
||||
|
||||
#include "disp_dev.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Initialize the lvgl display engine
|
||||
*
|
||||
* @param[in] dev Pointer to the generic display device
|
||||
*/
|
||||
void lvgl_init(disp_dev_t *dev);
|
||||
|
||||
/**
|
||||
* @brief Wakeup lvgl when inactive
|
||||
*
|
||||
* This function unblocks the lvgl task handler thread and will indirectly
|
||||
* trigger an activity. After calling this function, lvgl remains awake during
|
||||
* the next LVGL_INACTIVITY_PERIOD_MS ms.
|
||||
*/
|
||||
void lvgl_wakeup(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* LVGL_RIOT_H */
|
Loading…
Reference in New Issue
Block a user