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RIOT/examples/lua_basic/Makefile

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APPLICATION = lua_basic
# If no BOARD is found in the environment, use this default:
BOARD ?= native
# This has to be the absolute path to the RIOT base directory:
RIOTBASE ?= $(CURDIR)/../..
BOARD_INSUFFICIENT_MEMORY := blackpill bluepill calliope-mini cc2650-launchpad \
cc2650stk lobaro-lorabox maple-mini microbit \
nrf51dongle nucleo-f030r8 nucleo-f031k6 \
nucleo-f042k6 nucleo-f070rb nucleo-f072rb \
nucleo-f103rb nucleo-f302r8 nucleo-f303k8 \
nucleo-f334r8 nucleo-f410rb nucleo-l031k6 \
nucleo-l053r8 opencm904 spark-core stm32f0discovery
BOARD_BLACKLIST := arduino-duemilanove arduino-mega2560 arduino-uno \
chronos hifive1 jiminy-mega256rfr2 mega-xplained mips-malta \
msb-430 msb-430h pic32-clicker pic32-wifire telosb \
waspmote-pro wsn430-v1_3b wsn430-v1_4 z1
# Comment this out to disable code in RIOT that does safety checking
# which is not needed in a production environment but helps in the
# development process:
DEVELHELP ?= 1
# Change this to 0 show compiler invocation lines by default:
QUIET ?= 1
ifneq ($(BOARD),native)
# This stack size is large enough to run Lua print() functions of
# various lengths. Other functions untested.
CFLAGS += -DTHREAD_STACKSIZE_MAIN='(THREAD_STACKSIZE_DEFAULT+2048)'
endif
USEPKG += lua
include $(RIOTBASE)/Makefile.include
# The code below generates a header file from any .lua scripts in the
# example directory. The header file contains a byte array of the
# ASCII characters in the .lua script.
LUA_PATH := $(BINDIR)/lua
# add directory of generated *.lua.h files to include path
CFLAGS += -I$(LUA_PATH)
# generate .lua.h header files of .lua files
LUA = $(wildcard *.lua)
LUA_H := $(LUA:%.lua=$(LUA_PATH)/%.lua.h)
$(LUA_PATH)/:
@mkdir -p $@
$(LUA_H): | $(LUA_PATH)/
$(LUA_H): $(LUA_PATH)/%.lua.h: %.lua
xxd -i $< | sed 's/^unsigned/const unsigned/g' > $@
$(RIOTBUILD_CONFIG_HEADER_C): $(LUA_H)