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RIOT/boards/alientek-pandora/include/board.h
Marian Buschsieweke 1fd9913293
boards/common/stm32: clean up LED definitions
Let boards only define the port and pin number of each LEDs. The common
definitions in `stm32_leds.h` will provide `LED<x>_ON`, `LED<x>_OFF`,
`LED<x>_TOGGLE`, `LED<x>_PIN`, `LED<x>_MASK` and `LED<x>_PORT`.

In addition to code de-duplication, this also makes it easier to use
LEDs in GPIO LL, which can be beneficial for super low overhead
debugging output - e.g. when a bug is timing sensitive and `DEBUG()`
would spent to much time for stdio to reproduce a bug.
2022-08-08 23:35:06 +02:00

70 lines
1.5 KiB
C

/*
* Copyright (C) 2021 Luo Jia (HUST IoT Security Lab)
*
* This file is subject to the terms and conditions of the GNU Lesser
* General Public License v2.1. See the file LICENSE in the top level
* directory for more details.
*/
/**
* @ingroup boards_alientek-pandora
* @{
*
* @file
* @brief Board specific definitions for the Alientek Pandora board
*
* @author Luo Jia <luojia@hust.edu.cn>
*/
#ifndef BOARD_H
#define BOARD_H
#include <stdint.h>
#include "cpu.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @name LED pin definitions and handlers
* @{
*/
#define LED0_PIN_NUM 7
#define LED0_PORT_NUM PORT_E
#define LED1_PIN_NUM 8
#define LED1_PORT_NUM PORT_E
#define LED2_PIN_NUM 9
#define LED2_PORT_NUM PORT_E
/** @} */
/**
* @name Wake-up and key buttons
* @{
*/
#define BTNWK_PIN GPIO_PIN(PORT_C, 13) /**< Wake button pin */
#define BTNWK_MODE GPIO_IN_PD /**< Wake button mode */
#define BTN0_PIN GPIO_PIN(PORT_D, 10) /**< Button 0 pin */
#define BTN0_MODE GPIO_IN_PD /**< Button 0 mode */
#define BTN1_PIN GPIO_PIN(PORT_D, 9) /**< Button 1 pin */
#define BTN1_MODE GPIO_IN_PD /**< Button 1 mode */
#define BTN2_PIN GPIO_PIN(PORT_D, 8) /**< Button 2 pin */
#define BTN2_MODE GPIO_IN_PD /**< Button 2 mode */
/** @} */
#ifdef __cplusplus
}
#endif
#include "stm32_leds.h"
#endif /* BOARD_H */
/** @} */