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RIOT/cpu/cortexm_common/thread_arch.c
Dylan Laduranty 683d4a249d cpu/cortexm: add stack limit support for CM33
Signed-off-by: Dylan Laduranty <dylan.laduranty@mesotic.com>
2024-05-06 17:14:49 +02:00

546 lines
18 KiB
C

/*
* Copyright (C) 2014-2015 Freie Universität Berlin
*
* This file is subject to the terms and conditions of the GNU Lesser
* General Public License v2.1. See the file LICENSE in the top level
* directory for more details.
*/
/**
* @ingroup cpu_cortexm_common
* @{
*
* @file
* @brief Implementation of the kernel's architecture dependent thread
* interface
*
* Members of the Cortex-M family know stacks and are able to handle register
* backups partly, so we make use of that.
*
* Cortex-M3, Cortex-M33 and Cortex-M4 use the
* following register layout when saving their context onto the stack:
*
* -------- highest address (bottom of stack)
* | xPSR |
* --------
* | PC |
* --------
* | LR |
* --------
* | R12 |
* --------
* | R3 |
* --------
* | R2 |
* --------
* | R1 |
* --------
* | R0 | <- the registers from xPSR to R0 are handled by hardware
* --------
* | RET | <- exception return code
* --------
* | R11 |
* --------
* | R10 |
* --------
* | R9 |
* --------
* | R8 |
* --------
* | R7 |
* --------
* | R6 |
* --------
* | R5 |
* --------
* | R4 | <- R4 lowest address (top of stack)
* --------
*
* For the Cortex-M0, Cortex-M0+ and Cortex-M23 we use a slightly different
* layout by switching the blocks R11-R8 and R7-R4. This allows more efficient
* code when saving/restoring the context:
*
* ------------- highest address (bottom of stack)
* | xPSR - R0 | <- same as for Cortex-M3/33/4
* -------------
* | RET | <- exception return code
* --------
* | R7 |
* --------
* | R6 |
* --------
* | R5 |
* --------
* | R4 |
* --------
* | R11 |
* --------
* | R10 |
* --------
* | R9 |
* --------
* | R8 | <- lowest address (top of stack)
* --------
*
* @author Stefan Pfeiffer <stefan.pfeiffer@fu-berlin.de>
* @author Hauke Petersen <hauke.petersen@fu-berlin.de>
* @author Joakim Nohlgård <joakim.nohlgard@eistec.se>
* @author Koen Zandberg <koen@bergzand.net>
*
* @}
*/
#include <stdio.h>
#include "sched.h"
#include "thread.h"
#include "irq.h"
#include "cpu.h"
#define ENABLE_DEBUG 0
#include "debug.h"
extern uint32_t _estack;
extern uint32_t _sstack;
/**
* @brief CPU core supports full Thumb instruction set
*/
#if defined(CPU_CORE_CORTEX_M0) || defined(CPU_CORE_CORTEX_M0PLUS) || \
defined(CPU_CORE_CORTEX_M23)
#define CPU_CORE_CORTEXM_FULL_THUMB 0
#else
#define CPU_CORE_CORTEXM_FULL_THUMB 1
#endif
/**
* @brief Noticeable marker marking the beginning of a stack segment
*
* This marker is used e.g. by *cpu_switch_context_exit* to identify the
* stacks beginning.
*/
#define STACK_MARKER (0x77777777)
/**
* @brief Initial program status register value for a newly created thread
*
* In the initial state, only the Thumb mode-bit is set
*/
#define INITIAL_XPSR (0x01000000)
/**
* @brief ARM Cortex-M specific exception return value, that triggers the
* return to the task mode stack pointer
*/
#define EXCEPT_RET_TASK_MODE (0xfffffffd)
char *thread_stack_init(thread_task_func_t task_func,
void *arg,
void *stack_start,
int stack_size)
{
uint32_t *stk;
stk = (uint32_t *)((uintptr_t)stack_start + stack_size);
/* adjust to 32 bit boundary by clearing the last two bits in the address */
stk = (uint32_t *)(((uint32_t)stk) & ~((uint32_t)0x3));
/* stack start marker */
stk--;
*stk = STACK_MARKER;
/* make sure the stack is double word aligned (8 bytes) */
/* This is required in order to conform with Procedure Call Standard for the
* ARM® Architecture (AAPCS) */
/* http://infocenter.arm.com/help/topic/com.arm.doc.ihi0042e/IHI0042E_aapcs.pdf */
if (((uint32_t) stk & 0x7) != 0) {
/* add a single word padding */
--stk;
*stk = ~((uint32_t)STACK_MARKER);
}
/* ****************************** */
/* Automatically popped registers */
/* ****************************** */
/* The following eight stacked registers are popped by the hardware upon
* return from exception. (bx instruction in select_and_restore_context) */
/* xPSR - initial status register */
stk--;
*stk = (uint32_t)INITIAL_XPSR;
/* pc - initial program counter value := thread entry function */
stk--;
*stk = (uint32_t)task_func;
/* lr - contains the return address when the thread exits */
stk--;
*stk = (uint32_t)sched_task_exit;
/* r12 */
stk--;
*stk = 0;
/* r3 - r1 */
for (int i = 3; i >= 1; i--) {
stk--;
*stk = i;
}
/* r0 - contains the thread function parameter */
stk--;
*stk = (uint32_t)arg;
/* ************************* */
/* Manually popped registers */
/* ************************* */
/* The following registers are not handled by hardware in return from
* exception, but manually by select_and_restore_context.
* For the Cortex-M0, Cortex-M0+ and Cortex-M23 we write registers R11-R4
* in two groups to allow for more efficient context save/restore code.
* For the Cortex-M3, Cortex-M33 and Cortex-M4 we write them continuously
* onto the stack as they can be read/written continuously by stack
* instructions. */
/* exception return code - return to task-mode process stack pointer */
stk--;
*stk = (uint32_t)EXCEPT_RET_TASK_MODE;
#if !CPU_CORE_CORTEXM_FULL_THUMB
/* start with r7 - r4 */
for (int i = 7; i >= 4; i--) {
stk--;
*stk = i;
}
/* and put r11 - r8 on top of them */
for (int i = 11; i >= 8; i--) {
stk--;
*stk = i;
}
#else
/* r11 - r4 */
for (int i = 11; i >= 4; i--) {
stk--;
*stk = i;
}
#endif
/* The returned stack pointer will be aligned on a 32 bit boundary not on a
* 64 bit boundary because of the odd number of registers above (8+9).
* This is not a problem since the initial stack pointer upon process entry
* _will_ be 64 bit aligned (because of the cleared bit 9 in the stacked
* xPSR and aligned stacking of the hardware-handled registers). */
return (char*) stk;
}
void thread_stack_print(void)
{
int count = 0;
/* The stack pointer will be aligned to word boundary by thread_create,
* which is 32 bit for all Cortex M MCUs. We can silence -Wcast-align here
*/
uint32_t *sp = (uint32_t *)(uintptr_t)thread_get_active()->sp;
printf("printing the current stack of thread %" PRIkernel_pid "\n",
thread_getpid());
printf(" address: data:\n");
do {
printf(" 0x%08x: 0x%08x\n", (unsigned int)sp, (unsigned int)*sp);
sp++;
count++;
} while (*sp != STACK_MARKER);
printf("current stack size: %i byte\n", count);
}
/* This function returns the number of bytes used on the ISR stack */
int thread_isr_stack_usage(void)
{
uint32_t *ptr = &_sstack;
/* cppcheck-suppress comparePointers */
while (((*ptr) == STACK_CANARY_WORD) && (ptr < &_estack)) {
++ptr;
}
/* cppcheck-suppress comparePointers */
ptrdiff_t num_used_words = &_estack - ptr;
return num_used_words * sizeof(*ptr);
}
void *thread_isr_stack_pointer(void)
{
void *msp = (void *)__get_MSP();
return msp;
}
void *thread_isr_stack_start(void)
{
return (void *)&_sstack;
}
void NORETURN cpu_switch_context_exit(void)
{
#ifdef MODULE_CORTEXM_FPU
/* An exiting thread won't need it's FPU state anymore, so clear it here.
* This is important, as `sched_task_exit` clears `sched_active_thread`,
* which in turn causes `isr_pendsv` to skip all FPU storing/restoring.
* That might lead to this thread's FPU lazy stacking / FPCAR to stay active.
*/
__set_FPSCR(0);
__set_CONTROL(__get_CONTROL() & (~(CONTROL_FPCA_Msk)));
#endif
/* enable IRQs to make sure the PENDSV interrupt is reachable */
irq_enable();
thread_yield_higher();
UNREACHABLE();
}
#ifdef MODULE_CORTEXM_STACK_LIMIT
static void* __attribute__((used)) _get_new_stacksize(unsigned int *args) {
thread_t* t = (thread_t*) args;
return thread_get_stackstart(t);
}
#endif
#if CPU_CORE_CORTEXM_FULL_THUMB
void __attribute__((naked)) __attribute__((used)) isr_pendsv(void) {
__asm__ volatile (
/* PendSV handler entry point */
/* save context by pushing unsaved registers to the stack */
/* {r0-r3,r12,LR,PC,xPSR,s0-s15,FPSCR} are saved automatically on exception entry */
".thumb_func \n"
".syntax unified \n"
/* skip context saving if sched_active_thread == NULL */
"ldr r1, =sched_active_thread \n" /* r1 = &sched_active_thread */
"push {r4, lr} \n" /* push r4 and exception return code */
"ldr r4, [r1] \n" /* r4 = sched_active_thread */
"cpsid i \n" /* Disable IRQs during sched_run */
"bl sched_run \n" /* perform scheduling */
"cpsie i \n" /* Re-enable interrupts */
"cmp r0, r4 \n" /* if r0 == r1: (new thread == old
thread, no switch required) */
"it eq \n"
"popeq {r4, pc} \n" /* Pop exception to pc to return */
"mov r1, r4 \n" /* save sched_active_thread in r1 */
"pop {r4, lr} \n" /* Pop exception from the exception stack */
"cbz r1, restore_context \n" /* goto restore_context if r1 == 0 */
"mrs r2, psp \n" /* get stack pointer from user mode */
#ifdef MODULE_CORTEXM_FPU
"tst lr, #0x10 \n"
"it eq \n"
"vstmdbeq r2!, {s16-s31} \n" /* save FPU registers if FPU is used */
#endif
"stmdb r2!,{r4-r11,lr} \n" /* save regs, including lr */
"str r2, [r1] \n" /* write r0 to thread->sp */
/* current thread context is now saved */
"restore_context: \n" /* Label to skip thread state saving */
#ifdef MODULE_CORTEXM_STACK_LIMIT
"mov r4, r0 \n" /* Save content of R0 into R4*/
"bl _get_new_stacksize \n" /* Get the new lower limit stack in R0 */
"msr psplim, r0 \n" /* Set the PSP lower limit stack */
"ldr r0, [r4] \n" /* Load tcb->sp to register 0 */
#else
"ldr r0, [r0] \n" /* load tcb->sp to register 0 */
#endif
"ldmia r0!, {r4-r11,lr} \n" /* restore other registers, including lr */
#ifdef MODULE_CORTEXM_FPU
"tst lr, #0x10 \n"
"it eq \n"
"vldmiaeq r0!, {s16-s31} \n" /* load FPU registers if saved */
#endif
"msr psp, r0 \n" /* restore user mode SP to PSP reg */
"bx lr \n" /* load exception return value to PC,
* causes end of exception*/
/* return from exception mode to application mode */
/* {r0-r3,r12,LR,PC,xPSR,s0-s15,FPSCR} are restored automatically on exception return */
".ltorg \n" /* literal pool needed to access
* sched_active_thread */
:
:
:
);
}
#else /* CPU_CORE_CORTEXM_FULL_THUMB */
void __attribute__((naked)) __attribute__((used)) isr_pendsv(void) {
__asm__ volatile (
/* PendSV handler entry point */
/* save context by pushing unsaved registers to the stack */
/* {r0-r3,r12,LR,PC,PSR} are saved automatically on exception entry */
".thumb_func \n"
".syntax unified \n"
/* skip context saving if sched_active_thread == NULL */
"ldr r1, =sched_active_thread \n" /* r1 = &sched_active_thread */
"push {r4,lr} \n" /* push r4 and exception return code */
"ldr r4, [r1] \n" /* r4 = sched_active_thread */
"cpsid i \n" /* Disable IRQs during sched_run */
"bl sched_run \n" /* perform scheduling */
"cpsie i \n" /* Re-enable interrupts */
/* Cortex-M0, Cortex-M0+ and Cortex-M23 */
"cmp r0, r4 \n" /* if r0 == previous_thread: */
"bne cont_schedule \n" /* jump over pop if r0 != 0 */
"pop {r4,pc} \n" /* Pop exception return to PC */
"cont_schedule: \n" /* Otherwise continue the ctx switch */
"pop {r1,r2} \n" /* Pop LR from the exception stack */
/* r1 contains r4 from the thread */
"mov lr, r2 \n" /* Store LR in lr */
"cmp r4, #0 \n" /* Test if sched_active_thread == NULL */
"mov r12, sp \n" /* remember the exception SP in r12 */
"beq restore_context \n" /* goto restore_context if r1 == NULL */
"mrs r0, psp \n" /* get stack pointer from user mode */
"mov sp, r0 \n" /* set user mode SP as active SP */
/* Calculate the expected stack offset beforehand so that we don't have to
* store the old SP from here on, saves a register we don't have */
"subs r0, #36 \n" /* Move saved SP with 9 words */
"str r0, [r4] \n" /* And store */
"mov r4, r1 \n" /* restore r4 content */
/* we can not push high registers directly, so we move R11-R8 into
* R4-R0, as these are already saved */
"mov r0, r8 \n" /* move R11-R8 into R3-R0 */
"mov r1, r9 \n"
"mov r2, r10 \n"
"mov r3, r11 \n"
"push {r0-r7,lr} \n" /* now push them onto the stack */
/* SP should match the expected SP calculated above from here on */
/* current thread context is now saved */
"restore_context: \n" /* Label to skip thread state saving */
"ldr r0, =sched_active_thread \n" /* load address of current TCB */
"ldr r0, [r0] \n" /* dereference TCB */
"ldr r0, [r0] \n" /* load tcb-sp to R0 */
"mov sp, r0 \n" /* make user mode SP active SP */
"pop {r0-r7} \n" /* get R11-R8 and R7-R4 from stack */
"mov r8, r0 \n" /* move R11-R8 to correct registers */
"mov r9, r1 \n"
"mov r10, r2 \n"
"mov r11, r3 \n"
"pop {r0} \n" /* restore LR from stack */
/* restore the application mode stack pointer PSP */
"mov r1, sp \n" /* restore the user mode SP */
"msr psp, r1 \n" /* for this write it to the PSP reg */
"mov sp, r12 \n" /* and get the parked MSR SP back */
"bx r0 \n" /* load exception return value to PC,
* causes end of exception*/
/* return from exception mode to application mode */
/* {r0-r3,r12,LR,PC,xPSR,s0-s15,FPSCR} are restored automatically on exception return */
".ltorg \n" /* literal pool needed to access
* sched_active_thread */
:
:
:
);
}
#endif
#ifdef MODULE_CORTEXM_SVC
void __attribute__((naked)) __attribute__((used)) isr_svc(void)
{
/* these two variants do exactly the same, but Cortex-M3 can use Thumb2
* conditional execution, which are a bit faster. */
/* TODO: currently, cpu_switch_context_exit() is used to start threading
* from kernel_init(), which executes on MSP. That could probably be
* rewritten to not use the supervisor call at all. Then we can assume that
* svc is only used by threads, saving a couple of instructions. /Kaspar
*/
#if defined(CPU_CORE_CORTEX_M0) || defined(CPU_CORE_CORTEX_M0PLUS) \
|| defined(CPU_CORE_CORTEX_M23)
__asm__ volatile (
".thumb_func \n"
"movs r0, #4 \n" /* if bit4(lr) == 1): */
"mov r1, lr \n"
"tst r0, r1 \n"
"beq came_from_msp \n" /* goto came_from_msp */
"mrs r0, psp \n" /* r0 = psp */
"b _svc_dispatch \n" /* return svc_dispatch(r0) */
"came_from_msp: \n"
"mrs r0, msp \n" /* r0 = msp */
"b _svc_dispatch \n" /* return svc_dispatch(r0) */
);
#else
__asm__ volatile (
".thumb_func \n"
"tst lr, #4 \n" /* switch bit4(lr) == 1): */
"ite eq \n"
"mrseq r0, msp \n" /* case 1: r0 = msp */
"mrsne r0, psp \n" /* case 0: r0 = psp */
"b _svc_dispatch \n" /* return svc_dispatch() */
);
#endif
}
static void __attribute__((used)) _svc_dispatch(unsigned int *svc_args)
{
/* stack frame:
* r0, r1, r2, r3, r12, r14, the return address and xPSR
* - r0 = svc_args[0]
* - r1 = svc_args[1]
* - r2 = svc_args[2]
* - r3 = svc_args[3]
* - r12 = svc_args[4]
* - lr = svc_args[5]
* - pc = svc_args[6]
* - xPSR = svc_args[7]
*/
/* svc_args[6] is the stacked PC / return address. It is the address of the
* instruction after the SVC. The SVC instruction is located in the memory
* address [stacked_PC - 2], because SVC is a 2 byte instruction. The SVC
* number is the lower byte of the instruction.
*/
unsigned int svc_number = ((char *)svc_args[6])[-2];
switch (svc_number) {
case 1: /* SVC number used by cpu_switch_context_exit */
SCB->ICSR = SCB_ICSR_PENDSVSET_Msk;
break;
default:
DEBUG("svc: unhandled SVC #%u\n", svc_number);
break;
}
}
#else /* MODULE_CORTEXM_SVC */
void __attribute__((used)) isr_svc(void)
{
SCB->ICSR = SCB_ICSR_PENDSVSET_Msk;
}
#endif /* MODULE_CORTEXM_SVC */
void sched_arch_idle(void)
{
#ifdef MODULE_PM_LAYERED
void pm_set_lowest(void);
pm_set_lowest();
#else
__WFI();
#endif
/* Briefly re-enable IRQs to allow pending interrupts to be serviced and
* have them update the runqueue */
__enable_irq();
__ISB();
__disable_irq();
}