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RIOT/core/include/msg.h

425 lines
13 KiB
C

/*
* Copyright (C) 2014 Freie Universität Berlin
*
* This file is subject to the terms and conditions of the GNU Lesser
* General Public License v2.1. See the file LICENSE in the top level
* directory for more details.
*/
/**
* @defgroup core_msg Messaging / IPC
* @ingroup core
* @brief Messaging API for inter process communication
*
* Messages
* ========
* IPC messages consist of a sender PID, a type, and some content. The sender
* PID will be set by the IPC internally and is not required to be set by the
* user. The type helps the receiver to multiplex different message types.
* The content can either be provided as a 32-bit integer or a pointer.
*
* Some message types are predefined; for example, @ref
* GNRC_NETAPI_MSG_TYPE_RCV & co are defined. These are fixed in the sense that
* registering for a particular set of messages (for the above, e.g. @ref
* gnrc_netreg_register) will use these message types. Threads that do nothing
* to receive such messages can safely use the same numbers for other purposes.
* The predefined types use non-conflicting ranges (e.g. `0x02NN`) to avoid
* ruling out simultaneous use of different components in the same thread.
*
* In general, threads may consider it an error to send them a message they did
* not request. Best practice is to log (but otherwise ignore) unexpected
* messages.
*
* Blocking vs non-blocking
* ========================
* Messages can be sent and received blocking and non-blocking. Both can be
* used combined: A message send while blocking the sender thread can be
* received with the non-blocking variant and vice-versa.
*
* Blocking IPC
* ------------
* For the blocking variant use @ref msg_send() or @ref msg_receive()
* respectively.
*
* Additionally, one can use @ref msg_send_receive() to simultaneously block
* the sending thread and expect a response from the receiving thread. In this
* case, the receiving thread must use @ref msg_reply() to reply to the message
* of the sender thread.
*
* ~~~~~~~~~~~~~~~~~~~~~~~~ {.c}
* #include <inttypes.h>
* #include <stdio.h>
*
* #include "msg.h"
* #include "thread.h"
*
* static kernel_pid_t rcv_pid;
* static char rcv_stack[THREAD_STACKSIZE_DEFAULT];
*
* static void *rcv(void *arg)
* {
* msg_t msg_req, msg_resp;
*
* (void)arg;
* while (1) {
* msg_receive(&msg_req);
* msg_resp.content.value = msg_req.content.value + 1;
* msg_reply(&msg_req, &msg_resp);
* }
* return NULL;
* }
*
* int main(void)
* {
* msg_t msg_req, msg_resp;
*
* msg_resp.content.value = 0;
* rcv_pid = thread_create(rcv_stack, sizeof(rcv_stack),
* THREAD_PRIORITY_MAIN - 1, 0, rcv, NULL, "rcv");
* while (1) {
* msg_req.content.value = msg_resp.content.value;
* msg_send_receive(&msg_req, &msg_resp, rcv_pid);
* printf("Result: %" PRIu32 "\n", msg_resp.content.value);
* }
* return 0;
* }
* ~~~~~~~~~~~~~~~~~~~~~~~~
*
* Non-blocking IPC
* ----------------
* For the non-blocking variant use @ref msg_try_send() or
* @ref msg_try_receive() respectively. If a message is sent in synchronous
* mode or the message queue (see below) of the receiving thread is full
* messages sent this way will be dropped.
*
* You can use the example on asynchronous IPC below - but without the queue -
* to get an impression of how to use non-blocking IPC.
*
* Synchronous vs Asynchronous
* ===========================
* RIOT's IPC supports both synchronous and asynchronous IPC.
*
* Synchronous IPC
* ---------------
* Synchronous IPC is the default mode i.e. is active when the receiving thread
* has no message queue initialized. Messages that can't be delivered when
* sending non-blocking (because the receiver already received a message) or
* which are sent when the receiver is not receive-blocked will be dropped.
*
* Asynchronous IPC
* ----------------
* To use asynchronous IPC one needs to initialize a message queue using
* @ref msg_init_queue() (note that it **must** be of a size equal to a power of
* two). Messages sent to a thread with a message queue that isn't full are
* never dropped and the sending never blocks, even when using @ref msg_send().
* If the queue is full and the sending thread has a higher priority than the
* receiving thread the send-behavior is equivalent to synchronous mode.
*
* ~~~~~~~~~~~~~~~~~~~~~~~~ {.c}
* #include <inttypes.h>
* #include <stdio.h>
*
* #include "msg.h"
* #include "thread.h"
*
* #define RCV_QUEUE_SIZE (8)
*
* static kernel_pid_t rcv_pid;
* static char rcv_stack[THREAD_STACKSIZE_DEFAULT + THREAD_EXTRA_STACKSIZE_PRINTF];
* static msg_t rcv_queue[RCV_QUEUE_SIZE];
*
* static void *rcv(void *arg)
* {
* msg_t msg;
*
* (void)arg;
* msg_init_queue(rcv_queue, RCV_QUEUE_SIZE);
* while (1) {
* msg_receive(&msg);
* printf("Received %" PRIu32 "\n", msg.content.value);
* }
* return NULL;
* }
*
* int main(void)
* {
* msg_t msg;
*
* msg.content.value = 0;
* rcv_pid = thread_create(rcv_stack, sizeof(rcv_stack),
* THREAD_PRIORITY_MAIN - 1, 0, rcv, NULL, "rcv");
* while (1) {
* if (msg_try_send(&msg, rcv_pid) == 0) {
* printf("Receiver queue full.\n");
* }
* msg.content.value++;
* }
* return 0;
* }
* ~~~~~~~~~~~~~~~~~~~~~~~~
*
* Timing & messages
* =================
* Timing out the reception of a message or sending messages at a certain time
* is out of scope for the basic IPC provided by the kernel. See the
* @ref sys_xtimer "xtimer" module on information for these functionalities.
*
* @{
*
* @file
* @brief Messaging API for inter process communication
*
* @author Kaspar Schleiser <kaspar@schleiser.de>
* @author Kévin Roussel <Kevin.Roussel@inria.fr>
*/
#ifndef MSG_H
#define MSG_H
#include <stdint.h>
#include <stdbool.h>
#include "sched.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Describes a message object which can be sent between threads.
*
* User can set type and one of content.ptr and content.value. (content is a union)
* The meaning of type and the content fields is totally up to the user,
* the corresponding fields are never read by the kernel.
*
*/
typedef struct {
kernel_pid_t sender_pid; /**< PID of sending thread. Will be filled in
by msg_send. */
uint16_t type; /**< Type field. */
union {
void *ptr; /**< Pointer content field. */
uint32_t value; /**< Value content field. */
} content; /**< Content of the message. */
} msg_t;
/**
* @brief Send a message (blocking).
*
* This function sends a message to another thread. The ``msg_t`` structure has
* to be allocated (e.g. on the stack) before calling the function and can be
* freed afterwards. If called from an interrupt, this function will never
* block.
*
* @param[in] m Pointer to preallocated ``msg_t`` structure, must
* not be NULL.
* @param[in] target_pid PID of target thread
*
* @return 1, if sending was successful (message delivered directly or to a
* queue)
* @return 0, if called from ISR and receiver cannot receive the message now
* (it is not waiting or it's message queue is full)
* @return -1, on error (invalid PID)
*/
int msg_send(msg_t *m, kernel_pid_t target_pid);
/**
* @brief Send a message (non-blocking).
*
* This function sends a message to another thread. The ``msg_t`` structure has
* to be allocated (e.g. on the stack) before calling the function and can be
* freed afterwards. This function will never block.
*
* @param[in] m Pointer to preallocated ``msg_t`` structure, must
* not be NULL.
* @param[in] target_pid PID of target thread
*
* @return 1, if sending was successful (message delivered directly or to a
* queue)
* @return 0, if receiver is not waiting or has a full message queue
* @return -1, on error (invalid PID)
*/
int msg_try_send(msg_t *m, kernel_pid_t target_pid);
/**
* @brief Send a message to the current thread.
* @details Will work only if the thread has a message queue.
*
* Will be automatically chosen instead of @c msg_send
* if @c target_pid == @c thread_pid.
* This function never blocks.
*
* @param m pointer to message structure
*
* @return 1 if sending was successful
* @return 0 if the thread's message queue is full (or inexistent)
*/
int msg_send_to_self(msg_t *m);
/**
* Value of msg_t::sender_pid if the sender was an interrupt service routine.
*/
#define KERNEL_PID_ISR (KERNEL_PID_LAST + 1)
/**
* @brief Send message from interrupt.
*
* Will be automatically chosen instead of msg_send() if called from an
* interrupt/ISR.
*
* The value of ``m->sender_pid`` is set to @ref KERNEL_PID_ISR.
*
* @see msg_sent_by_int()
*
* @param[in] m Pointer to preallocated @ref msg_t structure, must
* not be NULL.
* @param[in] target_pid PID of target thread.
*
* @return 1, if sending was successful
* @return 0, if receiver is not waiting and ``block == 0``
* @return -1, on error (invalid PID)
*/
int msg_send_int(msg_t *m, kernel_pid_t target_pid);
/**
* @brief Test if the message was sent inside an ISR.
* @see msg_send_int()
* @param[in] m The message in question.
* @returns `== 0` if *not* sent by an ISR
* @returns `!= 0` if sent by an ISR
*/
static inline int msg_sent_by_int(const msg_t *m)
{
return (m->sender_pid == KERNEL_PID_ISR);
}
/**
* @brief Receive a message.
*
* This function blocks until a message was received.
*
* @param[out] m Pointer to preallocated ``msg_t`` structure, must not be
* NULL.
*
* @return 1, Function always succeeds or blocks forever.
*/
int msg_receive(msg_t *m);
/**
* @brief Try to receive a message.
*
* This function does not block if no message can be received.
*
* @param[out] m Pointer to preallocated ``msg_t`` structure, must not be
* NULL.
*
* @return 1, if a message was received
* @return -1, otherwise.
*/
int msg_try_receive(msg_t *m);
/**
* @brief Send a message, block until reply received.
*
* This function sends a message to *target_pid* and then blocks until target
* has sent a reply which is then stored in *reply*. The responding thread must
* use @ref msg_reply().
*
* Any incoming messages other than the reply are put into the queue (if one is
* configured), block the sender (if sent with @ref msg_send from a thread), or
* rejected (if sent with @ref msg_try_send or from an interrupt) -- just like
* if the thread were blocked on anything different than message reception.
*
* @pre @p target_pid is not the PID of the current thread.
*
* @param[in] m Pointer to preallocated ``msg_t`` structure with
* the message to send, must not be NULL.
* @param[out] reply Pointer to preallocated msg. Reply will be written
* here, must not be NULL. Can be identical to @p m.
* @param[in] target_pid The PID of the target process
*
* @return 1, if successful.
*/
int msg_send_receive(msg_t *m, msg_t *reply, kernel_pid_t target_pid);
/**
* @brief Replies to a message.
*
* Sender must have sent the message with msg_send_receive().
*
* @param[in] m message to reply to, must not be NULL.
* @param[out] reply message that target will get as reply, must not be NULL.
*
* @return 1, if successful
* @return -1, on error
*/
int msg_reply(msg_t *m, msg_t *reply);
/**
* @brief Replies to a message from interrupt.
*
* An ISR can obviously not receive messages, however a thread might delegate
* replying to a message to an ISR.
*
* @param[in] m message to reply to, must not be NULL.
* @param[out] reply message that target will get as reply, must not be NULL.
*
* @return 1, if successful
* @return -1, on error
*/
int msg_reply_int(msg_t *m, msg_t *reply);
/**
* @brief Check how many messages are available (waiting) in the message queue
* of a specific thread
*
* @param[in] pid a PID
*
* @return Number of messages available in queue of @p pid on success
* @return 0, if no caller's message queue is initialized
*/
unsigned msg_avail_thread(kernel_pid_t pid);
/**
* @brief Check how many messages are available (waiting) in the message queue
*
* @return Number of messages available in our queue on success
* @return 0, if no caller's message queue is initialized
*/
unsigned msg_avail(void);
/**
* @brief Get maximum capacity of a thread's queue length
*
* @return Number of total messages that fit in the queue of @p pid on success
* @return 0, if no caller's message queue is initialized
*/
unsigned msg_queue_capacity(kernel_pid_t pid);
/**
* @brief Initialize the current thread's message queue.
*
* @pre @p num **MUST BE A POWER OF TWO!**
*
* @param[in] array Pointer to preallocated array of ``msg_t`` structures, must
* not be NULL.
* @param[in] num Number of ``msg_t`` structures in array.
* **MUST BE POWER OF TWO!**
*
* If array resides on the stack, the containing stack frame must never be
* left, not even if it is the current thread's entry function.
*/
void msg_init_queue(msg_t *array, int num);
/**
* @brief Prints the message queue of the current thread.
*/
void msg_queue_print(void);
#ifdef __cplusplus
}
#endif
#endif /* MSG_H */
/** @} */