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425 lines
13 KiB
C
425 lines
13 KiB
C
/*
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* Copyright (C) 2014 Freie Universität Berlin
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*
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* This file is subject to the terms and conditions of the GNU Lesser
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* General Public License v2.1. See the file LICENSE in the top level
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* directory for more details.
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*/
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/**
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* @defgroup core_msg Messaging / IPC
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* @ingroup core
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* @brief Messaging API for inter process communication
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*
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* Messages
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* ========
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* IPC messages consist of a sender PID, a type, and some content. The sender
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* PID will be set by the IPC internally and is not required to be set by the
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* user. The type helps the receiver to multiplex different message types.
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* The content can either be provided as a 32-bit integer or a pointer.
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*
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* Some message types are predefined; for example, @ref
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* GNRC_NETAPI_MSG_TYPE_RCV & co are defined. These are fixed in the sense that
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* registering for a particular set of messages (for the above, e.g. @ref
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* gnrc_netreg_register) will use these message types. Threads that do nothing
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* to receive such messages can safely use the same numbers for other purposes.
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* The predefined types use non-conflicting ranges (e.g. `0x02NN`) to avoid
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* ruling out simultaneous use of different components in the same thread.
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*
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* In general, threads may consider it an error to send them a message they did
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* not request. Best practice is to log (but otherwise ignore) unexpected
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* messages.
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*
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* Blocking vs non-blocking
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* ========================
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* Messages can be sent and received blocking and non-blocking. Both can be
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* used combined: A message send while blocking the sender thread can be
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* received with the non-blocking variant and vice-versa.
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*
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* Blocking IPC
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* ------------
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* For the blocking variant use @ref msg_send() or @ref msg_receive()
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* respectively.
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*
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* Additionally, one can use @ref msg_send_receive() to simultaneously block
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* the sending thread and expect a response from the receiving thread. In this
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* case, the receiving thread must use @ref msg_reply() to reply to the message
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* of the sender thread.
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*
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* ~~~~~~~~~~~~~~~~~~~~~~~~ {.c}
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* #include <inttypes.h>
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* #include <stdio.h>
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*
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* #include "msg.h"
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* #include "thread.h"
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*
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* static kernel_pid_t rcv_pid;
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* static char rcv_stack[THREAD_STACKSIZE_DEFAULT];
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*
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* static void *rcv(void *arg)
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* {
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* msg_t msg_req, msg_resp;
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*
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* (void)arg;
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* while (1) {
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* msg_receive(&msg_req);
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* msg_resp.content.value = msg_req.content.value + 1;
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* msg_reply(&msg_req, &msg_resp);
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* }
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* return NULL;
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* }
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*
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* int main(void)
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* {
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* msg_t msg_req, msg_resp;
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*
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* msg_resp.content.value = 0;
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* rcv_pid = thread_create(rcv_stack, sizeof(rcv_stack),
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* THREAD_PRIORITY_MAIN - 1, 0, rcv, NULL, "rcv");
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* while (1) {
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* msg_req.content.value = msg_resp.content.value;
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* msg_send_receive(&msg_req, &msg_resp, rcv_pid);
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* printf("Result: %" PRIu32 "\n", msg_resp.content.value);
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* }
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* return 0;
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* }
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* ~~~~~~~~~~~~~~~~~~~~~~~~
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*
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* Non-blocking IPC
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* ----------------
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* For the non-blocking variant use @ref msg_try_send() or
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* @ref msg_try_receive() respectively. If a message is sent in synchronous
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* mode or the message queue (see below) of the receiving thread is full
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* messages sent this way will be dropped.
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*
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* You can use the example on asynchronous IPC below - but without the queue -
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* to get an impression of how to use non-blocking IPC.
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*
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* Synchronous vs Asynchronous
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* ===========================
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* RIOT's IPC supports both synchronous and asynchronous IPC.
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*
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* Synchronous IPC
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* ---------------
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* Synchronous IPC is the default mode i.e. is active when the receiving thread
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* has no message queue initialized. Messages that can't be delivered when
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* sending non-blocking (because the receiver already received a message) or
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* which are sent when the receiver is not receive-blocked will be dropped.
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*
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* Asynchronous IPC
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* ----------------
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* To use asynchronous IPC one needs to initialize a message queue using
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* @ref msg_init_queue() (note that it **must** be of a size equal to a power of
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* two). Messages sent to a thread with a message queue that isn't full are
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* never dropped and the sending never blocks, even when using @ref msg_send().
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* If the queue is full and the sending thread has a higher priority than the
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* receiving thread the send-behavior is equivalent to synchronous mode.
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*
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* ~~~~~~~~~~~~~~~~~~~~~~~~ {.c}
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* #include <inttypes.h>
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* #include <stdio.h>
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*
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* #include "msg.h"
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* #include "thread.h"
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*
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* #define RCV_QUEUE_SIZE (8)
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*
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* static kernel_pid_t rcv_pid;
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* static char rcv_stack[THREAD_STACKSIZE_DEFAULT + THREAD_EXTRA_STACKSIZE_PRINTF];
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* static msg_t rcv_queue[RCV_QUEUE_SIZE];
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*
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* static void *rcv(void *arg)
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* {
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* msg_t msg;
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*
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* (void)arg;
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* msg_init_queue(rcv_queue, RCV_QUEUE_SIZE);
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* while (1) {
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* msg_receive(&msg);
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* printf("Received %" PRIu32 "\n", msg.content.value);
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* }
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* return NULL;
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* }
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*
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* int main(void)
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* {
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* msg_t msg;
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*
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* msg.content.value = 0;
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* rcv_pid = thread_create(rcv_stack, sizeof(rcv_stack),
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* THREAD_PRIORITY_MAIN - 1, 0, rcv, NULL, "rcv");
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* while (1) {
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* if (msg_try_send(&msg, rcv_pid) == 0) {
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* printf("Receiver queue full.\n");
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* }
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* msg.content.value++;
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* }
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* return 0;
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* }
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* ~~~~~~~~~~~~~~~~~~~~~~~~
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*
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* Timing & messages
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* =================
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* Timing out the reception of a message or sending messages at a certain time
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* is out of scope for the basic IPC provided by the kernel. See the
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* @ref sys_xtimer "xtimer" module on information for these functionalities.
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*
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* @{
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*
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* @file
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* @brief Messaging API for inter process communication
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*
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* @author Kaspar Schleiser <kaspar@schleiser.de>
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* @author Kévin Roussel <Kevin.Roussel@inria.fr>
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*/
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#ifndef MSG_H
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#define MSG_H
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#include <stdint.h>
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#include <stdbool.h>
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#include "sched.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @brief Describes a message object which can be sent between threads.
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*
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* User can set type and one of content.ptr and content.value. (content is a union)
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* The meaning of type and the content fields is totally up to the user,
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* the corresponding fields are never read by the kernel.
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*
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*/
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typedef struct {
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kernel_pid_t sender_pid; /**< PID of sending thread. Will be filled in
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by msg_send. */
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uint16_t type; /**< Type field. */
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union {
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void *ptr; /**< Pointer content field. */
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uint32_t value; /**< Value content field. */
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} content; /**< Content of the message. */
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} msg_t;
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/**
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* @brief Send a message (blocking).
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*
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* This function sends a message to another thread. The ``msg_t`` structure has
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* to be allocated (e.g. on the stack) before calling the function and can be
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* freed afterwards. If called from an interrupt, this function will never
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* block.
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*
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* @param[in] m Pointer to preallocated ``msg_t`` structure, must
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* not be NULL.
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* @param[in] target_pid PID of target thread
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*
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* @return 1, if sending was successful (message delivered directly or to a
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* queue)
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* @return 0, if called from ISR and receiver cannot receive the message now
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* (it is not waiting or it's message queue is full)
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* @return -1, on error (invalid PID)
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*/
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int msg_send(msg_t *m, kernel_pid_t target_pid);
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/**
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* @brief Send a message (non-blocking).
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*
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* This function sends a message to another thread. The ``msg_t`` structure has
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* to be allocated (e.g. on the stack) before calling the function and can be
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* freed afterwards. This function will never block.
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*
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* @param[in] m Pointer to preallocated ``msg_t`` structure, must
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* not be NULL.
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* @param[in] target_pid PID of target thread
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*
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* @return 1, if sending was successful (message delivered directly or to a
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* queue)
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* @return 0, if receiver is not waiting or has a full message queue
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* @return -1, on error (invalid PID)
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*/
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int msg_try_send(msg_t *m, kernel_pid_t target_pid);
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/**
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* @brief Send a message to the current thread.
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* @details Will work only if the thread has a message queue.
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*
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* Will be automatically chosen instead of @c msg_send
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* if @c target_pid == @c thread_pid.
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* This function never blocks.
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*
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* @param m pointer to message structure
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*
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* @return 1 if sending was successful
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* @return 0 if the thread's message queue is full (or inexistent)
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*/
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int msg_send_to_self(msg_t *m);
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/**
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* Value of msg_t::sender_pid if the sender was an interrupt service routine.
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*/
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#define KERNEL_PID_ISR (KERNEL_PID_LAST + 1)
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/**
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* @brief Send message from interrupt.
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*
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* Will be automatically chosen instead of msg_send() if called from an
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* interrupt/ISR.
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*
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* The value of ``m->sender_pid`` is set to @ref KERNEL_PID_ISR.
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*
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* @see msg_sent_by_int()
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*
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* @param[in] m Pointer to preallocated @ref msg_t structure, must
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* not be NULL.
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* @param[in] target_pid PID of target thread.
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*
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* @return 1, if sending was successful
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* @return 0, if receiver is not waiting and ``block == 0``
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* @return -1, on error (invalid PID)
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*/
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int msg_send_int(msg_t *m, kernel_pid_t target_pid);
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/**
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* @brief Test if the message was sent inside an ISR.
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* @see msg_send_int()
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* @param[in] m The message in question.
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* @returns `== 0` if *not* sent by an ISR
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* @returns `!= 0` if sent by an ISR
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*/
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static inline int msg_sent_by_int(const msg_t *m)
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{
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return (m->sender_pid == KERNEL_PID_ISR);
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}
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/**
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* @brief Receive a message.
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*
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* This function blocks until a message was received.
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*
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* @param[out] m Pointer to preallocated ``msg_t`` structure, must not be
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* NULL.
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*
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* @return 1, Function always succeeds or blocks forever.
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*/
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int msg_receive(msg_t *m);
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/**
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* @brief Try to receive a message.
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*
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* This function does not block if no message can be received.
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*
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* @param[out] m Pointer to preallocated ``msg_t`` structure, must not be
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* NULL.
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*
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* @return 1, if a message was received
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* @return -1, otherwise.
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*/
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int msg_try_receive(msg_t *m);
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/**
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* @brief Send a message, block until reply received.
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*
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* This function sends a message to *target_pid* and then blocks until target
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* has sent a reply which is then stored in *reply*. The responding thread must
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* use @ref msg_reply().
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*
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* Any incoming messages other than the reply are put into the queue (if one is
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* configured), block the sender (if sent with @ref msg_send from a thread), or
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* rejected (if sent with @ref msg_try_send or from an interrupt) -- just like
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* if the thread were blocked on anything different than message reception.
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*
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* @pre @p target_pid is not the PID of the current thread.
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*
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* @param[in] m Pointer to preallocated ``msg_t`` structure with
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* the message to send, must not be NULL.
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* @param[out] reply Pointer to preallocated msg. Reply will be written
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* here, must not be NULL. Can be identical to @p m.
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* @param[in] target_pid The PID of the target process
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*
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* @return 1, if successful.
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*/
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int msg_send_receive(msg_t *m, msg_t *reply, kernel_pid_t target_pid);
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/**
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* @brief Replies to a message.
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*
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* Sender must have sent the message with msg_send_receive().
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*
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* @param[in] m message to reply to, must not be NULL.
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* @param[out] reply message that target will get as reply, must not be NULL.
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*
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* @return 1, if successful
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* @return -1, on error
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*/
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int msg_reply(msg_t *m, msg_t *reply);
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/**
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* @brief Replies to a message from interrupt.
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*
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* An ISR can obviously not receive messages, however a thread might delegate
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* replying to a message to an ISR.
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*
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* @param[in] m message to reply to, must not be NULL.
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* @param[out] reply message that target will get as reply, must not be NULL.
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*
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* @return 1, if successful
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* @return -1, on error
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*/
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int msg_reply_int(msg_t *m, msg_t *reply);
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/**
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* @brief Check how many messages are available (waiting) in the message queue
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* of a specific thread
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*
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* @param[in] pid a PID
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*
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* @return Number of messages available in queue of @p pid on success
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* @return 0, if no caller's message queue is initialized
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*/
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unsigned msg_avail_thread(kernel_pid_t pid);
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/**
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* @brief Check how many messages are available (waiting) in the message queue
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*
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* @return Number of messages available in our queue on success
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* @return 0, if no caller's message queue is initialized
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*/
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unsigned msg_avail(void);
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/**
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* @brief Get maximum capacity of a thread's queue length
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*
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* @return Number of total messages that fit in the queue of @p pid on success
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* @return 0, if no caller's message queue is initialized
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*/
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unsigned msg_queue_capacity(kernel_pid_t pid);
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/**
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* @brief Initialize the current thread's message queue.
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*
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* @pre @p num **MUST BE A POWER OF TWO!**
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*
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* @param[in] array Pointer to preallocated array of ``msg_t`` structures, must
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* not be NULL.
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* @param[in] num Number of ``msg_t`` structures in array.
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* **MUST BE POWER OF TWO!**
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*
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* If array resides on the stack, the containing stack frame must never be
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* left, not even if it is the current thread's entry function.
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*/
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void msg_init_queue(msg_t *array, int num);
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/**
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* @brief Prints the message queue of the current thread.
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*/
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void msg_queue_print(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* MSG_H */
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/** @} */
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