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RIOT/sys/net/transport_layer/destiny
Cenk Gündoğan b5e7460d45 destiny: deleting packed attribute from socket_internal_t
While testing the tcp implementation on MSBA2 I noticed that
the value of `tcp_input_buffer_end` gets changed whenever acquiring or
releasing the mutex of the struct on the server side.

After deleting the packed attribute of the struct this problem was
resolved and the value stayed the same after acquiring and releasing.

This problem could maybe arise from badly placed cache lines due to
missing padding... I am not sure.

Anyway, I guess using the packed attribute is useless here and makes it
more error-prone.
2014-07-08 20:40:55 +02:00
..
destiny.c newlib doesn't support the z modifier 2014-02-08 21:31:13 +01:00
Makefile make: detect their module name automatically 2014-06-17 15:49:32 +02:00
msg_help.c Add Oliver Gesch as author of his files and license header 2014-01-31 17:01:51 +01:00
msg_help.h Add Oliver Gesch as author of his files and license header 2014-01-31 17:01:51 +01:00
socket.c Merge pull request #1301 from cgundogan/fix_tcp_handshake_seq_ack_rfc_compliancy 2014-06-30 22:05:23 +02:00
socket.h destiny: deleting packed attribute from socket_internal_t 2014-07-08 20:40:55 +02:00
tcp_hc.c destiny: using a bit field for tcp_header->data_offset is more convenient 2014-06-09 19:37:37 +02:00
tcp_hc.h Add Oliver Gesch as author of his files and license header 2014-01-31 17:01:51 +01:00
tcp_timer.c net: destiny: fixed typo and further cleanups 2014-03-18 12:03:03 +01:00
tcp_timer.h Add Oliver Gesch as author of his files and license header 2014-01-31 17:01:51 +01:00
tcp.c Merge pull request #1321 from cgundogan/fix_missing_ack_bit 2014-06-24 11:16:37 +02:00
tcp.h destiny: wireshark compliant tcp flags 2014-06-05 13:15:00 +02:00
udp.c also add msg_queue for UDP 2014-02-13 07:07:46 +01:00
udp.h also add msg_queue for UDP 2014-02-13 07:07:46 +01:00