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RIOT/sys/checksum/fletcher32.c

64 lines
1.4 KiB
C

/*
* Copyright 2015 Eistec AB
*
* This file is subject to the terms and conditions of the GNU Lesser
* General Public License v2.1. See the file LICENSE in the top level
* directory for more details.
*/
/**
* @ingroup sys_checksum_fletcher32
* @{
*
* @file
* @brief Fletcher32 implementation
*
* @author Joakim Nohlgård <joakim.nohlgard@eistec.se>
*
* @}
*/
#include "unaligned.h"
#include "checksum/fletcher32.h"
static inline void _reduce(fletcher32_ctx_t *ctx)
{
ctx->sum1 = (ctx->sum1 & 0xffff) + (ctx->sum1 >> 16);
ctx->sum2 = (ctx->sum2 & 0xffff) + (ctx->sum2 >> 16);
}
void fletcher32_init(fletcher32_ctx_t *ctx)
{
ctx->sum1 = 0xffff;
ctx->sum2 = 0xffff;
}
uint32_t fletcher32_finish(fletcher32_ctx_t *ctx)
{
/* Second reduction step to reduce sums to 8 bits */
_reduce(ctx);
return (ctx->sum2 << 16) | ctx->sum1;
}
void fletcher32_update(fletcher32_ctx_t *ctx, const void *data, size_t words)
{
const uint16_t *u16_data = (const uint16_t*)data;
while (words) {
unsigned tlen = words > 359 ? 359 : words;
words -= tlen;
do {
ctx->sum1 += unaligned_get_u16(u16_data++);
ctx->sum2 += ctx->sum1;
} while (--tlen);
_reduce(ctx);
}
}
uint32_t fletcher32(const uint16_t *data, size_t words)
{
fletcher32_ctx_t ctx;
fletcher32_init(&ctx);
fletcher32_update(&ctx, data, words);
return fletcher32_finish(&ctx);
}