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RIOT/drivers/include/led.h

213 lines
5.5 KiB
C

/*
* Copyright (C) 2016 Freie Universität Berlin
*
* This file is subject to the terms and conditions of the GNU Lesser
* General Public License v2.1. See the file LICENSE in the top level
* directory for more details.
*/
/**
* @defgroup drivers_led Control on-board LEDs
* @ingroup drivers_actuators
* @brief Access macros and functions to control the on-board LEDs
*
* This header contains a set of macros for controlling the on-board LEDs of
* a board. The LEDs are enumerated, starting from LED0 to LED7. As most
* platforms have a different number of LEDs, the existing ones are mapped onto
* the lowest LED numbers, while the higher LED numbers will simply be empty
* defines. This ensures, that the LED macros are portable to any platform with
* any number of LEDs.
*
* Providing access macros to 8 LEDs is a random decision, as currently 8 is the
* maximum number of on-board LEDs found on any board in RIOT (stm32f3discovery).
*
* @{
*
* @file
* @brief Macros and inline functions for controlling the on-board LEDs
*
* @author Hauke Petersen <hauke.petersen@fu-berlin.de>
*/
#ifndef LED_H
#define LED_H
#include "board.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @name LED fallback macros
* @{
*/
#ifndef LED0_ON
#define LED0_ON /**< defined empty */
#define LED0_OFF /**< defined empty */
#define LED0_TOGGLE /**< defined empty */
#else
#define LED0_IS_PRESENT /**< indicate that LED0 is present */
#endif
#ifndef LED1_ON
#define LED1_ON /**< defined empty */
#define LED1_OFF /**< defined empty */
#define LED1_TOGGLE /**< defined empty */
#else
#define LED1_IS_PRESENT /**< indicate that LED1 is present */
#endif
#ifndef LED2_ON
#define LED2_ON /**< defined empty */
#define LED2_OFF /**< defined empty */
#define LED2_TOGGLE /**< defined empty */
#else
#define LED2_IS_PRESENT /**< indicate that LED2 is present */
#endif
#ifndef LED3_ON
#define LED3_ON /**< defined empty */
#define LED3_OFF /**< defined empty */
#define LED3_TOGGLE /**< defined empty */
#else
#define LED3_IS_PRESENT /**< indicate that LED3 is present */
#endif
#ifndef LED4_ON
#define LED4_ON /**< defined empty */
#define LED4_OFF /**< defined empty */
#define LED4_TOGGLE /**< defined empty */
#else
#define LED4_IS_PRESENT /**< indicate that LED4 is present */
#endif
#ifndef LED5_ON
#define LED5_ON /**< defined empty */
#define LED5_OFF /**< defined empty */
#define LED5_TOGGLE /**< defined empty */
#else
#define LED5_IS_PRESENT /**< indicate that LED5 is present */
#endif
#ifndef LED6_ON
#define LED6_ON /**< defined empty */
#define LED6_OFF /**< defined empty */
#define LED6_TOGGLE /**< defined empty */
#else
#define LED6_IS_PRESENT /**< indicate that LED6 is present */
#endif
#ifndef LED7_ON
#define LED7_ON /**< defined empty */
#define LED7_OFF /**< defined empty */
#define LED7_TOGGLE /**< defined empty */
#else
#define LED7_IS_PRESENT /**< indicate that LED7 is present */
#endif
/**
* Number of LEDs available on the current board.
*/
#if defined(LED7_IS_PRESENT)
#define LED_NUMOF 8
#elif defined(LED6_IS_PRESENT)
#define LED_NUMOF 7
#elif defined(LED5_IS_PRESENT)
#define LED_NUMOF 6
#elif defined(LED4_IS_PRESENT)
#define LED_NUMOF 5
#elif defined(LED3_IS_PRESENT)
#define LED_NUMOF 4
#elif defined(LED2_IS_PRESENT)
#define LED_NUMOF 3
#elif defined(LED1_IS_PRESENT)
#define LED_NUMOF 2
#elif defined(LED0_IS_PRESENT)
#define LED_NUMOF 1
#else
#define LED_NUMOF 0
#endif
/** @} */
/**
* @name Convenience LED control functions and macros
* @{
*/
#define LED_ON(id) LED ## id ##_ON /**< Turn on an LED */
#define LED_OFF(id) LED ## id ## _OFF /**< Turn off an LED */
#define LED_TOGGLE(id) LED ## id ##_TOGGLE /**< Toggle an LED */
/**
* Turn on an LED.
*
* @note If id is a compile-time constant, consider using @ref LED_ON(id) instead.
*
* @param id id of LED between 0 and 7
*/
static inline void led_on(unsigned id)
{
switch (id) {
case 0: LED0_ON; break;
case 1: LED1_ON; break;
case 2: LED2_ON; break;
case 3: LED3_ON; break;
case 4: LED4_ON; break;
case 5: LED5_ON; break;
case 6: LED6_ON; break;
case 7: LED7_ON; break;
}
}
/**
* Turn off an LED.
*
* @note If id is a compile-time constant, consider using @ref LED_OFF(id) instead.
*
* @param id id of LED between 0 and 7
*/
static inline void led_off(unsigned id)
{
switch (id) {
case 0: LED0_OFF; break;
case 1: LED1_OFF; break;
case 2: LED2_OFF; break;
case 3: LED3_OFF; break;
case 4: LED4_OFF; break;
case 5: LED5_OFF; break;
case 6: LED6_OFF; break;
case 7: LED7_OFF; break;
}
}
/**
* Toggle an LED.
*
* @note If id is a compile-time constant, consider using @ref LED_TOGGLE(id) instead.
*
* @param id id of LED between 0 and 7
*/
static inline void led_toggle(unsigned id)
{
switch (id) {
case 0: LED0_TOGGLE; break;
case 1: LED1_TOGGLE; break;
case 2: LED2_TOGGLE; break;
case 3: LED3_TOGGLE; break;
case 4: LED4_TOGGLE; break;
case 5: LED5_TOGGLE; break;
case 6: LED6_TOGGLE; break;
case 7: LED7_TOGGLE; break;
}
}
/** @} */
#ifdef __cplusplus
}
#endif
#endif /* LED_H */
/** @} */