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RIOT/tests/thread_msg_block_w_queue/main.c
chrysn 87847b1de4 tests: Fix thread return with local message queue
When a message queue is configured from the stack, that main function
must never return -- otherwise, during sched_task_exit (which the
thread's function "returns" to), message senders might still send
messages into already freed stack space (which would be reused by
sched_task_exit).

Co-authored-by: Marian Buschsieweke <maribu@users.noreply.github.com>
2022-01-11 21:51:09 +01:00

75 lines
1.7 KiB
C

/*
* Copyright (C) 2014 Freie Universität Berlin
*
* This file is subject to the terms and conditions of the GNU Lesser
* General Public License v2.1. See the file LICENSE in the top level
* directory for more details.
*/
/**
* @ingroup tests
* @{
*
* @file
* @brief Thread test application
*
* @author Christian Mehlis <mehlis@inf.fu-berlin.de>
* @author Lotte Steenbrink <lotte.steenbrink@fu-berlin.de>
*
* @}
*/
#include <stdio.h>
#include <string.h>
#include "thread.h"
#include "msg.h"
char t1_stack[THREAD_STACKSIZE_MAIN];
kernel_pid_t p_send = KERNEL_PID_UNDEF, p_recv = KERNEL_PID_UNDEF;
void *sender_thread(void *arg)
{
(void) arg;
printf("sender_thread start\n");
msg_t msg, reply;
memset(&msg, 1, sizeof(msg_t));
/* step 1: send non-blocking to fill up the msg_queue of p_recv */
msg_try_send(&msg, p_recv);
/* step 2: send message. This puts sender_thread into msg_waiters and turns its
status into STATUS_REPLY_BLOCKED. It should block forever, since the
second message is never read by p_recv. */
msg_send_receive(&msg, &reply, p_recv);
/* If this is printed, sender_thread did *not* block as expected. */
printf("ERROR: sender_thread should be blocking\n");
return NULL;
}
static msg_t _msg_q[1];
int main(void)
{
msg_t msg;
p_recv = thread_getpid();
msg_init_queue(_msg_q, 1);
p_send = thread_create(t1_stack, sizeof(t1_stack), THREAD_PRIORITY_MAIN - 1,
THREAD_CREATE_WOUT_YIELD | THREAD_CREATE_STACKTEST,
sender_thread, NULL, "nr1");
/* step 3: receive first msg from sender_thread*/
msg_receive(&msg);
printf("main thread alive\n");
return 0;
}