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Emulation using Renode
Introduction
Renode is a virtual development tool for multinode embedded networks (both wired and wireless) enabling a scalable workflow for building effective, tested and secure IoT systems, created by Antmicro. It can easily be used to run applications on a broad range of embedded platforms without any changes in the code itself, as if you were running on real hardware - but with more possibilities.
Installation
From package
Packages for macOS, deb-based and rpm-based systems, for Windows and for Arch Linux are available on GitHub.
From source
Follow the installation instructions on Renode's GitHub page.
After compilation is successful, ensure that renode
is available on your PATH
. One way to do so, is via symlink: sudo ln -s path/to/renode/repository/renode /usr/local/bin/renode
.
Testing
After installation, verify if Renode is working using renode --help
. You should be presented with a help screen.
Documentation
Documentation for Renode can be found on Read The Docs.
Usage
From within RIOT-OS, you can use make emulate
to start emulation. It expects a board definition file in boards/<BOARD>/dist/board.resc
.
The board definition file will tell Renode how to setup an emulation session. The application binary file (*.elf
) is available using the variable $image_file
.
For an example, refer to boards/cc2538dk/dist/board.resc
.