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Set a make variables to indicate `riotboot` application (riots bootloader) is being built. |
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main.c | ||
Makefile | ||
README.md |
Overview
This folder contains a simple bootloader called "riotboot".
A header with metadata of length RIOTBOOT_HDR_LEN
precedes
the RIOT firmware. The header contains "RIOT" as a magic
number to recognize a RIOT firmware image, a checksum, and
the version of the RIOT firmware APP_VER
.
This bootloader verifies the checksum of the header which is located
at an offset (ROM_OFFSET
) with respect to the ROM_START_ADDR
defined by the CPU, just after the space allocated for riotboot.
In case of multiple firmware slots, the bootloader iterates through valid headers and boots the newest image.
riotboot consists of:
- This application which serves as minimal bootloader,
- the module "riotboot_hdr" used to recognize RIOT firmware which riotboot can boot,
- the module "riotboot_slot" used to manage the partitions (slots) with a RIOT header attached to them,
- a tool in dist/tools/riotboot_gen_hdr for header generation,
- several make targets to glue everything together.
Concept
riotboot
expects the flash to be formatted in slots: at the CPU_FLASH_BASE
address resides the bootloader, which is followed by a slot 0 containing a
RIOT firmware image. If present, a second firmware image (in slot 1) starts just
afterwards.
The bootloader and a RIOT firmware in slot 0 are depicted below:
|------------------------------- FLASH -------------------------------------|
|----- RIOTBOOT_LEN ----|----------- RIOTBOOT_SLOT_SIZE (slot 0) -----------|
|----- RIOTBOOT_HDR_LEN ------|
---------------------------------------------------------------------------
| riotboot | riotboot_hdr_t + filler (0) | RIOT firmware |
---------------------------------------------------------------------------
Please note that RIOTBOOT_HDR_LEN
depends on the architecture of the
MCU, since it needs to be aligned to 256B. This is fixed regardless of
sizeof(riotboot_hdr_t)
Also note that, if no slot is available with a valid checksum,
no image will be booted and the bootloader will enter while(1);
endless loop.
Requirements
A board capable to use riotboot must meet the following requirements:
- Embed a Cortex-M0+/3/4/7 processor
- Provide the variables
ROM_START_ADDR
andROM_LEN
- Use cpu/cortexm_common/ldscripts/cortexm.ld ld script
- Pass the cortexm_common_ldscript test in tests/
- Being able to execute startup code at least twice (
board_init()
) - Declare
FEATURES_PROVIDED += riotboot
to pull the right dependencies - Being able to flash binary files, if integration with the build system is required for flashing
The above requirements are usually met if the board succeeds to execute the riotboot test in tests/.
When building the bootloader, the global define RIOTBOOT
is available. You
can use this define to skip certain parts in board_init()
(or cpu_init()
)
that should not be executed during boot. Note that this define is different
from MODULE_RIOTBOOT
, which is also defined when building an application that
utilizes riotboot.
Single Slot
Just compile your application with FEATURES_REQUIRED += riotboot
. The header
is generated automatically according to your APP_VER
, which can be optionally
set (current system time in seconds since 1970 (epoch) by default) in your
makefile.
Flashing example
If your application is using the riotboot feature, the usual targets (all
,
flash
, flash-only
) will automatically compile and/or flash both the
bootloader and slot0, while ensuring that slot 1 is invalidated so slot 0 will
be booted.
The image can also be flashed using riotboot/flash
which also flashes
the bootloader. Below a concrete example:
BOARD=samr21-xpro FEATURES_REQUIRED+=riotboot APP_VER=$(date +%s) make -C examples/hello-world riotboot/flash-combined-slot0
The above compiles a hello world binary and a bootloader, then flashes the combined binary comprising of: bootloader + slot 0 header + slot 0 image. If booted, the device will execute the Hello-World image.
A comprehensive test is available at tests/riotboot (also see below).
Multi-Slot
When several slots are available, the bootloader iterates through
valid headers and boots the newest image (which has the greater VERSION
)
Dedicated make targets are available to build and flash several slots:
riotboot/slot1
: Builds a firmware in ELF and binary format with an offset at the end of slot 0;riotboot/flash-slot1
: builds and flash a firmware for slot 1;riotboot/flash-extended-slot0
builds + flashes slot 0 and erases (zeroes) the metadata of slot 1 (invalidating it);riotboot
builds both slot 0 and 1.
In particular, if one wants to be sure to boot a particular image, using the
target riotboot/flash-extended-slot0
is the way to go (resulting in only
slot 0 being valid, thus being booted). This is done automatically by make flash
if the riotboot
feature is used.