mirror of
https://github.com/RIOT-OS/RIOT.git
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213 lines
5.2 KiB
C
213 lines
5.2 KiB
C
/*
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* Copyright (C) 2019-2020 Inria
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*
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* This file is subject to the terms and conditions of the GNU Lesser
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* General Public License v2.1. See the file LICENSE in the top level
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* directory for more details.
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*/
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/**
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* @ingroup pkg_lvgl
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* @{
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*
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* @file
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* @brief LVGL glue code
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*
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* @author Alexandre Abadie <alexandre.abadie@inria.fr>
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* @}
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*/
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#include <assert.h>
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#include "kernel_defines.h"
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#include "thread.h"
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#include "timex.h"
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#include "ztimer.h"
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#include "log.h"
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#include "lvgl/lvgl.h"
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#include "lvgl_riot.h"
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#include "screen_dev.h"
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#if IS_USED(MODULE_LV_DRIVERS_INDEV_MOUSE)
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#include "indev/mouse.h"
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#endif
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#if IS_USED(MODULE_LV_DRIVERS_SDL)
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#include "sdl/sdl.h"
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#endif
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#ifndef LVGL_COLOR_BUF_SIZE
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#define LVGL_COLOR_BUF_SIZE (LV_HOR_RES_MAX * 10)
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#endif
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#ifndef CONFIG_LVGL_INACTIVITY_PERIOD_MS
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#define CONFIG_LVGL_INACTIVITY_PERIOD_MS (5 * MS_PER_SEC) /* 5s */
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#endif
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#ifndef CONFIG_LVGL_TASK_HANDLER_DELAY_MS
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#define CONFIG_LVGL_TASK_HANDLER_DELAY_MS (5) /* 5ms */
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#endif
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#ifndef LVGL_THREAD_FLAG
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#define LVGL_THREAD_FLAG (1 << 7)
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#endif
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#if IS_USED(MODULE_LV_DRIVERS_SDL)
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#ifndef LCD_SCREEN_WIDTH
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#define LCD_SCREEN_WIDTH SDL_HOR_RES
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#endif
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#ifndef LCD_SCREEN_HEIGHT
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#define LCD_SCREEN_HEIGHT SDL_VER_RES
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#endif
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#endif
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static kernel_pid_t _task_thread_pid;
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static lv_disp_draw_buf_t disp_buf;
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static lv_color_t draw_buf[LVGL_COLOR_BUF_SIZE];
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static lv_disp_drv_t disp_drv;
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#if IS_USED(MODULE_TOUCH_DEV)
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static lv_indev_drv_t indev_drv;
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#endif
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#if !IS_USED(MODULE_LV_DRIVERS_SDL)
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static screen_dev_t *_screen_dev = NULL;
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static void _disp_map(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_p)
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{
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if (!_screen_dev->display) {
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return;
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}
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if (!area) {
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return;
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}
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const disp_dev_area_t disp_area = {
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area->x1, area->x2, area->y1, area->y2
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};
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disp_dev_map(_screen_dev->display, &disp_area, (const uint16_t *)color_p);
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LOG_DEBUG("[lvgl] flush display\n");
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lv_disp_flush_ready(drv);
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}
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#endif
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#if IS_USED(MODULE_TOUCH_DEV) && !IS_USED(MODULE_LV_DRIVERS_SDL)
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/* adapted from https://github.com/lvgl/lvgl/tree/v6.1.2#add-littlevgl-to-your-project */
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static void _touch_read(lv_indev_drv_t *indev_driver, lv_indev_data_t *data)
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{
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if (!_screen_dev->touch) {
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return;
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}
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if (!data) {
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return;
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}
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(void)indev_driver;
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static lv_coord_t last_x = 0;
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static lv_coord_t last_y = 0;
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touch_t positions[1];
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uint8_t touches = touch_dev_touches(_screen_dev->touch, positions, 1);
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/* Save the state and save the pressed coordinates */
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data->state = (touches > 0) ? LV_INDEV_STATE_PR : LV_INDEV_STATE_REL;
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if (data->state == LV_INDEV_STATE_PR) {
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last_x = positions[0].x;
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last_y = positions[0].y;
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}
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/* Set the coordinates (if released use the last pressed coordinates) */
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data->point.x = last_x;
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data->point.y = last_y;
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return;
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}
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#endif
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void lvgl_init(screen_dev_t *screen_dev)
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{
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lv_init();
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#if !IS_USED(MODULE_LV_DRIVERS_SDL)
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_screen_dev = screen_dev;
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assert(screen_dev->display);
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#else
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(void)screen_dev;
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#endif
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lv_disp_draw_buf_init(&disp_buf, draw_buf, NULL, LVGL_COLOR_BUF_SIZE);
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lv_disp_drv_init(&disp_drv);
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disp_drv.draw_buf = &disp_buf;
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#if IS_USED(MODULE_LV_DRIVERS_SDL)
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/* Use SDL driver which creates window on PC's monitor to simulate a display */
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sdl_init();
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/* Used when `LV_VDB_SIZE != 0` in lv_conf.h (buffered drawing) */
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disp_drv.flush_cb = sdl_display_flush;
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disp_drv.hor_res = LCD_SCREEN_WIDTH;
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disp_drv.ver_res = LCD_SCREEN_HEIGHT;
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#else
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disp_drv.flush_cb = _disp_map;
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/* Configure horizontal and vertical resolutions based on the
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underlying display device parameters */
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disp_drv.hor_res = disp_dev_width(screen_dev->display);
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disp_drv.ver_res = disp_dev_height(screen_dev->display);
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#endif
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lv_disp_drv_register(&disp_drv);
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#if IS_USED(MODULE_TOUCH_DEV)
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#if IS_USED(MODULE_LV_DRIVERS_SDL)
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/* Add the mouse as input device, use SDL driver which reads the PC's mouse */
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lv_indev_drv_init(&indev_drv);
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indev_drv.type = LV_INDEV_TYPE_POINTER;
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indev_drv.read_cb = sdl_mouse_read;
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lv_indev_drv_register(&indev_drv);
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#else
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if (screen_dev->touch) {
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lv_indev_drv_init(&indev_drv);
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indev_drv.type = LV_INDEV_TYPE_POINTER;
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indev_drv.read_cb = _touch_read;
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lv_indev_drv_register(&indev_drv);
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}
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#endif
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#endif
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}
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void lvgl_run(void)
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{
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_task_thread_pid = thread_getpid();
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while (1) {
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/* Normal operation (no sleep) in < CONFIG_LVGL_INACTIVITY_PERIOD_MS msec
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inactivity */
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if (lv_disp_get_inactive_time(NULL) < CONFIG_LVGL_INACTIVITY_PERIOD_MS) {
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lv_timer_handler();
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}
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else {
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/* Block after LVGL_ACTIVITY_PERIOD msec inactivity */
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thread_flags_wait_one(LVGL_THREAD_FLAG);
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/* trigger an activity so the task handler is called on the next loop */
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lv_disp_trig_activity(NULL);
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}
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ztimer_sleep(ZTIMER_MSEC, CONFIG_LVGL_TASK_HANDLER_DELAY_MS);
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}
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}
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void lvgl_wakeup(void)
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{
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thread_t *tcb = thread_get(_task_thread_pid);
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thread_flags_set(tcb, LVGL_THREAD_FLAG);
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}
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