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154 lines
4.2 KiB
C
154 lines
4.2 KiB
C
/*
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* Copyright (C) 2020 TUBA Freiberg
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*
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* This file is subject to the terms and conditions of the GNU Lesser
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* General Public License v2.1. See the file LICENSE in the top level
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* directory for more details.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include "thread.h"
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#include "sched.h"
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#include "ztimer.h"
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#include "timex.h"
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#include "sched_round_robin.h"
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#define PRINT_STEPS 10
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#define WORK_SCALE 1000
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#define STEPS_PER_SET 10
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__attribute__((unused))
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static void bad_wait(uint32_t us)
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{
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/* keep the CPU busy waiting for some time to pass simulate working */
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ztimer_spin(ZTIMER_USEC, us);
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}
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static void (* const do_work)(uint32_t us) = bad_wait;
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__attribute__((unused))
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static void nice_wait(uint32_t us)
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{
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/* be nice give the CPU some time to do other things or rest */
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ztimer_sleep(ZTIMER_USEC, us);
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}
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__attribute__((unused))
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static void yield_wait(uint32_t unused)
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{
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(void) unused;
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/* do not wait just yield */
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thread_yield();
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}
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__attribute__((unused))
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static void no_wait(uint32_t unused)
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{
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(void) unused;
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/* do not wait */
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}
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/* worker_config is a small configuration structure for the thread_worker */
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struct worker_config {
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void (*waitfn)(uint32_t); /**< the resting strategy */
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uint32_t workload; /**< the amount of work to do per set */
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};
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/*
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* the following are threads that count and wait with different strategies and
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* print their current count in steps.
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* the ration of active (doing hard work like checking the timer)
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* to passive (wait to be informed when a certain time is there) waiting
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* is determined by there value given to the thread.
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* no_wait and yield_wait threads are restless an therefore never pause.
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*/
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void * thread_worker(void * d)
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{
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nice_wait(200 * US_PER_MS); /* always be nice at start */
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#ifdef DEVELHELP
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const char *name = thread_get_active()->name;
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#else
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int16_t pid = thread_getpid();
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#endif
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uint32_t w = 0;
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struct worker_config *wc = d;
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/* Each set consists of STEPS_PER_SET steps which are divided into work (busy waiting)
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* and resting.
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* E.g. if there are 10 steps per set, the maximum workload is 10, which means no rest.
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* If the given value is out of range work ratio is set to half of STEPS_PER_SET */
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uint32_t work = wc->workload;
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if (work > STEPS_PER_SET) {
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work = STEPS_PER_SET / 2;
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}
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uint32_t rest = (STEPS_PER_SET - work);
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uint32_t step = 0;
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/* work some time and rest */
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for (;;) {
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if (w - step >= PRINT_STEPS) {
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#ifdef DEVELHELP
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printf("%s: %" PRIu32 ", %" PRIu32 "\n", name, w, work);
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#else
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printf("T-Pid %i:%" PRIu32 ", %" PRIu32 "\n", pid, w, work);
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#endif
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step = w;
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}
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do_work(work * WORK_SCALE);
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w += work;
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wc->waitfn(rest * WORK_SCALE);
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}
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}
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/*
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* nice_wait -> a thread does nice breaks giving other threads time to do something
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* bad_wait -> a thread that waits by spinning (intensely looking at the clock)
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* yield_wait -> a restless thread that yields before continuing with the next work package
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* no_wait -> a restless thread always working until it is preempted
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*/
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/* yield_wait and nice_wait threads are able to work in "parallel" without sched_round_robin */
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#ifndef THREAD_1
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#define THREAD_1 {no_wait, 5}
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#endif
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#ifndef THREAD_2
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#define THREAD_2 {no_wait, 5}
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#endif
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#ifndef THREAD_3
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#define THREAD_3 {no_wait, 5}
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#endif
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/*a TINY Stack should be enough*/
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#ifndef WORKER_STACKSIZE
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#define WORKER_STACKSIZE (THREAD_STACKSIZE_TINY+THREAD_EXTRA_STACKSIZE_PRINTF)
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#endif
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int main(void)
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{
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{
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static char stack[WORKER_STACKSIZE];
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static struct worker_config wc = THREAD_1; /* 0-10 workness */
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thread_create(stack, sizeof(stack), 7, 0,
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thread_worker, &wc, "T1");
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}
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{
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static char stack[WORKER_STACKSIZE];
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static struct worker_config wc = THREAD_2; /* 0-10 workness */
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thread_create(stack, sizeof(stack), 7, 0,
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thread_worker, &wc, "T2");
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}
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{
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static char stack[WORKER_STACKSIZE];
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static struct worker_config wc = THREAD_3; /* 0-10 workness */
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thread_create(stack, sizeof(stack), 7, 0,
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thread_worker, &wc, "T3");
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}
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}
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