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RIOT/sys/include/net/sock.h
Marian Buschsieweke edc43201db
tree-wide: fix typos in doc and comments
This should not change any generated binary
2023-10-16 12:17:48 +02:00

357 lines
12 KiB
C

/*
* Copyright (C) 2016 Alexander Aring <aar@pengutronix.de>
* Freie Universität Berlin
* HAW Hamburg
* Kaspar Schleiser <kaspar@schleiser.de>
*
* This file is subject to the terms and conditions of the GNU Lesser
* General Public License v2.1. See the file LICENSE in the top level
* directory for more details.
*/
/**
* @defgroup net_sock Sock API
* @ingroup net
* @brief Provides a network API for applications and library
*
* About
* =====
*
* ~~~~~~~~~~~~~~~~~~~~
* +---------------+
* | Application |
* +---------------+
* ^
* |
* v
* sock
* ^
* |
* v
* +---------------+
* | Network Stack |
* +---------------+
* ~~~~~~~~~~~~~~~~~~~~
*
* This module provides a set of functions to establish connections or send and
* receive datagrams using different types of protocols. Together, they serve as
* an API that allows an application or library to connect to a network.
*
* It was designed with the following priorities in mind
*
* 1. No need for dynamic memory allocation
* 2. User friendliness
* 3. Simplicity
* 4. Efficiency (at both front- and backend)
* 5. Portability
*
* Currently the following `sock` types are defined:
*
* * @ref sock_ip_t (net/sock/ip.h): raw IP sock
* * @ref sock_tcp_t (net/sock/tcp.h): TCP sock
* * @ref sock_udp_t (net/sock/udp.h): UDP sock
* * @ref sock_dtls_t (net/sock/dtls.h): DTLS sock
*
* Note that there might be no relation between the different `sock` types.
* So casting e.g. `sock_ip_t` to `sock_udp_t` might not be as straight forward,
* as you think depending on the networking architecture.
*
* How To Use
* ==========
*
* A RIOT application uses the functions provided by one or more of the
* `sock` type headers (for example @ref sock_udp_t), regardless of the
* network stack it uses.
* The network stack used under the bonnet is specified by including the
* appropriate module (for example `USEMODULE += gnrc_sock_udp` for
* [GNRC's](@ref net_gnrc) version of this API).
*
* This allows for network stack agnostic code on the application layer.
* The application code to establish a connection is always the same, allowing
* the network stack underneath to be switched simply by changing the
* `USEMODULE` definitions in the application's Makefile.
*
* The actual code very much depends on the used `sock` type. Please refer to
* their documentation for specific examples.
*
* Implementer Notes
* =================
* ### Type definition
* For simplicity and modularity this API doesn't put any restriction on the
* actual implementation of the type. For example, one implementation might
* choose to have all `sock` types having a common base class or use the raw IP
* `sock` type to send e.g. UDP packets, while others will keep them
* completely separate from each other.
*
* @author Alexander Aring <aar@pengutronix.de>
* @author Simon Brummer <simon.brummer@haw-hamburg.de>
* @author Cenk Gündoğan <mail@cgundogan.de>
* @author Peter Kietzmann <peter.kietzmann@haw-hamburg.de>
* @author Martine Lenders <m.lenders@fu-berlin.de>
* @author Kaspar Schleiser <kaspar@schleiser.de>
*
* @{
*
* @file
* @brief Common sock API definitions
*
* @author Martine Lenders <m.lenders@fu-berlin.de>
* @author Kaspar Schleiser <kaspar@schleiser.de>
*/
#ifndef NET_SOCK_H
#define NET_SOCK_H
#include <stdint.h>
#include <stddef.h>
#include "iolist.h"
#ifdef __cplusplus
extern "C" {
#endif
#if defined(DOXYGEN)
/**
* @name Compile flags
* @brief Flags to (de)activate certain functionalities
* @{
*/
#define SOCK_HAS_IPV6 /**< activate IPv6 support */
/**
* @brief activate asynchronous event functionality
*
* @see @ref net_sock_async
*/
#define SOCK_HAS_ASYNC
/**
* @brief Activate context for asynchronous events
*
* @see @ref net_sock_async
*
* This can be used if an asynchronous mechanism needs context (e.g. an
* event instance for an event loop). An event handling implementation then
* needs to provide a `sock_async_ctx.h` header file containing a definition
* for the `sock_async_ctx_t` type.
*/
#define SOCK_HAS_ASYNC_CTX
/** @} */
#endif
/**
* @name Sock flags
* @brief Common flags for @ref net_sock
* @anchor net_sock_flags
* @{
*/
#define SOCK_FLAGS_REUSE_EP (0x0001) /**< allow to reuse end point on bind */
#define SOCK_FLAGS_CONNECT_REMOTE (0x0002) /**< restrict responses to remote address */
/** @} */
/**
* @brief Special netif ID for "any interface"
* @todo Use an equivalent definition from PR #5511
*/
#define SOCK_ADDR_ANY_NETIF (0)
/**
* @brief Address to bind to any IPv4 address
*/
#define SOCK_IPV4_EP_ANY { .family = AF_INET, \
.netif = SOCK_ADDR_ANY_NETIF }
#if defined(SOCK_HAS_IPV6) || defined(DOXYGEN)
/**
* @brief Address to bind to any IPv6 address
*/
#define SOCK_IPV6_EP_ANY { .family = AF_INET6, \
.netif = SOCK_ADDR_ANY_NETIF }
#endif
/**
* @brief Special value meaning "wait forever" (don't timeout)
*/
#define SOCK_NO_TIMEOUT (UINT32_MAX)
/**
* @brief Abstract IP end point and end point for a raw IP sock object
*/
typedef struct {
/**
* @brief family of sock_ip_ep_t::addr
*
* @see @ref net_af
*/
int family;
union {
#ifdef SOCK_HAS_IPV6
/**
* @brief IPv6 address mode
*
* @note only available if @ref SOCK_HAS_IPV6 is defined.
*/
uint8_t ipv6[16];
#endif
uint8_t ipv4[4]; /**< IPv4 address mode */
uint32_t ipv4_u32; /**< IPv4 address *in network byte order* */
} addr; /**< address */
/**
* @brief stack-specific network interface ID
*
* @todo port to common network interface identifiers in PR #5511.
*
* Use @ref SOCK_ADDR_ANY_NETIF for any interface.
* For reception this is the local interface the message came over,
* for transmission, this is the local interface the message should be send
* over
*/
uint16_t netif;
} sock_ip_ep_t;
/**
* @brief Common IP-based transport layer end point
*/
struct _sock_tl_ep {
/**
* @brief family of sock_ip_ep_t::addr
*
* @see @ref net_af
*/
int family;
union {
#ifdef SOCK_HAS_IPV6
/**
* @brief IPv6 address mode
*
* @note only available if @ref SOCK_HAS_IPV6 is defined.
*/
uint8_t ipv6[16];
#endif
uint8_t ipv4[4]; /**< IPv4 address mode */
uint32_t ipv4_u32; /**< IPv4 address *in network byte order* */
} addr; /**< address */
/**
* @brief stack-specific network interface ID
*
* @todo port to common network interface identifiers in PR #5511.
*
* Use @ref SOCK_ADDR_ANY_NETIF for any interface.
* For reception this is the local interface the message came over,
* for transmission, this is the local interface the message should be send
* over
*/
uint16_t netif;
uint16_t port; /**< transport layer port (in host byte order) */
};
/**
* @brief Flags used to request auxiliary data
*/
enum {
/**
* @brief Flag to request the local address/endpoint
*
* @note Select module `sock_aux_local` and a compatible network stack
* to use this
*
* This is the address/endpoint the packet/datagram/segment was received on.
* This flag will be cleared if the network stack stored the local
* address/endpoint as requested, otherwise the bit remains set.
*
* Depending on the family of the socket, the timestamp will be stored in
* @ref sock_udp_aux_rx_t::local, @ref sock_ip_aux_rx_t::local, or in
* @ref sock_dtls_aux_rx_t::local.
*/
SOCK_AUX_GET_LOCAL = (1LU << 0),
/**
* @brief Flag to request the time stamp of transmission / reception
*
* @note Select module `sock_aux_timestamp` and a compatible network
* stack to use this
*
* Unless otherwise noted, the time stamp is the current system time in
* nanoseconds on which the start of frame delimiter or preamble was
* sent / received.
*
* Set this flag in the auxiliary data structure prior to the call of
* @ref sock_udp_recv_aux / @ref sock_udp_send_aux / @ref sock_ip_recv_aux
* / etc. to request the time stamp of reception / transmission. This flag
* will be cleared if the timestamp was stored, otherwise it remains set.
*
* Depending on the family of the socket, the timestamp will be stored in
* for reception in @ref sock_udp_aux_rx_t::timestamp,
* @ref sock_ip_aux_rx_t::timestamp, or @ref sock_dtls_aux_rx_t::timestamp.
* For transmission it will be stored in @ref sock_udp_aux_tx_t::timestamp,
* @ref sock_ip_aux_tx_t::timestamp, or @ref sock_dtls_aux_tx_t::timestamp.
*/
SOCK_AUX_GET_TIMESTAMP = (1LU << 1),
/**
* @brief Flag to request the RSSI value of received frame
*
* @note Select module `sock_aux_rssi` and a compatible network stack to
* use this
*
* Set this flag in the auxiliary data structure prior to the call of
* @ref sock_udp_recv_aux / @ref sock_ip_recv_aux / etc. to request the
* RSSI value of a received frame. This flag will be cleared if the
* timestamp was stored, otherwise it remains set.
*
* Depending on the family of the socket, the RSSI value will be stored in
* @ref sock_udp_aux_rx_t::rssi, @ref sock_ip_aux_rx_t::rssi, or
* @ref sock_dtls_aux_rx_t::rssi.
*/
SOCK_AUX_GET_RSSI = (1LU << 2),
/**
* @brief Flag to set the local address/endpoint
*
* @note Select module `sock_aux_local` and a compatible network stack
* to use this
*
* This is the address/endpoint the packet/datagram/segment will be sent from.
* This flag will be cleared if the network stack stored the local
* address/endpoint as requested, otherwise the bit remains set.
*
* Depending on the family of the socket, the timestamp will be stored in
* @ref sock_udp_aux_tx_t::local, @ref sock_ip_aux_tx_t::local, or in
* @ref sock_dtls_aux_tx_t::local.
*/
SOCK_AUX_SET_LOCAL = (1LU << 3),
/**
* @brief Flag to request the TTL value of received frame
*
* @note Select module `sock_aux_ttl` and a compatible network stack to
* use this
*
* Set this flag in the auxiliary data structure prior to the call of
* @ref sock_udp_recv_aux / @ref sock_ip_recv_aux / etc. to request the
* TTL value of a received frame. This flag will be cleared if the
* time to live was stored, otherwise it remains set.
*
* Depending on the family of the socket, the TTL value will be stored in
* @ref sock_udp_aux_rx_t::ttl or @ref sock_dtls_aux_rx_t::ttl.
*/
SOCK_AUX_GET_TTL = (1LU << 4),
};
/**
* @brief Type holding the flags used to request specific auxiliary data
*
* This is a bitmask of `SOCK_AUX_GET_...`, e.g. if the mask contains
* @ref SOCK_AUX_GET_LOCAL, the local address/endpoint is requested
*
* @details The underlying type can be changed without further notice, if more
* flags are needed. Thus, only the `typedef`ed type should be used
* to store the flags.
*/
typedef uint8_t sock_aux_flags_t;
#ifdef __cplusplus
}
#endif
#endif /* NET_SOCK_H */
/** @} */