073b2209da
We had four versions of pre-built bootloaders for the esp8266 with different settings of logging and color logging. These bootloaders were manually built from the SDK and shipped with RIOT-OS source code. However there are more settings that affect the bootloader build that are relevant to the app or final board that uses this bootloader. In particular, flash size and flash speed is important for the bootloader to be able to load an app from a large partition table at the fastest speed supported by the board layout and flash chip. Another example is the UART baudrate of the logging output from the bootloader. The boot ROM will normally start at a baud rate of 74880 (depending on the crystal installed), so it might make sense to keep the UART output at the same speed so we can debug boot modes and bootloader with the same terminal. This patch builds the bootloader.bin file from the ESP8266 SDK source code. The code is built as a module (esp8266_bootloader) which at the moment doesn't generate any object code for the application and only produces a bootloader.bin file set to the BOOTLOADER_BIN make variable for the esptool.inc.mk to flash. The code needs to be compiled and linked with custom rules defined in the module's Makefile since the bootloader.bin is its own separate application. The `BOOTLOADER_BIN` variable is changed from a path relative to the `$(RIOTCPU)/$(CPU)/bin/` directory to be full path. This makes it easier for applications or board to provide their own bootloader binary if needed. As a result of building the bootloader from source we fixed the issue of having a large partition table. Fixes #16402. |
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.cargo | ||
.github | ||
.vscode | ||
boards | ||
bootloaders | ||
core | ||
cpu | ||
dist | ||
doc | ||
drivers | ||
examples | ||
fuzzing | ||
kconfigs | ||
makefiles | ||
pkg | ||
sys | ||
tests | ||
.bandit | ||
.gitattributes | ||
.gitignore | ||
.mailmap | ||
.murdock | ||
.murdock.yml | ||
bors.toml | ||
CITATION.cff | ||
CODE_OF_CONDUCT.md | ||
CODEOWNERS | ||
CODING_CONVENTIONS_C++.md | ||
CODING_CONVENTIONS.md | ||
CONTRIBUTING.md | ||
doc.txt | ||
Kconfig | ||
LICENSE | ||
LOSTANDFOUND.md | ||
MAINTAINING.md | ||
Makefile | ||
Makefile.base | ||
Makefile.dep | ||
Makefile.features | ||
Makefile.include | ||
README.md | ||
release-notes.txt | ||
SECURITY.md | ||
uncrustify-riot.cfg | ||
Vagrantfile |
The friendly Operating System for IoT!
RIOT is a real-time multi-threading operating system that supports a range of devices that are typically found in the Internet of Things (IoT): 8-bit, 16-bit and 32-bit microcontrollers.
RIOT is based on the following design principles: energy-efficiency, real-time capabilities, small memory footprint, modularity, and uniform API access, independent of the underlying hardware (this API offers partial POSIX compliance).
RIOT is developed by an international open source community which is independent of specific vendors (e.g. similarly to the Linux community). RIOT is licensed with LGPLv2.1, a copyleft license which fosters indirect business models around the free open-source software platform provided by RIOT, e.g. it is possible to link closed-source code with the LGPL code.
FEATURES
RIOT provides features including, but not limited to:
- a preemptive, tickless scheduler with priorities
- flexible memory management
- high resolution, long-term timers
- MTD abstraction layer
- File System integration
- support 200+ boards based on AVR, MSP430, ESP8266, ESP32, RISC-V, ARM7 and ARM Cortex-M
- the native port allows to run RIOT as-is on Linux and BSD. Multiple instances of RIOT running on a single machine can also be interconnected via a simple virtual Ethernet bridge or via a simulated IEEE 802.15.4 network (ZEP)
- IPv6
- 6LoWPAN (RFC4944, RFC6282, and RFC6775)
- UDP
- RPL (storing mode, P2P mode)
- CoAP
- OTA updates via SUIT
- MQTT
- USB (device mode)
- Display / Touchscreen support
- CCN-Lite
- LoRaWAN
- UWB
- Bluetooth (BLE) via NimBLE
GETTING RIOT
The most convenient way to get RIOT is to clone it via Git
$ git clone https://github.com/RIOT-OS/RIOT
this will ensure that you get all the newest features and bug fixes with the caveat of an ever changing work environment.
If you prefer things more stable, you can download the source code of one of our quarter annual releases via Github as ZIP file or tarball. You can also checkout a release in a cloned Git repository using
$ git pull --tags
$ git checkout <YYYY.MM>
For more details on our release cycle, check our documentation.
GETTING STARTED
- You want to start the RIOT? Just follow our quickstart guide or try this tutorial. For specific toolchain installation, follow instructions in the getting started page.
- The RIOT API itself can be built from the code using doxygen. The latest version of the documentation is uploaded daily to doc.riot-os.org.
FORUM
Do you have a question, want to discuss a new feature, or just want to present your latest project using RIOT? Come over to our forum and post to your hearts content.
CONTRIBUTE
To contribute something to RIOT, please refer to our contributing document.
MAILING LISTS
- RIOT commits: commits@riot-os.org
- Github notifications: notifications@riot-os.org
LICENSE
- Most of the code developed by the RIOT community is licensed under the GNU Lesser General Public License (LGPL) version 2.1 as published by the Free Software Foundation.
- Some external sources, especially files developed by SICS are published under a separate license.
All code files contain licensing information.
For more information, see the RIOT website: