# name of your project export PROJECT = rpl_udp # If no BOARD is found in the environment, use this default: export BOARD ?= native # This has to be the absolute path to the RIOT base directory: export RIOTBASE ?= $(CURDIR)/../.. # Uncomment these lines if you want to use platform support from external # repositories: #export RIOTCPU ?= $(CURDIR)/../../RIOT/thirdparty_cpu #export RIOTBOARD ?= $(CURDIR)/../../RIOT/thirdparty_boards # Uncomment this to enable scheduler statistics for ps: #CFLAGS += -DSCHEDSTATISTICS # If you want to use valgrind, you should recompile native with either # HAVE_VALGRIND_H or HAVE_VALGRIND_VALGRIND_H depending on the location # of the valgrind header (i.e. or ) # For more information about the valgrind support of RIOT read: # RIOT/cpu/native/README #CFLAGS += -DHAVE_VALGRIND_VALGRIND_H #CFLAGS += -DHAVE_VALGRIND_H # Uncomment this to enable code in RIOT that does safety checking # which is not needed in a production environment but helps in the # development process: #CFLAGS += -DDEVELHELP # Change this to 0 show compiler invocation lines by default: export QUIET ?= 1 # get rid of the mandatory RPL warning CFLAGS += "-Wno-cpp" # Modules to include: USEMODULE += auto_init USEMODULE += shell USEMODULE += shell_commands USEMODULE += uart0 USEMODULE += posix USEMODULE += ps USEMODULE += vtimer ifeq ($(strip $(BOARD)),native) USEMODULE += nativenet else USEMODULE += cc110x endif USEMODULE += sixlowpan USEMODULE += rpl USEMODULE += destiny export INCLUDES += -I$(RIOTBASE)/sys/net/include -I$(RIOTBASE)/sys/net/routing/rpl -I$(RIOTBASE)/drivers/cc110x include $(RIOTBASE)/Makefile.include