/* * Copyright (C) 2021 Otto-von-Guericke-Universität Magdeburg * * This file is subject to the terms and conditions of the GNU Lesser * General Public License v2.1. See the file LICENSE in the top level * directory for more details. */ /** * @ingroup examples * @{ * * @file * @brief Blinky application * * @author Marian Buschsieweke * * @} */ #include #include "clk.h" #include "board.h" #include "periph_conf.h" #include "timex.h" #include "ztimer.h" static void delay(void) { if (IS_USED(MODULE_ZTIMER)) { ztimer_sleep(ZTIMER_USEC, 1 * US_PER_SEC); } else { /* * As fallback for freshly ported boards with no timer drivers written * yet, we just use the CPU to delay execution and assume that roughly * 20 CPU cycles are spend per loop iteration. * * Note that the volatile qualifier disables compiler optimizations for * all accesses to the counter variable. Without volatile, modern * compilers would detect that the loop is only wasting CPU cycles and * optimize it out - but here the wasting of CPU cycles is desired. */ uint32_t loops = coreclk() / 20; for (volatile uint32_t i = 0; i < loops; i++) { } } } int main(void) { while (1) { delay(); #ifdef LED0_TOGGLE LED0_TOGGLE; #else puts("Blink! (No LED present or configured...)"); #endif } return 0; }