/* * Copyright (C) 2021 ML!PA Consulting GmbH * * This file is subject to the terms and conditions of the GNU Lesser * General Public License v2.1. See the file LICENSE in the top level * directory for more details. */ /** * @defgroup net_telnet_stdio STDIO over telnet * @ingroup sys_stdio * @brief Standard input/output via telnet * * This will make RIOT's stdio available over telnet. * * To enable it, add * * USEMODULE += stdio_telnet * * to your application. * You will also have to set `I_UNDERSTAND_THAT_TELNET_IS_INSECURE = 1` to * acknowledge that you will only use this for debugging in an isolated network. * * You can then use any standard `telnet` client to connect to your node. * * @see net_telnet */ /** * @defgroup net_telnet basic Telnet server implementation * @ingroup net_ipv6 * @brief Telnet server functions * @{ * * @file * @brief minimal Telnet server ([RFC 854](https://tools.ietf.org/html/rfc854)) implementation * @note This implementation only supports a single client and no options. * * @warning Telnet is entirely unencrypted! Do not use it on public networks. * This is intended to aid debugging on networks that are isolated from the Internet. * * @author Benjamin Valentin */ #ifndef NET_TELNET_H #define NET_TELNET_H #include "net/sock/tcp.h" #ifdef __cplusplus extern "C" { #endif /** * @brief The port for the Telnet server to listen on */ #ifndef CONFIG_TELNET_PORT #define CONFIG_TELNET_PORT (23) #endif /** * @brief Start the Telnet server thread * * @return 0 on success, error otherwise */ int telnet_server_start(void); /** * @brief Write data to the telnet client * * @param[in] buffer The buffer to send to the client * @param[in] len The length of the buffer * * @return 0 on success, error otherwise */ int telnet_server_write(const void* buffer, size_t len); /** * @brief Read data from the telnet client, will block until data is available. * * @param[out] buffer The buffer to write data from the client * @param[in] count Number of bytes to read * * @return number of bytes read, error otherwise */ int telnet_server_read(void* buffer, size_t count); /** * @brief Request to disconnect the current client * * This only sets the disconnect request flag, so it's safe to call * this from interrupt context. */ void telnet_server_disconnect(void); /** * @brief Callback function that gets called when a telnet client connects * but before stdio is redirected. * * @param[in] sock Socket of the client that just connected * only use with @ref sock_tcp_get_local */ void telnet_cb_pre_connected(sock_tcp_t *sock); /** * @brief Callback function that gets called when a telnet client connects * after stdio is redirected. * * @param[in] sock Socket of the client that just connected * only use with @ref sock_tcp_get_local */ void telnet_cb_connected(sock_tcp_t *sock); /** * @brief Callback function that gets called after a telnet client disconnected. */ void telnet_cb_disconneced(void); #ifdef __cplusplus } #endif #endif /* NET_TELNET_H */ /** @} */