# name of your application APPLICATION = benchmark_udp # If no BOARD is found in the environment, use this default: BOARD ?= native # This has to be the absolute path to the RIOT base directory: RIOTBASE ?= $(CURDIR)/../.. # use GNRC by default LWIP ?= 0 # Include packages that pull up and auto-init the link layer. # NOTE: 6LoWPAN will be included if IEEE802.15.4 devices are present USEMODULE += netdev_default ifeq (0,$(LWIP)) USEMODULE += auto_init_gnrc_netif USEMODULE += gnrc_ipv6_default else USEMODULE += lwip_ipv6 endif # Add also the shell, some shell commands USEMODULE += shell_cmds_default USEMODULE += ps USEMODULE += netstats_l2 USEMODULE += netstats_ipv6 # Add the benchmark module USEMODULE += benchmark_udp # Uncomment this to automatically start sending packets to a pre-defined # benchmark server # # USEMODULE += auto_init_benchmark_udp # CFLAGS += -DBENCH_SERVER_DEFAULT=\"fd00:dead:beef::1\" # CFLAGS += -DBENCH_PORT_DEFAULT=12345 # Comment this out to disable code in RIOT that does safety checking # which is not needed in a production environment but helps in the # development process: DEVELHELP ?= 0 # Change this to 0 show compiler invocation lines by default: QUIET ?= 1 include $(RIOTBASE)/Makefile.include # Set a custom channel if needed include $(RIOTMAKE)/default-radio-settings.inc.mk