/* * Copyright (C) 2017 Kaspar Schleiser * 2018 Inria * 2018 Freie Universität Berlin * * This file is subject to the terms and conditions of the GNU Lesser * General Public License v2.1. See the file LICENSE in the top level * directory for more details. */ /** * @defgroup net_nanosock Nanocoap Sock * @ingroup net * @brief Synchronous sock based messaging with nanocoap * * nanocoap sock uses the nanocoap CoAP library to provide a synchronous * interface to RIOT's sock networking API to read and write CoAP messages. * For a server, nanocoap sock accepts a list of resource paths with callbacks * for writing the response. For a client, nanocoap sock provides a function * to send a request and waits for the server response. nanocoap sock uses * nanocoap's Buffer API to write message options. * * ## Server Operation ## * * See the nanocoap_server example, which is built on the nanocoap_server() * function. A server must define an array of coap_resource_t resources for * which it responds. See the declarations of `coap_resources` and * `coap_resources_numof`. The array contents must be ordered by the resource * path, specifically the ASCII encoding of the path characters (digit and * capital precede lower case). Also see _Server path matching_ in the base * [nanocoap](group__net__nanocoap.html) documentation. * * nanocoap itself provides the COAP_WELL_KNOWN_CORE_DEFAULT_HANDLER entry for * `/.well-known/core`. * * ### Handler functions ### * * For each resource, you must implement a ::coap_handler_t handler function. * nanocoap provides functions to help implement the handler. If the handler * is called via nanocoap_server(), the response buffer provided to the handler * reuses the buffer for the request. So, your handler must read the request * thoroughly before writing the response. * * To read the request, use the functions in the _Header_ and _Options Read_ * sections of the [nanocoap](group__net__nanocoap.html) documentation. If the * pkt _payload_len_ attribute is a positive value, start to read it at the * _payload_ pointer attribute. * * If a response does not require specific CoAP options, use * coap_reply_simple(). If there is a payload, it writes a Content-Format * option with the provided value. * * For a response with additional CoAP options, start by calling * coap_build_reply(). Then use the Buffer API to write the rest of the * response. See the instructions in the section _Write Options and Payload_ * below. * * ## Client Operation ## * * Follow the instructions in the section _Write Options and Payload_ below. * * To send the message and await the response, see nanocoap_request() as well * as nanocoap_get(), which additionally copies the response payload to a user * supplied buffer. Finally, read the response as described above in the server * _Handler functions_ section for reading a request. * * ## Write Options and Payload ## * * For both server responses and client requests, CoAP uses an Option mechanism * to encode message metadata that is not required for each message. For * example, the resource URI path is required only for a request, and is encoded * as the Uri-Path option. * * nanocoap sock uses the nanocoap Buffer API for options. The caller * must provide the last option number written as well as the buffer position. * The caller is primarily responsible for tracking and managing the space * remaining in the buffer. * * Before starting, ensure the CoAP header has been initialized with * coap_build_hdr(). For a response, coap_build_reply() includes a call to * coap_build_hdr(). Use the returned length to track the next position in the * buffer to write and remaining length. * * Next, use the functions in the _Options Write Buffer API_ section of * [nanocoap](group__net__nanocoap.html) to write each option. These functions * require the position in the buffer to start writing, and return the number * of bytes written. Options *must* be written in order by option number (see * "CoAP option numbers" in [CoAP defines](group__net__coap.html)). * * @note You must ensure the buffer has enough space remaining to write each * option. The API does not verify the safety of writing an option. * * If there is a payload, append a payload marker (0xFF). Then write the * payload to within the maximum length remaining in the buffer. * * # Create a Block-wise Response (Block2) * * Block-wise is a CoAP extension (RFC 7959) to divide a large payload across * multiple physical packets. This section describes how to write a block-wise * payload for a response, and is known as Block2. (Block1 is for a block-wise * payload in a request.) See _riot_board_handler() in the nanocoap_server * example for an example handler implementation. * * Start with coap_block2_init() to read the client request and initialize a * coap_slicer_t struct with the size and location for this slice of the * overall payload. Then write the block2 option in the response with * coap_opt_put_block2(). The option includes an indicator ("more") that a * slice completes the overall payload transfer. You may not know the value for * _more_ at this point, but you must initialize the space in the packet for * the option before writing the payload. The option is rewritten later. * * Next, use the coap_blockwise_put_xxx() functions to write the payload * content. These functions use the coap_block_slicer_t to enable or disable * actually writing the content, depending on the current position within the * overall payload transfer. * * Finally, use the convenience function coap_block2_build_reply(), which * finalizes the packet and calls coap_block2_finish() internally to update * the block2 option. * * @{ * * @file * @brief nanocoap high-level API * * @author Kaspar Schleiser */ #ifndef NET_NANOCOAP_SOCK_H #define NET_NANOCOAP_SOCK_H #include #include #include "net/nanocoap.h" #include "net/sock/udp.h" #ifdef __cplusplus extern "C" { #endif /** * @brief Start a nanocoap server instance * * This function only returns if there's an error binding to @p local, or if * receiving of UDP packets fails. * * @param[in] local local UDP endpoint to bind to * @param[in] buf input buffer to use * @param[in] bufsize size of @p buf * * @returns -1 on error */ int nanocoap_server(sock_udp_ep_t *local, uint8_t *buf, size_t bufsize); /** * @brief Simple synchronous CoAP (confirmable) get * * @param[in] remote remote UDP endpoint * @param[in] path remote path * @param[out] buf buffer to write response to * @param[in] len length of @p buffer * * @returns length of response payload on success * @returns <0 on error */ ssize_t nanocoap_get(sock_udp_ep_t *remote, const char *path, uint8_t *buf, size_t len); /** * @brief Simple synchronous CoAP request * * @param[in,out] pkt Packet struct containing the request. Is reused for * the response * @param[in] local Local UDP endpoint, may be NULL * @param[in] remote remote UDP endpoint * @param[in] len Total length of the buffer associated with the * request * * @returns length of response on success * @returns <0 on error */ ssize_t nanocoap_request(coap_pkt_t *pkt, sock_udp_ep_t *local, sock_udp_ep_t *remote, size_t len); #ifdef __cplusplus } #endif #endif /* NET_NANOCOAP_SOCK_H */ /** @} */