-Fixes #1759
-Changes fd_t::__active to fd_t::internal_active
-Changes fd_t::fd to fd_t::internal_fd
-Made changes in the associated files that use the above fields.
Currently, the tcp and udp implementations are bound to each other in a
module called *destiny*. Thus, when using only one of them then the
other one gets also compiled into the binary and initialized,
which results in unnecessary RAM usage and workload for the CPU.
The approach in this PR defines a common module named *socket_base*,
which contains functions used by the posix layer. Compiled by it's own,
those functions return negative error codes, to symbolize upper layers
that they are not supported. When also including the modules *udp* or
*tcp* respectively, functions from *socket_base* get overwritten with the
correct functionality.
Defining *udp* or *tcp* in a Makefile also includes *socket_base*.
Defining *pnet* in a Makefile also includes *socket_base*.
This PR converts tabs to white spaces.
The statement I used for the conversion:
```find . -name "*.[ch]" -exec zsh -c 'expand -t 4 "$0" > /tmp/e && mv /tmp/e "$0"' {} \;```
Afterwards, I had a quick overview of the converted files to prevent odd indentation.
For many modules the `Makefile` contains a line like
```
MODULE:=$(shell basename $(CURDIR))
```
This conclusively shows that we do not have to set the module name
manually.
This PR removes the need to set the module name manually, if it is the
same as the basename. E.g. for `…/sys/vtimer/Makefile` the variable
make `MODULE` will still be `vtimer`, because it is the basename of the
Makefile.
From man page:
On success, these system calls return a nonnegative integer that is a
descriptor for the accepted socket. On error, -1 is returned, and errno
is set appropriately.
Application developers use `$(USEMODULES)` in their Makefiles to have
the relevant functionally automagically added to their apps. This even
does basic dependency tracking by means of `Makefile.dep`.
But an important thing is missing: the automatic adding of include
paths. This is inconvenient, error prone, and will hinder the RIOT core
developers in future to change folder structures.