Redirecting `2>&1 >/dev/null` moves stderr to stdout first and then
stdout to /dev/null; when checking for command existence or otherwise
silencing output, this is usually not desired (but only starts producing
errors when the actual command fails, which is often not tested).
Previously, external modules had to be individually added to both
EXTERNAL_MODULE_DIRS and USEMODULE. If those where not in sync, this
resulted in build errors.
With this commit, search folders for external modules are added to
EXTERNAL_MODULE_DIRS instead. So lets say the file system structure is
like this
```
└── /path/to/external/modules
├── mod_a
│ ├── Makefile
│ ├── Makefile.dep
│ ├── Makefile.include
│ ├── foo.c
│ └── include
│ └── external_module.h
└── mod_b
├── Makefile
└── bar.c
```
One now adds `/path/to/external/modules` to EXTERNAL_MODULES and only
with `USEMODULE += mod_a` the corresponding module, dependencies and
include settings are actually used. Hence, it is possible to configure
`EXTERNAL_MODULE_DIRS` from `~/.profile` or `~/.bashrc` once and never
needs to worry about them again.
The escape codes and special chars now live in their own module. The
color module is only concerned with detecting whether to use colors or
not.
Additional variables are defined with hard a coded ESC char, a tab and a
newline. This removes the need for echo or printf.
By running make compile-commands a `compile_commands.json` in the RIOT base
directory. With the environment variable `COMPILE_COMMANDS` the path of
this file can be changed to a custom location.
The `compile_commands.json` will contain the exact compile command, but
as additional flag `-I/usr/$(TARGET)/include` is added to work around
`clangd` not being able to locate the newlib system headers. The
additional includes can be overwritten using the environment variable
`COMPILE_COMMANDS_EXTRA_INCLUDES`.
`cosy` is a graphical memory usage analyzer.
It is a great tool, but pretty hidden.
Add it as a build target so it can be easiely summoned for any application and board.
This adds a check in the build process to verify that no ERROR_ Kconfig
symbols are set. These symbols indicate invalid conditions in the
Kconfig configuration.
Separate thread names from DEVELHELP so thread names can be
enabled in non-development/debug builds when required/desired.
THREAD_NAMES will be enabled by default then DEVELHELP is set to 1.
This switch allows to test the module dependency modelling during the
Kconfig migration. When set, it will use the symbols prefixed with
CONFIG_MOD_ defined by Kconfig as the list of modules to compile.