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makefiles: tools/renode: add support for Renode
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@ -409,6 +409,13 @@ debug-server:
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exit 1; }
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$(DEBUGSERVER) $(DEBUGSERVER_FLAGS)
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emulate:
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@command -v $(EMULATOR) >/dev/null 2>&1 || \
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{ $(COLOR_ECHO) \
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'${COLOR_RED}Emulation program $(EMULATOR) not found. Aborting.${COLOR_RESET}'; \
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exit 1; }
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$(EMULATOR) $(EMULATOR_FLAGS)
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reset:
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@command -v $(RESET) >/dev/null 2>&1 || \
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{ $(COLOR_ECHO) \
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25
dist/tools/renode/README.md
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25
dist/tools/renode/README.md
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@ -0,0 +1,25 @@
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# Emulation using Renode
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## Introduction
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[Renode](http://renode.io) is a virtual development tool for multinode embedded networks (both wired and wireless) enabling a scalable workflow for building effective, tested and secure IoT systems, created by [Antmicro](http://antmicro.com/blog/2017/08/renode-press-release/).
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It can easily be used to run applications on a broad range of embedded platforms without any changes in the code itself, as if you were running on real hardware - but with more possibilities.
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## Installation
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### From package
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Packages for macOS, deb-based and rpm-based systems, for Windows and for Arch Linux are available on [GitHub](https://github.com/renode/renode/releases/latest).
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### From source
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Follow the installation instructions on Renode's [GitHub](https://github.com/renode/renode#installation) page.
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After compilation is successful, ensure that `renode` is available on your `PATH`. One way to do so, is via symlink: `sudo ln -s path/to/renode/repository/run.sh /usr/local/bin/renode`.
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### Testing
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After installation, verify if Renode is working using `renode --help`. You should be presented with a help screen.
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## Usage
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From within RIOT-OS, you can use `make emulate` to start emulation. It expects a board definition file in `boards/<BOARD>/dist/board.resc`.
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The board definition file will tell Renode how to setup an emulation session. The application binary file (`*.elf`) is available using the variable `$image_file`.
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For an example, refer to `boards/cc2538dk/dist/board.resc`.
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84
dist/tools/renode/run-renode.sh
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84
dist/tools/renode/run-renode.sh
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@ -0,0 +1,84 @@
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#!/bin/sh
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#
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# Unified Renode script for RIOT
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#
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# This script is supposed to be called from RIOTs make system,
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# as it depends on certain environment variables.
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#
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# It will start the Renode emulator, providing it with several environment
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# variables:
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# $image_file Full path to the image file (see $IMAGE_FILE below)
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#
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# Global environment variables used:
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# RENODE: Renode command name, default: "renode"
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# RENODE_CONFIG: Renode configuration file name,
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# default: "${RIOTBOARD}/${BOARD}/dist/board.resc"
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# RENODE_BIN_CONFIG: Renode intermediate configuration file name,
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# default: "${BINDIR}/board.resc"
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#
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# @author Bas Stottelaar <basstottelaar@gmail.com>
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# Default path to Renode configuration file
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: ${RENODE_CONFIG:=${RIOTBOARD}/${BOARD}/dist/board.resc}
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# Default path to Renode intermediate configuration file
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: ${RENODE_BIN_CONFIG:=${BINDIR}/board.resc}
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# Default Renode command
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: ${RENODE:=renode}
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# Image file used for emulation
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# Default is to use $ELFFILE
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: ${IMAGE_FILE:=${ELFFILE}}
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#
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# config test section.
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#
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test_config() {
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if [ ! -f "${RENODE_CONFIG}" ]; then
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echo "Error: Unable to locate Renode board file"
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echo " (${RENODE_CONFIG})"
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exit 1
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fi
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}
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#
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# helper section.
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#
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write_config() {
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echo "\$image_file = '${IMAGE_FILE}'" > "${RENODE_BIN_CONFIG}"
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echo "include @${RENODE_CONFIG}" >> "${RENODE_BIN_CONFIG}"
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}
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#
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# now comes the actual actions
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#
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do_write() {
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test_config
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write_config
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echo "Script written to '${RENODE_BIN_CONFIG}'"
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}
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do_start() {
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test_config
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write_config
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sh -c "${RENODE} '${RENODE_BIN_CONFIG}'"
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}
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#
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# parameter dispatching
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#
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ACTION="$1"
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case "${ACTION}" in
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write)
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echo "### Writing emulation script ###"
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do_write
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;;
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start)
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echo "### Starting Renode ###"
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do_start
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;;
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*)
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echo "Usage: $0 {write|start}"
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exit 2
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;;
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esac
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2
makefiles/tools/renode.inc.mk
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2
makefiles/tools/renode.inc.mk
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export EMULATOR ?= $(RIOTBASE)/dist/tools/renode/run-renode.sh
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export EMULATOR_FLAGS ?= start
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