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examples: Add Wakaama LwM2M example application

This commit is contained in:
Leandro Lanzieri 2019-11-29 17:54:45 +01:00
parent c52ad2df9e
commit 8d47813487
5 changed files with 329 additions and 0 deletions

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examples/wakaama/Makefile Normal file
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# name of your application
APPLICATION = wakaama
# If no BOARD is found in the environment, use this default:
BOARD ?= native
# This has to be the absolute path to the RIOT base directory:
RIOTBASE ?= $(CURDIR)/../..
# Include packages that pull up and auto-init the link layer.
# NOTE: 6LoWPAN will be included if IEEE802.15.4 devices are present
USEMODULE += gnrc_netdev_default
USEMODULE += auto_init_gnrc_netif
# Specify the mandatory networking modules
USEMODULE += gnrc_ipv6_router_default
USEMODULE += gnrc_sock_udp
# Additional networking modules that can be dropped if not needed
USEMODULE += gnrc_icmpv6_echo
# Add also the shell, some shell commands
USEMODULE += shell
USEMODULE += shell_commands
USEMODULE += ps
# Comment this out to disable code in RIOT that does safety checking
# which is not needed in a production environment but helps in the
# development process:
DEVELHELP ?= 1
# Specific the server URI address (NOTE: Domain names not supported yet)
SERVER_URI ?= '"coap://[fd00:dead:beef::1]"'
ifneq (,$(SERVER_URI))
CFLAGS += -DLWM2M_SERVER_URI=$(SERVER_URI)
endif
# NOTE: Add the package for wakaama
USEPKG += wakaama
# Uncomment to enable Wakaama debug log
#CFLAGS += -DLWM2M_WITH_LOGS
# Uncomment to indicate that the server is a LwM2M bootstrap server
# CFLAGS += -DLWM2M_BOOTSTRAP=1
# NOTE: Use wakaama in client mode
CFLAGS += -DLWM2M_CLIENT_MODE
include $(RIOTBASE)/Makefile.include

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BOARD_BLACKLIST := \
arduino-duemilanove \
arduino-leonardo \
arduino-mega2560 \
arduino-nano \
arduino-uno \
atmega1284p \
atmega256rfr2-xpro \
atmega328p \
avr-rss2 \
chronos \
derfmega128 \
derfmega256 \
mega-xplained \
microduino-corerf \
msb-430 \
msb-430h \
pic32-clicker \
pic32-wifire \
telosb \
waspmote-pro \
wsn430-v1_3b \
wsn430-v1_4 \
z1
BOARD_INSUFFICIENT_MEMORY := \
airfy-beacon \
b-l072z-lrwan1 \
blackpill \
bluepill \
calliope-mini \
cc2650-launchpad \
cc2650stk \
hifive1 \
hifive1b \
i-nucleo-lrwan1 \
lsn50 \
maple-mini \
microbit \
nrf51dongle \
nrf6310 \
nucleo-f030r8 \
nucleo-f031k6 \
nucleo-f302r8 \
nucleo-f303k8 \
nucleo-f042k6 \
nucleo-f070rb \
nucleo-f072rb \
nucleo-f302r8 \
nucleo-f334r8 \
nucleo-l031k6 \
nucleo-l053r8 \
opencm904 \
saml10-xpro \
saml11-xpro \
spark-core \
stm32f030f4-demo \
stm32f0discovery \
stm32l0538-disco \
yunjia-nrf51822

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# Wakaama LwM2M example client
This application starts a
[LwM2M](https://wiki.openmobilealliance.org/display/TOOL/What+is+LwM2M) client
on the node with instances of the following objects:
- [Security object](http://www.openmobilealliance.org/tech/profiles/LWM2M_Security-v1_0.xml)
- [Server object](http://www.openmobilealliance.org/tech/profiles/LWM2M_Server-v1_0.xml)
- [Device object](http://www.openmobilealliance.org/tech/profiles/LWM2M_Device-v1_0_3.xml)
The application is based on the Eclipse Wakaama
[example client](https://github.com/eclipse/wakaama/tree/master/examples/client)
.
## Usage
### Setting up a LwM2M Test Server
To test the client a LwM2M server where to register is needed.
[Eclipse Leshan](https://github.com/eclipse/leshan) demo is a good option for
running one locally.
To run the demo server:
```shell
wget https://hudson.eclipse.org/leshan/job/leshan/lastSuccessfulBuild/artifact/leshan-server-demo.jar
java -jar ./leshan-server-demo.jar
```
It will output the addresses where it is listening:
```
INFO LeshanServer - LWM2M server started at coap://0.0.0.0/0.0.0.0:5683 coaps://0.0.0.0/0.0.0.0:5684
INFO LeshanServerDemo - Web server started at http://0.0.0.0:8080/.
```
#### Bootstrap server
LwM2M provides a bootstrapping mechanism to provide the clients with information
to register to one or more servers. To test this mechanism both the previous server and a bootstrap server should be running. Eclipse Leshan also provides a bootstrap server demo.
By default the bootstrap server option is disabled, it can be enabled by defining
`LWM2M_BOOTSTRAP` as 1 (see the Makefile in this application).
To run the bootstrap server, make sure that the ports it uses are different
from the ones of previous server (default are 5683 for CoAP, 5684 for CoAPs,
and 8080 for the webserver), and that it corresponds to the one set in
`lwm2m.h` as `LWM2M_BSSERVER_PORT`:
```shell
# download demo
wget https://hudson.eclipse.org/leshan/job/leshan/lastSuccessfulBuild/artifact/leshan-bsserver-demo.jar
# set CoAP, CoAPs and webserver ports for bootstrap server
BS_COAPPORT=5685
BS_COAPSPORT=5686
BS_WEBPORT=8888
# run the server
java -jar ./leshan-bsserver-demo.jar --coapport ${BS_COAPPORT} \
--coapsport ${BS_COAPSPORT} --webport ${BS_WEBPORT}
```
To set up the configuration of the node and the server:
1. Click the `Add new client bootstrap configuration` button.
2. Fill in the name of the device, it **should** match the one set in
`lwm2m.h` as `LWM2M_DEVICE_NAME`.
3. Using the `LWM2M Server` tab enter the address where the LwM2M server is
listening. For now only `No security` mode can be used.
### Running the client
The address set in `lwm2m.h` as `LWM2M_SERVER_URI` should be reachable
from the node, e.g. either running on native with a tap interface or as a mote
connected to a
[border router](https://github.com/RIOT-OS/RIOT/tree/master/examples/gnrc_border_router).
Also, if a bootstrap server is being used the macro `LWM2M_BOOTSTRAP` should be
defined as 1.
The server URI for the example is being defined using the variable `SERVER_URI`
in the Makefile, and can be changed when compiling.
#### Compile and run
For debugging purposes there are two types of messages that can be enabled:
- The lwm2m client adaptation debug can be enabled by setting `ENABLE_DEBUG` in
`lwm2m_client.c` and `lwm2m_client_connection.c` to 1
- The wakaama internal logging can be enabled by adding `LWM2M_WITH_LOGS` to the
CFLAGS (`CFLAGS += -DLWM2M_WITH_LOGS`)
For memory allocation the TLSF package is being used, with a private heap. If
memory usage has to be tweaked the heap size can be modified via the macro
`LWM2M_TLSF_BUFFER`.
To compile run:
```shell
BOARD=<board> make clean all flash term
```
#### Shell commands
- `lwm2m start`: Starts the LwM2M by configuring the module and registering to
the server.

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/*
* Copyright (C) 2019 HAW Hamburg
*
* This file is subject to the terms and conditions of the GNU Lesser
* General Public License v2.1. See the file LICENSE in the top level
* directory for more details.
*/
/**
* @ingroup examples
* @{
*
* @file
* @brief Wakaama LwM2M Client CLI support
*
* @author Leandro Lanzieri <leandro.lanzieri@haw-hamburg.de>
* @}
*/
#include "kernel_defines.h"
#include "lwm2m_client.h"
#include "lwm2m_client_objects.h"
#include "lwm2m_platform.h"
#define OBJ_COUNT (3)
uint8_t connected = 0;
lwm2m_object_t *obj_list[OBJ_COUNT];
lwm2m_client_data_t client_data;
void lwm2m_cli_init(void)
{
/* this call is needed before creating any objects */
lwm2m_client_init(&client_data);
/* add objects that will be registered */
obj_list[0] = lwm2m_client_get_security_object(&client_data);
obj_list[1] = lwm2m_client_get_server_object(&client_data);
obj_list[2] = lwm2m_client_get_device_object(&client_data);
if (!obj_list[0] || !obj_list[1] || !obj_list[2]) {
puts("Could not create mandatory objects");
}
}
int lwm2m_cli_cmd(int argc, char **argv)
{
if (argc == 1) {
goto help_error;
}
if (!strcmp(argv[1], "start")) {
/* run the LwM2M client */
if (!connected && lwm2m_client_run(&client_data, obj_list, OBJ_COUNT)) {
connected = 1;
}
return 0;
}
if (IS_ACTIVE(DEVELHELP) && !strcmp(argv[1],"mem")) {
lwm2m_tlsf_status();
return 0;
}
help_error:
if (IS_ACTIVE(DEVELHELP)) {
printf("usage: %s <start|mem>\n", argv[0]);
}
else {
printf("usage: %s <start>\n", argv[0]);
}
return 1;
}

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/*
* Copyright (C) 2018 Beduino Master Projekt - University of Bremen
* 2019 HAW Hamburg
*
* This file is subject to the terms and conditions of the GNU Lesser
* General Public License v2.1. See the file LICENSE in the top level
* directory for more details.
*/
/**
* @ingroup examples
* @{
*
* @file
* @brief Example application for Eclipse Wakaama LwM2M Client
*
* @author Christian Manal <manal@uni-bremen.de>
* @author Leandro Lanzieri <leandro.lanzieri@haw-hamburg.de>
* @}
*/
#include <inttypes.h>
#include <stdio.h>
#include <stdlib.h>
#include "board.h"
#include "msg.h"
#include "shell.h"
#define SHELL_QUEUE_SIZE (8)
static msg_t _shell_queue[SHELL_QUEUE_SIZE];
extern void lwm2m_cli_init(void);
extern int lwm2m_cli_cmd(int argc, char **argv);
static const shell_command_t my_commands[] = {
{ "lwm2m", "Start LwM2M client", lwm2m_cli_cmd },
{ NULL, NULL, NULL }
};
int main(void)
{
/* initiates LwM2M client */
lwm2m_cli_init();
msg_init_queue(_shell_queue, SHELL_QUEUE_SIZE);
char line_buf[SHELL_DEFAULT_BUFSIZE];
shell_run(my_commands, line_buf, SHELL_DEFAULT_BUFSIZE);
return 0;
}