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pkg/lvgl: add optional touch capability via screen generic API

This commit is contained in:
Alexandre Abadie 2020-05-31 17:59:17 +02:00
parent 388bbfa008
commit 4842da272c
No known key found for this signature in database
GPG Key ID: 1C919A403CAE1405
4 changed files with 65 additions and 12 deletions

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@ -12,6 +12,10 @@ ifneq (,$(filter lvgl_contrib,$(USEMODULE)))
USEMODULE += xtimer
endif
ifneq (,$(filter lvgl_contrib_touch,$(USEMODULE)))
USEMODULE += touch_dev
endif
# lvgl is not compatible with non 32bit platforms
# Building lv_misc triggers the error:
# "left shift count >= width of type [-Werror=shift-count-overflow]"

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@ -31,3 +31,6 @@ CFLAGS += -DLVGL_TASK_THREAD_PRIO=$(LVGL_TASK_THREAD_PRIO)
# lvgl module is not a concrete module, so declare it as a pseudomodule
PSEUDOMODULES += lvgl
# touch capabilities are available via a pseudomodule
PSEUDOMODULES += lvgl_contrib_touch

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@ -1,5 +1,5 @@
/*
* Copyright (C) 2019 Inria
* Copyright (C) 2019-2020 Inria
*
* This file is subject to the terms and conditions of the GNU Lesser
* General Public License v2.1. See the file LICENSE in the top level
@ -17,6 +17,8 @@
* @}
*/
#include <assert.h>
#include "thread.h"
#include "xtimer.h"
@ -25,7 +27,8 @@
#include "lvgl/lvgl.h"
#include "lv_conf.h"
#include "lvgl_riot.h"
#include "disp_dev.h"
#include "screen_dev.h"
#ifndef LVGL_TASK_THREAD_PRIO
#define LVGL_TASK_THREAD_PRIO (THREAD_PRIORITY_MAIN + 1)
@ -52,7 +55,9 @@ static kernel_pid_t _task_thread_pid;
static lv_disp_buf_t disp_buf;
static lv_color_t buf[LVGL_COLOR_BUF_SIZE];
static disp_dev_t *_dev = NULL;
static screen_dev_t *_screen_dev = NULL;
static void *_task_thread(void *arg)
{
@ -80,11 +85,11 @@ static void *_task_thread(void *arg)
static void _disp_map(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_p)
{
if (!_dev) {
if (!_screen_dev->display) {
return;
}
disp_dev_map(_dev, area->x1, area->x2, area->y1, area->y2,
disp_dev_map(_screen_dev->display, area->x1, area->x2, area->y1, area->y2,
(const uint16_t *)color_p);
LOG_DEBUG("[lvgl] flush display\n");
@ -92,22 +97,63 @@ static void _disp_map(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *col
lv_disp_flush_ready(drv);
}
void lvgl_init(disp_dev_t *dev)
#ifdef MODULE_TOUCH_DEV
/* adapted from https://github.com/lvgl/lvgl/tree/v6.1.2#add-littlevgl-to-your-project */
static bool _touch_read(lv_indev_drv_t *indev_driver, lv_indev_data_t *data)
{
if (!_screen_dev->touch) {
return false;
}
(void)indev_driver;
static lv_coord_t last_x = 0;
static lv_coord_t last_y = 0;
touch_t positions[1];
uint8_t touches = touch_dev_touches(_screen_dev->touch, positions, 1);
/* Save the state and save the pressed coordinates */
data->state = (touches > 0) ? LV_INDEV_STATE_PR : LV_INDEV_STATE_REL;
if (data->state == LV_INDEV_STATE_PR) {
last_x = positions[0].x;
last_y = positions[0].y;
}
/* Set the coordinates (if released use the last pressed coordinates) */
data->point.x = last_x;
data->point.y = last_y;
return false;
}
#endif
void lvgl_init(screen_dev_t *screen_dev)
{
_dev = dev;
lv_init();
_screen_dev = screen_dev;
assert(screen_dev->display);
lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv);
/* Configure horizontal and vertical resolutions based on the
underlying display device parameters */
disp_drv.hor_res = disp_dev_width(dev);
disp_drv.ver_res = disp_dev_height(dev);
disp_drv.hor_res = disp_dev_width(screen_dev->display);
disp_drv.ver_res = disp_dev_height(screen_dev->display);
disp_drv.flush_cb = _disp_map;
disp_drv.buffer = &disp_buf;
lv_disp_drv_register(&disp_drv);
lv_disp_buf_init(&disp_buf, buf, NULL, LVGL_COLOR_BUF_SIZE);
#ifdef MODULE_TOUCH_DEV
assert(screen_dev->touch);
lv_indev_drv_t indev_drv;
lv_indev_drv_init(&indev_drv);
indev_drv.type = LV_INDEV_TYPE_POINTER;
indev_drv.read_cb = _touch_read;
lv_indev_drv_register(&indev_drv);
#endif
lv_task_handler();
_task_thread_pid = thread_create(_task_thread_stack, sizeof(_task_thread_stack),
LVGL_TASK_THREAD_PRIO, THREAD_CREATE_STACKTEST,

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@ -19,7 +19,7 @@
#ifndef LVGL_RIOT_H
#define LVGL_RIOT_H
#include "disp_dev.h"
#include "screen_dev.h"
#ifdef __cplusplus
extern "C" {
@ -28,9 +28,9 @@ extern "C" {
/**
* @brief Initialize the lvgl display engine
*
* @param[in] dev Pointer to the generic display device
* @param[in] screen_dev Pointer to the generic screen device
*/
void lvgl_init(disp_dev_t *dev);
void lvgl_init(screen_dev_t *screen_dev);
/**
* @brief Wakeup lvgl when inactive