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cpu/esp: Always create app.elf.bin and partitions.bin

Even if programmer is not esptool
This commit is contained in:
Erik Ekman 2021-09-27 22:53:18 +02:00
parent 32be74291c
commit 3d7d211157
2 changed files with 42 additions and 33 deletions

View File

@ -105,3 +105,45 @@ PROGRAMMER ?= esptool
# Add esptool in the list supported programmers
PROGRAMMERS_SUPPORTED += esptool
# The ELFFILE is defined by default in $(RIOTBASE)/Makefile.include but only
# after this file is included, so we need ELFFILE defined earlier.
# This is used to create new make rules in this file (based on FLASHFILE)
# and can't be deferred.
ELFFILE ?= $(BINDIR)/$(APPLICATION).elf
FLASHFILE ?= $(ELFFILE).bin
ESPTOOL ?= $(RIOTTOOLS)/esptool/esptool.py
# This is the binary that ends up programmed in the flash.
$(ELFFILE).bin: $(ELFFILE)
$(Q)$(ESPTOOL) --chip $(FLASH_CHIP) elf2image --flash_mode $(FLASH_MODE) \
--flash_size $(FLASH_SIZE)MB --flash_freq $(FLASH_FREQ) $(FLASH_OPTS) \
-o $@ $<
# Convert .elf and .csv to .bin files at build time, but make them available for
# tests at flash time. These can't be added to FLASHDEPS because they depend on
# on ELFFILE and would trigger a rebuild with "flash-only".
BUILD_FILES += $(FLASHFILE) $(BINDIR)/partitions.bin
TEST_EXTRA_FILES += $(FLASHFILE) $(BINDIR)/partitions.bin
# Default partition table with no OTA. Can be replaced with a custom partition
# table setting PARTITION_TABLE_CSV.
PARTITION_TABLE_CSV ?= $(BINDIR)/partitions.csv
$(BINDIR)/partitions.csv: $(FLASHFILE)
$(Q)printf "\n" > $(BINDIR)/partitions.csv
$(Q)printf "nvs, data, nvs, 0x9000, 0x6000\n" >> $@
$(Q)printf "phy_init, data, phy, 0xf000, 0x1000\n" >> $@
$(Q)printf "factory, app, factory, 0x10000, " >> $@
$(Q)ls -l $< | awk '{ print $$5 }' >> $@
$(BINDIR)/partitions.bin: $(PARTITION_TABLE_CSV)
$(Q)python3 $(RIOTTOOLS)/esptool/gen_esp32part.py --verify $< $@
# Convert .elf and .csv to .bin files at build time, but make them available for
# tests at flash time. These can't be added to FLASHDEPS because they depend on
# on ELFFILE and would trigger a rebuild with "flash-only".
BUILD_FILES += $(FLASHFILE) $(BINDIR)/partitions.bin
TEST_EXTRA_FILES += $(FLASHFILE) $(BINDIR)/partitions.bin

View File

@ -9,19 +9,6 @@ BOOTLOADER_BIN = bootloader$(BOOTLOADER_COLOR)$(BOOTLOADER_INFO).bin
ESPTOOL ?= $(RIOTTOOLS)/esptool/esptool.py
# The ELFFILE is defined by default in $(RIOTBASE)/Makefile.include but only
# after the $(PROGRAMMER).inc.mk file is included, so we need ELFFILE defined
# earlier. This is used to create new make rules in this file (based on
# FLASHFILE) and can't be deferred.
ELFFILE ?= $(BINDIR)/$(APPLICATION).elf
FLASHFILE ?= $(ELFFILE).bin
# Convert .elf and .csv to .bin files at build time, but make them available for
# tests at flash time. These can't be added to FLASHDEPS because they depend on
# on ELFFILE and would trigger a rebuild with "flash-only".
BUILD_FILES += $(FLASHFILE) $(BINDIR)/partitions.bin
TEST_EXTRA_FILES += $(FLASHFILE) $(BINDIR)/partitions.bin
# flasher configuration
ifneq (,$(filter esp_qemu,$(USEMODULE)))
FLASHER =
@ -38,26 +25,6 @@ else
FFLAGS += 0x10000 $(FLASHFILE)
endif
# This is the binary that ends up programmed in the flash.
$(ELFFILE).bin: $(ELFFILE)
$(Q)$(ESPTOOL) --chip $(FLASH_CHIP) elf2image --flash_mode $(FLASH_MODE) \
--flash_size $(FLASH_SIZE)MB --flash_freq $(FLASH_FREQ) $(FLASH_OPTS) \
-o $@ $<
# Default partition table with no OTA. Can be replaced with a custom partition
# table setting PARTITION_TABLE_CSV.
PARTITION_TABLE_CSV ?= $(BINDIR)/partitions.csv
$(BINDIR)/partitions.csv: $(FLASHFILE)
$(Q)printf "\n" > $(BINDIR)/partitions.csv
$(Q)printf "nvs, data, nvs, 0x9000, 0x6000\n" >> $@
$(Q)printf "phy_init, data, phy, 0xf000, 0x1000\n" >> $@
$(Q)printf "factory, app, factory, 0x10000, " >> $@
$(Q)ls -l $< | awk '{ print $$5 }' >> $@
$(BINDIR)/partitions.bin: $(PARTITION_TABLE_CSV)
$(Q)python3 $(RIOTTOOLS)/esptool/gen_esp32part.py --verify $< $@
.PHONY: esp-qemu
esp-qemu: