mirror of
https://github.com/RIOT-OS/RIOT.git
synced 2025-01-18 12:52:44 +01:00
Merge pull request #10456 from jcarrano/script-builddeps-fix
examples/{javascript/lua}: correctly declare rules to embed scripts.
This commit is contained in:
commit
29acd4028d
@ -35,21 +35,21 @@ endif
|
||||
# Add the package for Jerryscript
|
||||
USEPKG += jerryscript
|
||||
|
||||
include $(RIOTBASE)/Makefile.include
|
||||
JS_PATH = $(BINDIR)/js/$(MODULE)
|
||||
|
||||
JS_PATH := $(BINDIR)/js/$(MODULE)
|
||||
# add directory of generated *.js.h files to include path
|
||||
CFLAGS += -I$(JS_PATH)
|
||||
|
||||
# generate .js.h header files of .js files
|
||||
JS = $(wildcard *.js)
|
||||
JS_H := $(JS:%.js=$(JS_PATH)/%.js.h)
|
||||
JS_H = $(JS:%.js=$(JS_PATH)/%.js.h)
|
||||
|
||||
BUILDDEPS += $(JS_H) $(JS_PATH)/
|
||||
|
||||
include $(RIOTBASE)/Makefile.include
|
||||
|
||||
$(JS_PATH)/:
|
||||
@mkdir -p $@
|
||||
$(Q)mkdir -p $@
|
||||
|
||||
$(JS_H): | $(JS_PATH)/
|
||||
$(JS_H): $(JS_PATH)/%.js.h: %.js
|
||||
xxd -i $< | sed 's/^unsigned/const unsigned/g' > $@
|
||||
|
||||
$(RIOTBUILD_CONFIG_HEADER_C): $(JS_H)
|
||||
$(JS_H): $(JS_PATH)/%.js.h: %.js | $(JS_PATH)/
|
||||
$(Q)xxd -i $< | sed 's/^unsigned/const unsigned/g' > $@
|
||||
|
@ -51,13 +51,7 @@ CFLAGS += -DTHREAD_STACKSIZE_MAIN='(THREAD_STACKSIZE_DEFAULT+7000)'
|
||||
|
||||
USEPKG += lua
|
||||
|
||||
include $(RIOTBASE)/Makefile.include
|
||||
|
||||
# The code below generates a header file from any .lua scripts in the
|
||||
# example directory. The header file contains a byte array of the
|
||||
# ASCII characters in the .lua script.
|
||||
|
||||
LUA_PATH := $(BINDIR)/lua
|
||||
LUA_PATH = $(BINDIR)/lua
|
||||
|
||||
# add directory of generated *.lua.h files to include path
|
||||
CFLAGS += -I$(LUA_PATH)
|
||||
@ -65,16 +59,20 @@ CFLAGS += -I$(LUA_PATH)
|
||||
# generate .lua.h header files of .lua files
|
||||
LUA = $(wildcard *.lua)
|
||||
|
||||
LUA_H := $(LUA:%.lua=$(LUA_PATH)/%.lua.h)
|
||||
LUA_H = $(LUA:%.lua=$(LUA_PATH)/%.lua.h)
|
||||
|
||||
BUILDDEPS += $(LUA_H) $(LUA_PATH)/
|
||||
|
||||
include $(RIOTBASE)/Makefile.include
|
||||
|
||||
# The code below generates a header file from any .lua scripts in the
|
||||
# example directory. The header file contains a byte array of the
|
||||
# ASCII characters in the .lua script.
|
||||
|
||||
$(LUA_PATH)/:
|
||||
@mkdir -p $@
|
||||
$(Q)mkdir -p $@
|
||||
|
||||
# FIXME: This way of embedding lua code is not robust. A proper script will
|
||||
# be included later.
|
||||
|
||||
$(LUA_H): | $(LUA_PATH)/
|
||||
$(LUA_H): $(LUA_PATH)/%.lua.h: %.lua
|
||||
xxd -i $< | sed 's/^unsigned/const unsigned/g' > $@
|
||||
|
||||
$(RIOTBUILD_CONFIG_HEADER_C): $(LUA_H)
|
||||
$(LUA_H): $(LUA_PATH)/%.lua.h: %.lua | $(LUA_PATH)/
|
||||
$(Q)xxd -i $< | sed 's/^unsigned/const unsigned/g' > $@
|
||||
|
@ -36,13 +36,7 @@ endif
|
||||
|
||||
USEPKG += lua
|
||||
|
||||
include $(RIOTBASE)/Makefile.include
|
||||
|
||||
# The code below generates a header file from any .lua scripts in the
|
||||
# example directory. The header file contains a byte array of the
|
||||
# ASCII characters in the .lua script.
|
||||
|
||||
LUA_PATH := $(BINDIR)/lua
|
||||
LUA_PATH = $(BINDIR)/lua
|
||||
|
||||
# add directory of generated *.lua.h files to include path
|
||||
CFLAGS += -I$(LUA_PATH)
|
||||
@ -50,14 +44,20 @@ CFLAGS += -I$(LUA_PATH)
|
||||
# generate .lua.h header files of .lua files
|
||||
LUA = $(wildcard *.lua)
|
||||
|
||||
LUA_H := $(LUA:%.lua=$(LUA_PATH)/%.lua.h)
|
||||
LUA_H = $(LUA:%.lua=$(LUA_PATH)/%.lua.h)
|
||||
|
||||
BUILDDEPS += $(LUA_H) $(LUA_PATH)/
|
||||
|
||||
include $(RIOTBASE)/Makefile.include
|
||||
|
||||
# The code below generates a header file from any .lua scripts in the
|
||||
# example directory. The header file contains a byte array of the
|
||||
# ASCII characters in the .lua script.
|
||||
|
||||
$(LUA_PATH)/:
|
||||
@mkdir -p $@
|
||||
$(Q)mkdir -p $@
|
||||
|
||||
$(LUA_H): | $(LUA_PATH)/
|
||||
$(LUA_H): $(LUA_PATH)/%.lua.h: %.lua
|
||||
|
||||
xxd -i $< | sed 's/^unsigned/const unsigned/g' > $@
|
||||
|
||||
$(RIOTBUILD_CONFIG_HEADER_C): $(LUA_H)
|
||||
# FIXME: This way of embedding lua code is not robust. A proper script will
|
||||
# be included later.
|
||||
$(LUA_H): $(LUA_PATH)/%.lua.h: %.lua | $(LUA_PATH)/
|
||||
$(Q)xxd -i $< | sed 's/^unsigned/const unsigned/g' > $@
|
||||
|
Loading…
Reference in New Issue
Block a user