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random: use void * in random_bytes()
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@ -82,7 +82,7 @@ uint32_t random_uint32(void);
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/**
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/**
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* @brief writes random bytes in the [0,0xff]-interval to memory
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* @brief writes random bytes in the [0,0xff]-interval to memory
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*/
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*/
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void random_bytes(uint8_t *buf, size_t size);
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void random_bytes(void *buf, size_t size);
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/**
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/**
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* @brief generates a random number r with a <= r < b.
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* @brief generates a random number r with a <= r < b.
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@ -60,9 +60,10 @@ void auto_init_random(void)
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random_init(seed);
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random_init(seed);
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}
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}
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void random_bytes(uint8_t *target, size_t n)
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void random_bytes(void *target, size_t n)
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{
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{
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uint32_t random;
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uint32_t random;
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uint8_t *dst = target;
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uint8_t *random_pos = (uint8_t*)&random;
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uint8_t *random_pos = (uint8_t*)&random;
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unsigned _n = 0;
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unsigned _n = 0;
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@ -71,7 +72,7 @@ void random_bytes(uint8_t *target, size_t n)
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random = random_uint32();
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random = random_uint32();
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random_pos = (uint8_t *) &random;
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random_pos = (uint8_t *) &random;
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}
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}
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*target++ = *random_pos++;
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*dst++ = *random_pos++;
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}
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}
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}
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}
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