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66 lines
2.8 KiB
Markdown
66 lines
2.8 KiB
Markdown
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Creating modules {#creating-modules}
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================
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Modules in RIOT are well-defined units of code that provide a set of features
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to your application. This includes also drivers and to a certain extent ports
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for CPUs and boards (with some exceptions, see <!-- @ref porting-guide --> the
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porting guide for further information).
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The general structure {#the-general-structure}
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=====================
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Like @ref creating-an-application "applications", modules are directories
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containing source files and a Makefile. Additionally their API can be defined
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in one or more header files, residing in the include path of their
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super-module.
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E.g. the @ref sys_shell module is implemented in `sys/shell` and defines its
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API in `sys/include/shell.h` and the @ref drivers_isl29020 driver is
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implemented in `drivers/isl29020` and defines its API in
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`drivers/include/isl29020.h`.
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A module's Makefile just needs to include `Makefile.base` in the RIOT
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repository:
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~~~~~~~~~~~~~~~~~~~ {.mk}
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include $(RIOTBASE)/Makefile
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~~~~~~~~~~~~~~~~~~~
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If your module's name differs from the name of the directory it resides in you
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need to set the `MODULE` macro in addition.
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When compiled a module always provides a `MODULE_<MODULENAME>` macro to the
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system. This way, other modules can check if the module is available in the
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current configuration or not.
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Modules can be used by adding their name to the `USEMODULE` macro of your
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application's Makefile.
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Module dependencies
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===================
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Your module may depend on other modules to minimize code duplication. These
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dependencies are defined in `Makefile.dep` with the following syntax:
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~~~~~~~~~~~~~~~~~~~ {.mk}
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ifneq (,$(filter your_module,$(USEMODULE))) # if module in USEMODULE
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USEMODULE += dep1 # add dependencies to USEMODULE
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USEMODULE += dep2
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endif
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~~~~~~~~~~~~~~~~~~~
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Note, that `Makefile.dep` is processed only once so you have to take care to
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add the dependency block for your module *before* your dependencies pull in
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their dependencies.
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Modules outside of RIOTBASE {#modules-outside-of-riotbase}
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===========================
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Modules can be defined outside `RIOTBASE`. In addition to add it to `USEMODULE`
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the user needs to add the path to the module to `EXTERNAL_MODULES` and add the
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include path to the API definitions to `INCLUDES`.
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Pseudomodules {#pseudomodules}
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=============
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Pseudomodules are modules that do not have any code. Their main use cases are
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to provide base information for dependencies to other modules or information to
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the code base via the `MODULE_<MODULENAME>` macro. Pseudomodules can provide
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header files too, if need be. To create a pseudomodule just add its name to the
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`PSEUDOMODULES` macro in `Makefile.pseudomodules`.
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