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RIOT/native/include/board.h

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/**
* Native Board interface
*
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* The native board uses call level hardware simulation.
*
* Copyright (C) 2013 Ludwig Ortmann
*
* This file subject to the terms and conditions of the GNU General Public
* License. See the file LICENSE in the top level directory for more details.
*
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* @defgroup native_board
* @{
* @file
* @author Ludwig Ortmann <ludwig.ortmann@fu-berlin.de>
* @}
*/
#include <stdint.h>
void _native_LED_GREEN_OFF(void);
#define LED_GREEN_OFF (_native_LED_GREEN_OFF())
void _native_LED_GREEN_ON(void);
#define LED_GREEN_ON (_native_LED_GREEN_ON())
void _native_LED_GREEN_TOGGLE(void);
#define LED_GREEN_TOGGLE (_native_LED_GREEN_TOGGLE())
void _native_LED_RED_OFF(void);
#define LED_RED_OFF (_native_LED_RED_OFF())
void _native_LED_RED_ON(void);
#define LED_RED_ON (_native_LED_RED_ON())
void _native_LED_RED_TOGGLE(void);
#define LED_RED_TOGGLE (_native_LED_RED_TOGGLE())
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typedef uint16_t radio_packet_length_t;