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RIOT/sys/include/shell.h

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/******************************************************************************
Copyright 2009, Freie Universitaet Berlin (FUB). All rights reserved.
These sources were developed at the Freie Universitaet Berlin, Computer Systems
and Telematics group (http://cst.mi.fu-berlin.de).
-------------------------------------------------------------------------------
This file is part of RIOT.
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This program is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later
version.
RIOT is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see http://www.gnu.org/licenses/ .
--------------------------------------------------------------------------------
For further information and questions please use the web site
http://scatterweb.mi.fu-berlin.de
and the mailinglist (subscription via web site)
scatterweb@lists.spline.inf.fu-berlin.de
*******************************************************************************/
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#ifndef __SHELL_H
#define __SHELL_H
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/**
* @defgroup shell Simple Shell Interpreter
* @ingroup feuerware
*/
//#include "hashtable.h"
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typedef struct shell_command_t {
char *name;
char *desc;
void (*handler)(char *);
} shell_command_t;
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typedef struct shell_t {
const shell_command_t *command_list;
int (*readchar)(void);
void (*put_char)(int);
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} shell_t;
/**
* @brief Initialize a shell object
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* @param shell Pointer to preallocated shell object
* @param shell_commands Pointer to shell command structure. See test_shell project for example.
* @param read_char Pointer to input device read function. Should return exactly one byte or block.
* @param put_char Pointer to output funtion. currently unused, shell code will use printf.
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*/
void shell_init(shell_t *shell, /*@null@*/ const shell_command_t *shell_commands, int(*read_char)(void), void (*put_char)(int));
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/**
* @brief Endless loop that waits for command and executes handler.
*/
void shell_run(shell_t *shell);
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void shell_auto_init(shell_t *shell);
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#endif /* __SHELL_H */