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RIOT/sys/net/destiny/tcp_timer.c

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/*
* tcp_timer.c
*
* Created on: 21.01.2012
* Author: Oliver
*/
#include <stdio.h>
#include "tcp_timer.h"
#include "vtimer.h"
#include "thread.h"
#include "destiny.h"
#include "socket.h"
#include "net_help/msg_help.h"
void handle_syn_sent(socket_internal_t *current_socket)
{
msg_t send;
if ((current_socket->in_socket.tcp_control.no_of_retry == 0) &&
(timex_sub(vtimer_now(), current_socket->in_socket.tcp_control.last_packet_time).microseconds >
TCP_SYN_INITIAL_TIMEOUT))
{
current_socket->in_socket.tcp_control.no_of_retry++;
net_msg_send(&send, current_socket->pid, 0, TCP_RETRY);
printf("FIRST RETRY!\n");
}
else if ((current_socket->in_socket.tcp_control.no_of_retry > 0) &&
(timex_sub(vtimer_now(), current_socket->in_socket.tcp_control.last_packet_time).microseconds >
(current_socket->in_socket.tcp_control.no_of_retry * TCP_SYN_TIMEOUT + TCP_SYN_INITIAL_TIMEOUT)))
{
current_socket->in_socket.tcp_control.no_of_retry++;
if (current_socket->in_socket.tcp_control.no_of_retry > TCP_MAX_SYN_RETRIES)
{
net_msg_send(&send, current_socket->pid, 0, TCP_TIMEOUT);
printf("TCP SYN TIMEOUT!!\n");
}
else
{
net_msg_send(&send, current_socket->pid, 0, TCP_RETRY);
printf("NEXT RETRY!\n");
}
}
}
void check_sockets(void)
{
socket_internal_t *current_socket;
uint8_t i = 1;
while (i < MAX_SOCKETS+1)
{
current_socket = getSocket(i);
if(isTCPSocket(i))
{
switch (current_socket->in_socket.local_tcp_status.state)
{
case SYN_SENT:
{
handle_syn_sent(current_socket);
break;
}
case SYN_RCVD:
{
handle_syn_sent(current_socket);
break;
}
default:
{
break;
}
}
}
i++;
}
}
void tcp_general_timer(void)
{
vtimer_t tcp_vtimer;
timex_t interval = timex_set(0, 500*1000);
while (1)
{
check_sockets();
// cur_time = vtimer_now();
// printf("Time Seconds: %li uSeconds: %li\n", cur_time.seconds, cur_time.microseconds);
vtimer_set_wakeup(&tcp_vtimer, interval, tcp_timer_pid);
thread_sleep();
}
}