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RIOT/pkg/esp32_sdk/Makefile

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PKG_NAME=esp32_sdk
PKG_URL=https://github.com/espressif/esp-idf
# This is a version in the v3.1 beta1 release branch
PKG_VERSION=f198339ec09e90666150672884535802304d23ec
PKG_LICENSE=Apache-2.0
include $(RIOTBASE)/pkg/pkg.mk
# This directory is shared across all apps since there's no need to replicate
# these libraries on each app.
ESP32_SDK_BUILD_DIR = $(PKG_SOURCE_DIR)/build-libs
ESP32_SDK_VER_FILE = $(PKG_SOURCE_DIR)/components/esp32_idf_version.h
ESP32_SDK_VER_CMD = $(shell git -C $(PKG_SOURCE_DIR) describe --tags $(PKG_VERSION))
# We need to place all binary libraries shipped with the SDK in a common
# directory.
ESP32_SDK_COMPONENT_LIBS = libhal.a
ESP32_SDK_LIBS = $(addprefix $(ESP32_SDK_BUILD_DIR)/, $(ESP32_SDK_COMPONENT_LIBS))
all: $(ESP32_SDK_LIBS) $(ESP32_SDK_VER_FILE)
$(ESP32_SDK_BUILD_DIR):
$(Q)mkdir -p $(ESP32_SDK_BUILD_DIR)
# Set the SDK version from the SDK hash/tag. For example "v3.1-51-g913a06a9".
$(ESP32_SDK_VER_FILE):
$(Q)echo "#define IDF_VER \"$(ESP32_SDK_VER_CMD)\"" > $@
$(ESP32_SDK_BUILD_DIR)/lib%.a: \
$(PKG_SOURCE_DIR)/components/esp32/lib%.a | $(ESP32_SDK_BUILD_DIR)
$(Q)cp $? $(ESP32_SDK_BUILD_DIR)